Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index ab786991e9b274cf3f6becf12d1d6081d87d4502..f7c17c8e21969c88243d95717aae858ea015aaae 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -1696,7 +1696,12 @@ void RenderThreadImpl::OnProcessPurgeAndSuspend() { |
ChildThreadImpl::OnProcessPurgeAndSuspend(); |
if (is_renderer_suspended_) |
return; |
- // TODO(hajimehoshi): Implement purging e.g. cache (crbug/607077) |
+ |
+ // Use ChildMemoryCoordinator to free this renderer's caches as much as |
+ // possible before suspending the renderer. |
+ if (memory_coordinator_) |
+ memory_coordinator_->PrepareToSuspend(); |
tasak
2016/09/15 10:28:01
The code is just for explaining how to invoke Prep
|
+ |
is_renderer_suspended_ = true; |
renderer_scheduler_->SuspendRenderer(); |
} |