| Index: net/socket/tcp_server_socket_win.cc
|
| diff --git a/net/socket/tcp_server_socket_win.cc b/net/socket/tcp_server_socket_win.cc
|
| deleted file mode 100644
|
| index 0ac77be5e81439e768e55e49db4966dfbb1c94b2..0000000000000000000000000000000000000000
|
| --- a/net/socket/tcp_server_socket_win.cc
|
| +++ /dev/null
|
| @@ -1,217 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "net/socket/tcp_server_socket_win.h"
|
| -
|
| -#include <mstcpip.h>
|
| -
|
| -#include "net/base/ip_endpoint.h"
|
| -#include "net/base/net_errors.h"
|
| -#include "net/base/net_util.h"
|
| -#include "net/base/winsock_init.h"
|
| -#include "net/base/winsock_util.h"
|
| -#include "net/socket/socket_net_log_params.h"
|
| -#include "net/socket/tcp_client_socket.h"
|
| -
|
| -namespace net {
|
| -
|
| -TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log,
|
| - const net::NetLog::Source& source)
|
| - : socket_(INVALID_SOCKET),
|
| - socket_event_(WSA_INVALID_EVENT),
|
| - accept_socket_(NULL),
|
| - net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) {
|
| - net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
|
| - source.ToEventParametersCallback());
|
| - EnsureWinsockInit();
|
| -}
|
| -
|
| -TCPServerSocketWin::~TCPServerSocketWin() {
|
| - Close();
|
| - net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
|
| -}
|
| -
|
| -int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) {
|
| - DCHECK(CalledOnValidThread());
|
| - DCHECK_GT(backlog, 0);
|
| - DCHECK_EQ(socket_, INVALID_SOCKET);
|
| - DCHECK_EQ(socket_event_, WSA_INVALID_EVENT);
|
| -
|
| - socket_event_ = WSACreateEvent();
|
| - if (socket_event_ == WSA_INVALID_EVENT) {
|
| - PLOG(ERROR) << "WSACreateEvent()";
|
| - return ERR_FAILED;
|
| - }
|
| -
|
| - socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP);
|
| - if (socket_ == INVALID_SOCKET) {
|
| - PLOG(ERROR) << "socket() returned an error";
|
| - return MapSystemError(WSAGetLastError());
|
| - }
|
| -
|
| - if (SetNonBlocking(socket_)) {
|
| - int result = MapSystemError(WSAGetLastError());
|
| - Close();
|
| - return result;
|
| - }
|
| -
|
| - int result = SetSocketOptions();
|
| - if (result != OK) {
|
| - Close();
|
| - return result;
|
| - }
|
| -
|
| - SockaddrStorage storage;
|
| - if (!address.ToSockAddr(storage.addr, &storage.addr_len)) {
|
| - Close();
|
| - return ERR_ADDRESS_INVALID;
|
| - }
|
| -
|
| - result = bind(socket_, storage.addr, storage.addr_len);
|
| - if (result < 0) {
|
| - PLOG(ERROR) << "bind() returned an error";
|
| - result = MapSystemError(WSAGetLastError());
|
| - Close();
|
| - return result;
|
| - }
|
| -
|
| - result = listen(socket_, backlog);
|
| - if (result < 0) {
|
| - PLOG(ERROR) << "listen() returned an error";
|
| - result = MapSystemError(WSAGetLastError());
|
| - Close();
|
| - return result;
|
| - }
|
| -
|
| - return OK;
|
| -}
|
| -
|
| -int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const {
|
| - DCHECK(CalledOnValidThread());
|
| - DCHECK(address);
|
| -
|
| - SockaddrStorage storage;
|
| - if (getsockname(socket_, storage.addr, &storage.addr_len))
|
| - return MapSystemError(WSAGetLastError());
|
| - if (!address->FromSockAddr(storage.addr, storage.addr_len))
|
| - return ERR_FAILED;
|
| -
|
| - return OK;
|
| -}
|
| -
|
| -int TCPServerSocketWin::Accept(
|
| - scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) {
|
| - DCHECK(CalledOnValidThread());
|
| - DCHECK(socket);
|
| - DCHECK(!callback.is_null());
|
| - DCHECK(accept_callback_.is_null());
|
| -
|
| - net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT);
|
| -
|
| - int result = AcceptInternal(socket);
|
| -
|
| - if (result == ERR_IO_PENDING) {
|
| - // Start watching
|
| - WSAEventSelect(socket_, socket_event_, FD_ACCEPT);
|
| - accept_watcher_.StartWatching(socket_event_, this);
|
| -
|
| - accept_socket_ = socket;
|
| - accept_callback_ = callback;
|
| - }
|
| -
|
| - return result;
|
| -}
|
| -
|
| -int TCPServerSocketWin::SetSocketOptions() {
|
| - // On Windows, a bound end point can be hijacked by another process by
|
| - // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE
|
| - // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the
|
| - // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another
|
| - // socket to forcibly bind to the end point until the end point is unbound.
|
| - // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE.
|
| - // MSDN: http://goo.gl/M6fjQ.
|
| - //
|
| - // Unlike on *nix, on Windows a TCP server socket can always bind to an end
|
| - // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not
|
| - // needed here.
|
| - //
|
| - // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end
|
| - // point in TIME_WAIT status. It does not have this effect for a TCP server
|
| - // socket.
|
| -
|
| - BOOL true_value = 1;
|
| - int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE,
|
| - reinterpret_cast<const char*>(&true_value),
|
| - sizeof(true_value));
|
| - if (rv < 0)
|
| - return MapSystemError(errno);
|
| - return OK;
|
| -}
|
| -
|
| -int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) {
|
| - SockaddrStorage storage;
|
| - int new_socket = accept(socket_, storage.addr, &storage.addr_len);
|
| - if (new_socket < 0) {
|
| - int net_error = MapSystemError(WSAGetLastError());
|
| - if (net_error != ERR_IO_PENDING)
|
| - net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error);
|
| - return net_error;
|
| - }
|
| -
|
| - IPEndPoint address;
|
| - if (!address.FromSockAddr(storage.addr, storage.addr_len)) {
|
| - NOTREACHED();
|
| - if (closesocket(new_socket) < 0)
|
| - PLOG(ERROR) << "closesocket";
|
| - net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED);
|
| - return ERR_FAILED;
|
| - }
|
| - scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket(
|
| - AddressList(address),
|
| - net_log_.net_log(), net_log_.source()));
|
| - int adopt_result = tcp_socket->AdoptSocket(new_socket);
|
| - if (adopt_result != OK) {
|
| - if (closesocket(new_socket) < 0)
|
| - PLOG(ERROR) << "closesocket";
|
| - net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result);
|
| - return adopt_result;
|
| - }
|
| - socket->reset(tcp_socket.release());
|
| - net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT,
|
| - CreateNetLogIPEndPointCallback(&address));
|
| - return OK;
|
| -}
|
| -
|
| -void TCPServerSocketWin::Close() {
|
| - if (socket_ != INVALID_SOCKET) {
|
| - if (closesocket(socket_) < 0)
|
| - PLOG(ERROR) << "closesocket";
|
| - socket_ = INVALID_SOCKET;
|
| - }
|
| -
|
| - if (socket_event_) {
|
| - WSACloseEvent(socket_event_);
|
| - socket_event_ = WSA_INVALID_EVENT;
|
| - }
|
| -}
|
| -
|
| -void TCPServerSocketWin::OnObjectSignaled(HANDLE object) {
|
| - WSANETWORKEVENTS ev;
|
| - if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) {
|
| - PLOG(ERROR) << "WSAEnumNetworkEvents()";
|
| - return;
|
| - }
|
| -
|
| - if (ev.lNetworkEvents & FD_ACCEPT) {
|
| - int result = AcceptInternal(accept_socket_);
|
| - if (result != ERR_IO_PENDING) {
|
| - accept_socket_ = NULL;
|
| - CompletionCallback callback = accept_callback_;
|
| - accept_callback_.Reset();
|
| - callback.Run(result);
|
| - }
|
| - }
|
| -}
|
| -
|
| -} // namespace net
|
|
|