OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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37 #include "gpu/command_buffer/service/error_state.h" | 37 #include "gpu/command_buffer/service/error_state.h" |
38 #include "gpu/command_buffer/service/feature_info.h" | 38 #include "gpu/command_buffer/service/feature_info.h" |
39 #include "gpu/command_buffer/service/framebuffer_manager.h" | 39 #include "gpu/command_buffer/service/framebuffer_manager.h" |
40 #include "gpu/command_buffer/service/gl_stream_texture_image.h" | 40 #include "gpu/command_buffer/service/gl_stream_texture_image.h" |
41 #include "gpu/command_buffer/service/gl_utils.h" | 41 #include "gpu/command_buffer/service/gl_utils.h" |
42 #include "gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa
_intel.h" | 42 #include "gpu/command_buffer/service/gles2_cmd_apply_framebuffer_attachment_cmaa
_intel.h" |
43 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" | 43 #include "gpu/command_buffer/service/gles2_cmd_clear_framebuffer.h" |
44 #include "gpu/command_buffer/service/gles2_cmd_copy_tex_image.h" | 44 #include "gpu/command_buffer/service/gles2_cmd_copy_tex_image.h" |
45 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 45 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
46 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" | 46 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" |
| 47 #include "gpu/command_buffer/service/gles2_cmd_srgb_converter.h" |
47 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 48 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
48 #include "gpu/command_buffer/service/gpu_preferences.h" | 49 #include "gpu/command_buffer/service/gpu_preferences.h" |
49 #include "gpu/command_buffer/service/gpu_state_tracer.h" | 50 #include "gpu/command_buffer/service/gpu_state_tracer.h" |
50 #include "gpu/command_buffer/service/gpu_tracer.h" | 51 #include "gpu/command_buffer/service/gpu_tracer.h" |
51 #include "gpu/command_buffer/service/image_factory.h" | 52 #include "gpu/command_buffer/service/image_factory.h" |
52 #include "gpu/command_buffer/service/image_manager.h" | 53 #include "gpu/command_buffer/service/image_manager.h" |
53 #include "gpu/command_buffer/service/logger.h" | 54 #include "gpu/command_buffer/service/logger.h" |
54 #include "gpu/command_buffer/service/mailbox_manager.h" | 55 #include "gpu/command_buffer/service/mailbox_manager.h" |
55 #include "gpu/command_buffer/service/memory_tracking.h" | 56 #include "gpu/command_buffer/service/memory_tracking.h" |
56 #include "gpu/command_buffer/service/path_manager.h" | 57 #include "gpu/command_buffer/service/path_manager.h" |
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806 | 807 |
807 // Deletes the TransformFeedback info for the given transformfeedback. | 808 // Deletes the TransformFeedback info for the given transformfeedback. |
808 void RemoveTransformFeedback(GLuint client_id) { | 809 void RemoveTransformFeedback(GLuint client_id) { |
809 transform_feedback_manager_->RemoveTransformFeedback(client_id); | 810 transform_feedback_manager_->RemoveTransformFeedback(client_id); |
810 } | 811 } |
811 | 812 |
812 // Get the size (in pixels) of the currently bound frame buffer (either FBO | 813 // Get the size (in pixels) of the currently bound frame buffer (either FBO |
813 // or regular back buffer). | 814 // or regular back buffer). |
814 gfx::Size GetBoundReadFramebufferSize(); | 815 gfx::Size GetBoundReadFramebufferSize(); |
815 | 816 |
816 // Get the service side ID for the bound read frame buffer. | 817 // Get the service side ID for the bound read framebuffer. |
817 // If it's back buffer, 0 is returned. | 818 // If it's back buffer, 0 is returned. |
818 GLuint GetBoundReadFramebufferServiceId(); | 819 GLuint GetBoundReadFramebufferServiceId(); |
819 | 820 |
| 821 // Get the service side ID for the bound draw framebuffer. |
| 822 // If it's back buffer, 0 is returned. |
| 823 GLuint GetBoundDrawFramebufferServiceId(); |
| 824 |
820 // Get the format/type of the currently bound frame buffer (either FBO or | 825 // Get the format/type of the currently bound frame buffer (either FBO or |
821 // regular back buffer). | 826 // regular back buffer). |
822 // If the color image is a renderbuffer, returns 0 for type. | 827 // If the color image is a renderbuffer, returns 0 for type. |
823 GLenum GetBoundReadFramebufferTextureType(); | 828 GLenum GetBoundReadFramebufferTextureType(); |
824 GLenum GetBoundReadFramebufferInternalFormat(); | 829 GLenum GetBoundReadFramebufferInternalFormat(); |
825 | 830 |
826 // Get the i-th draw buffer's internal format/type from the bound framebuffer. | 831 // Get the i-th draw buffer's internal format/type from the bound framebuffer. |
827 // If no framebuffer is bound, or no image is attached, or the DrawBuffers | 832 // If no framebuffer is bound, or no image is attached, or the DrawBuffers |
828 // setting for that image is GL_NONE, return 0. | 833 // setting for that image is GL_NONE, return 0. |
829 GLenum GetBoundColorDrawBufferType(GLint drawbuffer_i); | 834 GLenum GetBoundColorDrawBufferType(GLint drawbuffer_i); |
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2053 | 2058 |
2054 // The GL_CHROMIUM_schedule_ca_layer extension requires that SwapBuffers and | 2059 // The GL_CHROMIUM_schedule_ca_layer extension requires that SwapBuffers and |
2055 // equivalent functions reset shared state. | 2060 // equivalent functions reset shared state. |
2056 void ClearScheduleCALayerState(); | 2061 void ClearScheduleCALayerState(); |
2057 | 2062 |
2058 // Helper method to call glClear workaround. | 2063 // Helper method to call glClear workaround. |
2059 void ClearFramebufferForWorkaround(GLbitfield mask); | 2064 void ClearFramebufferForWorkaround(GLbitfield mask); |
2060 | 2065 |
2061 bool InitializeCopyTexImageBlitter(const char* function_name); | 2066 bool InitializeCopyTexImageBlitter(const char* function_name); |
2062 bool InitializeCopyTextureCHROMIUM(const char* function_name); | 2067 bool InitializeCopyTextureCHROMIUM(const char* function_name); |
| 2068 bool InitializeSRGBConverter(const char* function_name); |
2063 // Generate a member function prototype for each command in an automated and | 2069 // Generate a member function prototype for each command in an automated and |
2064 // typesafe way. | 2070 // typesafe way. |
2065 #define GLES2_CMD_OP(name) \ | 2071 #define GLES2_CMD_OP(name) \ |
2066 Error Handle##name(uint32_t immediate_data_size, const volatile void* data); | 2072 Error Handle##name(uint32_t immediate_data_size, const volatile void* data); |
2067 | 2073 |
2068 GLES2_COMMAND_LIST(GLES2_CMD_OP) | 2074 GLES2_COMMAND_LIST(GLES2_CMD_OP) |
2069 | 2075 |
2070 #undef GLES2_CMD_OP | 2076 #undef GLES2_CMD_OP |
2071 | 2077 |
2072 // The GL context this decoder renders to on behalf of the client. | 2078 // The GL context this decoder renders to on behalf of the client. |
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2245 // Forces the backbuffer to use native GMBs rather than a TEXTURE_2D texture. | 2251 // Forces the backbuffer to use native GMBs rather than a TEXTURE_2D texture. |
2246 bool should_use_native_gmb_for_backbuffer_; | 2252 bool should_use_native_gmb_for_backbuffer_; |
2247 | 2253 |
2248 // Log extra info. | 2254 // Log extra info. |
2249 bool service_logging_; | 2255 bool service_logging_; |
2250 | 2256 |
2251 std::unique_ptr<ApplyFramebufferAttachmentCMAAINTELResourceManager> | 2257 std::unique_ptr<ApplyFramebufferAttachmentCMAAINTELResourceManager> |
2252 apply_framebuffer_attachment_cmaa_intel_; | 2258 apply_framebuffer_attachment_cmaa_intel_; |
2253 std::unique_ptr<CopyTexImageResourceManager> copy_tex_image_blit_; | 2259 std::unique_ptr<CopyTexImageResourceManager> copy_tex_image_blit_; |
2254 std::unique_ptr<CopyTextureCHROMIUMResourceManager> copy_texture_CHROMIUM_; | 2260 std::unique_ptr<CopyTextureCHROMIUMResourceManager> copy_texture_CHROMIUM_; |
| 2261 std::unique_ptr<SRGBConverter> srgb_converter_; |
2255 std::unique_ptr<ClearFramebufferResourceManager> clear_framebuffer_blit_; | 2262 std::unique_ptr<ClearFramebufferResourceManager> clear_framebuffer_blit_; |
2256 | 2263 |
2257 // Cached values of the currently assigned viewport dimensions. | 2264 // Cached values of the currently assigned viewport dimensions. |
2258 GLsizei viewport_max_width_; | 2265 GLsizei viewport_max_width_; |
2259 GLsizei viewport_max_height_; | 2266 GLsizei viewport_max_height_; |
2260 | 2267 |
2261 // Command buffer stats. | 2268 // Command buffer stats. |
2262 base::TimeDelta total_processing_commands_time_; | 2269 base::TimeDelta total_processing_commands_time_; |
2263 | 2270 |
2264 // States related to each manager. | 2271 // States related to each manager. |
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4227 GL_DRAW_FRAMEBUFFER : GL_FRAMEBUFFER; | 4234 GL_DRAW_FRAMEBUFFER : GL_FRAMEBUFFER; |
4228 Framebuffer* draw_framebuffer = GetFramebufferInfoForTarget(target); | 4235 Framebuffer* draw_framebuffer = GetFramebufferInfoForTarget(target); |
4229 bool valid = CheckFramebufferValid( | 4236 bool valid = CheckFramebufferValid( |
4230 draw_framebuffer, target, GL_INVALID_FRAMEBUFFER_OPERATION, func_name); | 4237 draw_framebuffer, target, GL_INVALID_FRAMEBUFFER_OPERATION, func_name); |
4231 | 4238 |
4232 target = features().chromium_framebuffer_multisample ? | 4239 target = features().chromium_framebuffer_multisample ? |
4233 GL_READ_FRAMEBUFFER : GL_FRAMEBUFFER; | 4240 GL_READ_FRAMEBUFFER : GL_FRAMEBUFFER; |
4234 Framebuffer* read_framebuffer = GetFramebufferInfoForTarget(target); | 4241 Framebuffer* read_framebuffer = GetFramebufferInfoForTarget(target); |
4235 valid = valid && CheckFramebufferValid( | 4242 valid = valid && CheckFramebufferValid( |
4236 read_framebuffer, target, GL_INVALID_FRAMEBUFFER_OPERATION, func_name); | 4243 read_framebuffer, target, GL_INVALID_FRAMEBUFFER_OPERATION, func_name); |
4237 | |
4238 if (valid && feature_info_->feature_flags().desktop_srgb_support) { | |
4239 bool enable_framebuffer_srgb = | |
4240 (draw_framebuffer && draw_framebuffer->HasSRGBAttachments()) || | |
4241 (read_framebuffer && read_framebuffer->HasSRGBAttachments()); | |
4242 state_.EnableDisableFramebufferSRGB(enable_framebuffer_srgb); | |
4243 } | |
4244 | |
4245 return valid; | 4244 return valid; |
4246 } | 4245 } |
4247 | 4246 |
4248 GLint GLES2DecoderImpl::GetColorEncodingFromInternalFormat( | 4247 GLint GLES2DecoderImpl::GetColorEncodingFromInternalFormat( |
4249 GLenum internalformat) { | 4248 GLenum internalformat) { |
4250 switch (internalformat) { | 4249 switch (internalformat) { |
4251 case GL_SRGB_EXT: | 4250 case GL_SRGB_EXT: |
4252 case GL_SRGB_ALPHA_EXT: | 4251 case GL_SRGB_ALPHA_EXT: |
4253 case GL_SRGB8: | 4252 case GL_SRGB8: |
4254 case GL_SRGB8_ALPHA8: | 4253 case GL_SRGB8_ALPHA8: |
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4300 } | 4299 } |
4301 if (offscreen_target_frame_buffer_.get()) { | 4300 if (offscreen_target_frame_buffer_.get()) { |
4302 return offscreen_target_frame_buffer_->id(); | 4301 return offscreen_target_frame_buffer_->id(); |
4303 } | 4302 } |
4304 if (surface_.get()) { | 4303 if (surface_.get()) { |
4305 return surface_->GetBackingFramebufferObject(); | 4304 return surface_->GetBackingFramebufferObject(); |
4306 } | 4305 } |
4307 return 0; | 4306 return 0; |
4308 } | 4307 } |
4309 | 4308 |
| 4309 GLuint GLES2DecoderImpl::GetBoundDrawFramebufferServiceId() { |
| 4310 Framebuffer* framebuffer = |
| 4311 GetFramebufferInfoForTarget(GL_DRAW_FRAMEBUFFER_EXT); |
| 4312 if (framebuffer) { |
| 4313 return framebuffer->service_id(); |
| 4314 } |
| 4315 if (offscreen_target_frame_buffer_.get()) { |
| 4316 return offscreen_target_frame_buffer_->id(); |
| 4317 } |
| 4318 if (surface_.get()) { |
| 4319 return surface_->GetBackingFramebufferObject(); |
| 4320 } |
| 4321 return 0; |
| 4322 } |
| 4323 |
4310 GLenum GLES2DecoderImpl::GetBoundReadFramebufferTextureType() { | 4324 GLenum GLES2DecoderImpl::GetBoundReadFramebufferTextureType() { |
4311 Framebuffer* framebuffer = | 4325 Framebuffer* framebuffer = |
4312 GetFramebufferInfoForTarget(GL_READ_FRAMEBUFFER_EXT); | 4326 GetFramebufferInfoForTarget(GL_READ_FRAMEBUFFER_EXT); |
4313 if (framebuffer) { | 4327 if (framebuffer) { |
4314 return framebuffer->GetReadBufferTextureType(); | 4328 return framebuffer->GetReadBufferTextureType(); |
4315 } else { // Back buffer. | 4329 } else { // Back buffer. |
4316 if (back_buffer_read_buffer_ == GL_NONE) | 4330 if (back_buffer_read_buffer_ == GL_NONE) |
4317 return 0; | 4331 return 0; |
4318 return GL_UNSIGNED_BYTE; | 4332 return GL_UNSIGNED_BYTE; |
4319 } | 4333 } |
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4536 if (copy_tex_image_blit_.get()) { | 4550 if (copy_tex_image_blit_.get()) { |
4537 copy_tex_image_blit_->Destroy(); | 4551 copy_tex_image_blit_->Destroy(); |
4538 copy_tex_image_blit_.reset(); | 4552 copy_tex_image_blit_.reset(); |
4539 } | 4553 } |
4540 | 4554 |
4541 if (copy_texture_CHROMIUM_.get()) { | 4555 if (copy_texture_CHROMIUM_.get()) { |
4542 copy_texture_CHROMIUM_->Destroy(); | 4556 copy_texture_CHROMIUM_->Destroy(); |
4543 copy_texture_CHROMIUM_.reset(); | 4557 copy_texture_CHROMIUM_.reset(); |
4544 } | 4558 } |
4545 | 4559 |
| 4560 if (srgb_converter_.get()) { |
| 4561 srgb_converter_->Destroy(); |
| 4562 srgb_converter_.reset(); |
| 4563 } |
| 4564 |
4546 clear_framebuffer_blit_.reset(); | 4565 clear_framebuffer_blit_.reset(); |
4547 | 4566 |
4548 if (state_.current_program.get()) { | 4567 if (state_.current_program.get()) { |
4549 program_manager()->UnuseProgram(shader_manager(), | 4568 program_manager()->UnuseProgram(shader_manager(), |
4550 state_.current_program.get()); | 4569 state_.current_program.get()); |
4551 } | 4570 } |
4552 | 4571 |
4553 if (attrib_0_buffer_id_) { | 4572 if (attrib_0_buffer_id_) { |
4554 glDeleteBuffersARB(1, &attrib_0_buffer_id_); | 4573 glDeleteBuffersARB(1, &attrib_0_buffer_id_); |
4555 } | 4574 } |
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4633 // Current program must be cleared after calling ProgramManager::UnuseProgram. | 4652 // Current program must be cleared after calling ProgramManager::UnuseProgram. |
4634 // Otherwise, we can leak objects. http://crbug.com/258772. | 4653 // Otherwise, we can leak objects. http://crbug.com/258772. |
4635 // state_.current_program must be reset before group_ is reset because | 4654 // state_.current_program must be reset before group_ is reset because |
4636 // the later deletes the ProgramManager object that referred by | 4655 // the later deletes the ProgramManager object that referred by |
4637 // state_.current_program object. | 4656 // state_.current_program object. |
4638 state_.current_program = NULL; | 4657 state_.current_program = NULL; |
4639 | 4658 |
4640 apply_framebuffer_attachment_cmaa_intel_.reset(); | 4659 apply_framebuffer_attachment_cmaa_intel_.reset(); |
4641 copy_tex_image_blit_.reset(); | 4660 copy_tex_image_blit_.reset(); |
4642 copy_texture_CHROMIUM_.reset(); | 4661 copy_texture_CHROMIUM_.reset(); |
| 4662 srgb_converter_.reset(); |
4643 clear_framebuffer_blit_.reset(); | 4663 clear_framebuffer_blit_.reset(); |
4644 | 4664 |
4645 if (query_manager_.get()) { | 4665 if (query_manager_.get()) { |
4646 query_manager_->Destroy(have_context); | 4666 query_manager_->Destroy(have_context); |
4647 query_manager_.reset(); | 4667 query_manager_.reset(); |
4648 } | 4668 } |
4649 | 4669 |
4650 if (vertex_array_manager_ .get()) { | 4670 if (vertex_array_manager_ .get()) { |
4651 vertex_array_manager_->Destroy(have_context); | 4671 vertex_array_manager_->Destroy(have_context); |
4652 vertex_array_manager_.reset(); | 4672 vertex_array_manager_.reset(); |
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7586 read_framebuffer->GetAttachment(GL_STENCIL_ATTACHMENT); | 7606 read_framebuffer->GetAttachment(GL_STENCIL_ATTACHMENT); |
7587 const Framebuffer::Attachment* stencil_buffer_draw = | 7607 const Framebuffer::Attachment* stencil_buffer_draw = |
7588 draw_framebuffer->GetAttachment(GL_STENCIL_ATTACHMENT); | 7608 draw_framebuffer->GetAttachment(GL_STENCIL_ATTACHMENT); |
7589 if (stencil_buffer_draw && | 7609 if (stencil_buffer_draw && |
7590 stencil_buffer_draw->IsSameAttachment(stencil_buffer_read)) { | 7610 stencil_buffer_draw->IsSameAttachment(stencil_buffer_read)) { |
7591 is_feedback_loop = FeedbackLoopTrue; | 7611 is_feedback_loop = FeedbackLoopTrue; |
7592 } | 7612 } |
7593 } | 7613 } |
7594 } | 7614 } |
7595 | 7615 |
7596 GLenum src_format = GetBoundReadFramebufferInternalFormat(); | 7616 GLenum src_internal_format = GetBoundReadFramebufferInternalFormat(); |
7597 GLenum src_type = GetBoundReadFramebufferTextureType(); | 7617 GLenum src_type = GetBoundReadFramebufferTextureType(); |
7598 | 7618 |
| 7619 bool read_buffer_has_srgb = |
| 7620 GetColorEncodingFromInternalFormat(src_internal_format) == GL_SRGB; |
| 7621 bool draw_buffers_has_srgb = false; |
7599 if ((mask & GL_COLOR_BUFFER_BIT) != 0) { | 7622 if ((mask & GL_COLOR_BUFFER_BIT) != 0) { |
7600 bool is_src_signed_int = GLES2Util::IsSignedIntegerFormat(src_format); | 7623 bool is_src_signed_int = |
7601 bool is_src_unsigned_int = GLES2Util::IsUnsignedIntegerFormat(src_format); | 7624 GLES2Util::IsSignedIntegerFormat(src_internal_format); |
| 7625 bool is_src_unsigned_int = |
| 7626 GLES2Util::IsUnsignedIntegerFormat(src_internal_format); |
7602 DCHECK(!is_src_signed_int || !is_src_unsigned_int); | 7627 DCHECK(!is_src_signed_int || !is_src_unsigned_int); |
7603 | 7628 |
7604 if ((is_src_signed_int || is_src_unsigned_int) && filter == GL_LINEAR) { | 7629 if ((is_src_signed_int || is_src_unsigned_int) && filter == GL_LINEAR) { |
7605 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, | 7630 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, |
7606 "invalid filter for integer format"); | 7631 "invalid filter for integer format"); |
7607 return; | 7632 return; |
7608 } | 7633 } |
7609 | 7634 |
7610 GLenum src_sized_format = | 7635 GLenum src_sized_format = |
7611 GLES2Util::ConvertToSizedFormat(src_format, src_type); | 7636 GLES2Util::ConvertToSizedFormat(src_internal_format, src_type); |
7612 DCHECK(read_framebuffer || (is_feedback_loop != FeedbackLoopUnknown)); | 7637 DCHECK(read_framebuffer || (is_feedback_loop != FeedbackLoopUnknown)); |
7613 const Framebuffer::Attachment* read_buffer = | 7638 const Framebuffer::Attachment* read_buffer = |
7614 is_feedback_loop == FeedbackLoopUnknown ? | 7639 is_feedback_loop == FeedbackLoopUnknown ? |
7615 read_framebuffer->GetReadBufferAttachment() : nullptr; | 7640 read_framebuffer->GetReadBufferAttachment() : nullptr; |
7616 for (uint32_t ii = 0; ii < group_->max_draw_buffers(); ++ii) { | 7641 for (uint32_t ii = 0; ii < group_->max_draw_buffers(); ++ii) { |
7617 GLenum dst_format = GetBoundColorDrawBufferInternalFormat( | 7642 GLenum dst_format = GetBoundColorDrawBufferInternalFormat( |
7618 static_cast<GLint>(ii)); | 7643 static_cast<GLint>(ii)); |
7619 GLenum dst_type = GetBoundColorDrawBufferType(static_cast<GLint>(ii)); | 7644 GLenum dst_type = GetBoundColorDrawBufferType(static_cast<GLint>(ii)); |
7620 if (dst_format == 0) | 7645 if (dst_format == 0) |
7621 continue; | 7646 continue; |
| 7647 if (GetColorEncodingFromInternalFormat(dst_format) == GL_SRGB) |
| 7648 draw_buffers_has_srgb = true; |
7622 if (read_buffer_samples > 0 && | 7649 if (read_buffer_samples > 0 && |
7623 (src_sized_format != | 7650 (src_sized_format != |
7624 GLES2Util::ConvertToSizedFormat(dst_format, dst_type))) { | 7651 GLES2Util::ConvertToSizedFormat(dst_format, dst_type))) { |
7625 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, | 7652 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, |
7626 "src and dst formats differ for color"); | 7653 "src and dst formats differ for color"); |
7627 return; | 7654 return; |
7628 } | 7655 } |
7629 bool is_dst_signed_int = GLES2Util::IsSignedIntegerFormat(dst_format); | 7656 bool is_dst_signed_int = GLES2Util::IsSignedIntegerFormat(dst_format); |
7630 bool is_dst_unsigned_int = GLES2Util::IsUnsignedIntegerFormat(dst_format); | 7657 bool is_dst_unsigned_int = GLES2Util::IsUnsignedIntegerFormat(dst_format); |
7631 DCHECK(!is_dst_signed_int || !is_dst_unsigned_int); | 7658 DCHECK(!is_dst_signed_int || !is_dst_unsigned_int); |
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7667 if ((GetBoundFramebufferDepthFormat(GL_READ_FRAMEBUFFER) != | 7694 if ((GetBoundFramebufferDepthFormat(GL_READ_FRAMEBUFFER) != |
7668 GetBoundFramebufferDepthFormat(GL_DRAW_FRAMEBUFFER)) || | 7695 GetBoundFramebufferDepthFormat(GL_DRAW_FRAMEBUFFER)) || |
7669 (GetBoundFramebufferStencilFormat(GL_READ_FRAMEBUFFER) != | 7696 (GetBoundFramebufferStencilFormat(GL_READ_FRAMEBUFFER) != |
7670 GetBoundFramebufferStencilFormat(GL_DRAW_FRAMEBUFFER))) { | 7697 GetBoundFramebufferStencilFormat(GL_DRAW_FRAMEBUFFER))) { |
7671 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, | 7698 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, |
7672 "src and dst formats differ for depth/stencil"); | 7699 "src and dst formats differ for depth/stencil"); |
7673 return; | 7700 return; |
7674 } | 7701 } |
7675 } | 7702 } |
7676 | 7703 |
7677 state_.SetDeviceCapabilityState(GL_SCISSOR_TEST, false); | 7704 bool enable_srgb = |
7678 BlitFramebufferHelper( | 7705 (read_buffer_has_srgb || draw_buffers_has_srgb) && |
7679 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); | 7706 ((mask & GL_COLOR_BUFFER_BIT) != 0); |
7680 state_.SetDeviceCapabilityState(GL_SCISSOR_TEST, | 7707 bool encode_srgb_only = |
| 7708 (draw_buffers_has_srgb && !read_buffer_has_srgb) && |
| 7709 ((mask & GL_COLOR_BUFFER_BIT) != 0); |
| 7710 // TODO(yunchao) Need to revisit here if the read buffer is a multi-sampled |
| 7711 // renderbuffer. |
| 7712 if (!enable_srgb || |
| 7713 read_buffer_samples > 0 || |
| 7714 !feature_info_->feature_flags().desktop_srgb_support || |
| 7715 gl_version_info().IsAtLeastGL(4, 4) || |
| 7716 (gl_version_info().IsAtLeastGL(4, 2) && encode_srgb_only)) { |
| 7717 if (enable_srgb && gl_version_info().IsAtLeastGL(4, 2)) { |
| 7718 state_.EnableDisableFramebufferSRGB(enable_srgb); |
| 7719 } |
| 7720 |
| 7721 // TODO(yunchao) Need to revisit here. In GLES spec, blitFramebuffer |
| 7722 // should do scissor test per fragment operation. |
| 7723 state_.SetDeviceCapabilityState(GL_SCISSOR_TEST, false); |
| 7724 BlitFramebufferHelper( |
| 7725 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 7726 state_.SetDeviceCapabilityState(GL_SCISSOR_TEST, |
7681 state_.enable_flags.scissor_test); | 7727 state_.enable_flags.scissor_test); |
| 7728 return; |
| 7729 } |
| 7730 |
| 7731 // emulate srgb for desktop core profile when GL version < 4.4 |
| 7732 // TODO(yunchao): Need to handle this situation: |
| 7733 // There are multiple draw buffers. Some of them are srgb images. |
| 7734 // The others are not. |
| 7735 state_.EnableDisableFramebufferSRGB(true); |
| 7736 if (!InitializeSRGBConverter(func_name)) { |
| 7737 return; |
| 7738 } |
| 7739 GLenum src_format = |
| 7740 TextureManager::ExtractFormatFromStorageFormat(src_internal_format); |
| 7741 srgb_converter_->Blit(this, srcX0, srcY0, srcX1, srcY1, |
| 7742 dstX0, dstY0, dstX1, dstY1, |
| 7743 mask, filter, |
| 7744 GetBoundReadFramebufferSize(), |
| 7745 GetBoundReadFramebufferServiceId(), |
| 7746 src_internal_format, src_format, src_type, |
| 7747 GetBoundDrawFramebufferServiceId(), |
| 7748 read_buffer_has_srgb, draw_buffers_has_srgb); |
| 7749 } |
| 7750 |
| 7751 bool GLES2DecoderImpl::InitializeSRGBConverter( |
| 7752 const char* function_name) { |
| 7753 if (!srgb_converter_.get()) { |
| 7754 LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER(function_name); |
| 7755 srgb_converter_.reset( |
| 7756 new SRGBConverter(feature_info_.get())); |
| 7757 srgb_converter_->InitializeSRGBConverter(this); |
| 7758 if (LOCAL_PEEK_GL_ERROR(function_name) != GL_NO_ERROR) { |
| 7759 return false; |
| 7760 } |
| 7761 } |
| 7762 return true; |
7682 } | 7763 } |
7683 | 7764 |
7684 void GLES2DecoderImpl::EnsureRenderbufferBound() { | 7765 void GLES2DecoderImpl::EnsureRenderbufferBound() { |
7685 if (!state_.bound_renderbuffer_valid) { | 7766 if (!state_.bound_renderbuffer_valid) { |
7686 state_.bound_renderbuffer_valid = true; | 7767 state_.bound_renderbuffer_valid = true; |
7687 glBindRenderbufferEXT(GL_RENDERBUFFER, | 7768 glBindRenderbufferEXT(GL_RENDERBUFFER, |
7688 state_.bound_renderbuffer.get() | 7769 state_.bound_renderbuffer.get() |
7689 ? state_.bound_renderbuffer->service_id() | 7770 ? state_.bound_renderbuffer->service_id() |
7690 : 0); | 7771 : 0); |
7691 } | 7772 } |
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17976 } | 18057 } |
17977 | 18058 |
17978 // Include the auto-generated part of this file. We split this because it means | 18059 // Include the auto-generated part of this file. We split this because it means |
17979 // we can easily edit the non-auto generated parts right here in this file | 18060 // we can easily edit the non-auto generated parts right here in this file |
17980 // instead of having to edit some template or the code generator. | 18061 // instead of having to edit some template or the code generator. |
17981 #include "base/macros.h" | 18062 #include "base/macros.h" |
17982 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 18063 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
17983 | 18064 |
17984 } // namespace gles2 | 18065 } // namespace gles2 |
17985 } // namespace gpu | 18066 } // namespace gpu |
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