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Unified Diff: content/gpu/gpu_child_thread.h

Issue 2286063003: gpu: Move GpuWatchdogThread into //gpu/ipc/service from content. (Closed)
Patch Set: tot merge Created 4 years, 4 months ago
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Index: content/gpu/gpu_child_thread.h
diff --git a/content/gpu/gpu_child_thread.h b/content/gpu/gpu_child_thread.h
index 853972be6f37eed44effa21fde8b6a5ef6fa5129..70aace9fac776dfc74e0de1823d351f58d867312 100644
--- a/content/gpu/gpu_child_thread.h
+++ b/content/gpu/gpu_child_thread.h
@@ -32,6 +32,7 @@
namespace gpu {
class GpuMemoryBufferFactory;
+class GpuWatchdogThread;
class SyncPointManager;
}
@@ -45,7 +46,6 @@ class TargetServices;
namespace content {
class GpuServiceFactory;
-class GpuWatchdogThread;
struct EstablishChannelParams;
// The main thread of the GPU child process. There will only ever be one of
@@ -58,7 +58,7 @@ class GpuChildThread : public ChildThreadImpl,
public:
typedef std::queue<IPC::Message*> DeferredMessages;
- GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread,
+ GpuChildThread(gpu::GpuWatchdogThread* gpu_watchdog_thread,
bool dead_on_arrival,
const gpu::GPUInfo& gpu_info,
const DeferredMessages& deferred_messages,
@@ -138,7 +138,7 @@ class GpuChildThread : public ChildThreadImpl,
// OnInitialize message, in which case we just declare ourselves DOA.
bool dead_on_arrival_;
base::Time process_start_time_;
- scoped_refptr<GpuWatchdogThread> watchdog_thread_;
+ scoped_refptr<gpu::GpuWatchdogThread> watchdog_thread_;
#if defined(OS_WIN)
// Windows specific client sandbox interface.
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