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Side by Side Diff: net/socket/tcp_client_socket_win.h

Issue 22861033: Move server socket functionality from TCPServerSocket into TCPSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ 5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_
6 #define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ 6 #define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_
7 7
8 #include <winsock2.h> 8 #include <winsock2.h>
9 9
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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25 // each IP address in the list until it succeeds in establishing a 25 // each IP address in the list until it succeeds in establishing a
26 // connection. 26 // connection.
27 TCPClientSocketWin(const AddressList& addresses, 27 TCPClientSocketWin(const AddressList& addresses,
28 net::NetLog* net_log, 28 net::NetLog* net_log,
29 const net::NetLog::Source& source); 29 const net::NetLog::Source& source);
30 30
31 virtual ~TCPClientSocketWin(); 31 virtual ~TCPClientSocketWin();
32 32
33 // AdoptSocket causes the given, connected socket to be adopted as a TCP 33 // AdoptSocket causes the given, connected socket to be adopted as a TCP
34 // socket. This object must not be connected. This object takes ownership of 34 // socket. This object must not be connected. This object takes ownership of
35 // the given socket and then acts as if Connect() had been called. This 35 // the given socket and then acts as if Connect() had been called. On failure,
36 // function is used by TCPServerSocket() to adopt accepted connections 36 // the given socket is closed.
37 // and for testing. 37 // This function is used by TCPServerSocket to adopt accepted connections and
38 // for testing.
38 int AdoptSocket(SOCKET socket); 39 int AdoptSocket(SOCKET socket);
39 40
40 // Binds the socket to a local IP address and port. 41 // Binds the socket to a local IP address and port.
41 int Bind(const IPEndPoint& address); 42 int Bind(const IPEndPoint& address);
42 43
43 // StreamSocket implementation. 44 // StreamSocket implementation.
44 virtual int Connect(const CompletionCallback& callback); 45 virtual int Connect(const CompletionCallback& callback);
45 virtual void Disconnect(); 46 virtual void Disconnect();
46 virtual bool IsConnected() const; 47 virtual bool IsConnected() const;
47 virtual bool IsConnectedAndIdle() const; 48 virtual bool IsConnectedAndIdle() const;
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153 // Record of connectivity and transmissions, for use in speculative connection 154 // Record of connectivity and transmissions, for use in speculative connection
154 // histograms. 155 // histograms.
155 UseHistory use_history_; 156 UseHistory use_history_;
156 157
157 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin); 158 DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin);
158 }; 159 };
159 160
160 } // namespace net 161 } // namespace net
161 162
162 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ 163 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_
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