| Index: content/gpu/gpu_watchdog_thread.cc
|
| diff --git a/content/gpu/gpu_watchdog_thread.cc b/content/gpu/gpu_watchdog_thread.cc
|
| deleted file mode 100644
|
| index b3a9c75ddc96e0fc8f7bd6d1b605f45a1cb42cc3..0000000000000000000000000000000000000000
|
| --- a/content/gpu/gpu_watchdog_thread.cc
|
| +++ /dev/null
|
| @@ -1,472 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/gpu/gpu_watchdog_thread.h"
|
| -
|
| -#include <errno.h>
|
| -#include <stdint.h>
|
| -
|
| -#include "base/bind.h"
|
| -#include "base/bind_helpers.h"
|
| -#include "base/command_line.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "base/debug/alias.h"
|
| -#include "base/files/file_util.h"
|
| -#include "base/location.h"
|
| -#include "base/macros.h"
|
| -#include "base/power_monitor/power_monitor.h"
|
| -#include "base/process/process.h"
|
| -#include "base/single_thread_task_runner.h"
|
| -#include "base/threading/platform_thread.h"
|
| -#include "build/build_config.h"
|
| -#include "content/public/common/content_switches.h"
|
| -#include "content/public/common/result_codes.h"
|
| -
|
| -#if defined(OS_WIN)
|
| -#include <windows.h>
|
| -#endif
|
| -
|
| -namespace content {
|
| -namespace {
|
| -#if defined(USE_X11)
|
| -const base::FilePath::CharType
|
| - kTtyFilePath[] = FILE_PATH_LITERAL("/sys/class/tty/tty0/active");
|
| -const unsigned char text[20] = "check";
|
| -#endif
|
| -} // namespace
|
| -
|
| -GpuWatchdogThread::GpuWatchdogThread(int timeout)
|
| - : base::Thread("Watchdog"),
|
| - watched_message_loop_(base::MessageLoop::current()),
|
| - timeout_(base::TimeDelta::FromMilliseconds(timeout)),
|
| - armed_(false),
|
| - task_observer_(this),
|
| - use_thread_cpu_time_(true),
|
| - responsive_acknowledge_count_(0),
|
| -#if defined(OS_WIN)
|
| - watched_thread_handle_(0),
|
| - arm_cpu_time_(),
|
| -#endif
|
| - suspended_(false),
|
| -#if defined(USE_X11)
|
| - display_(NULL),
|
| - window_(0),
|
| - atom_(None),
|
| - host_tty_(-1),
|
| -#endif
|
| - weak_factory_(this) {
|
| - DCHECK(timeout >= 0);
|
| -
|
| -#if defined(OS_WIN)
|
| - // GetCurrentThread returns a pseudo-handle that cannot be used by one thread
|
| - // to identify another. DuplicateHandle creates a "real" handle that can be
|
| - // used for this purpose.
|
| - BOOL result = DuplicateHandle(GetCurrentProcess(),
|
| - GetCurrentThread(),
|
| - GetCurrentProcess(),
|
| - &watched_thread_handle_,
|
| - THREAD_QUERY_INFORMATION,
|
| - FALSE,
|
| - 0);
|
| - DCHECK(result);
|
| -#endif
|
| -
|
| -#if defined(USE_X11)
|
| - tty_file_ = base::OpenFile(base::FilePath(kTtyFilePath), "r");
|
| - SetupXServer();
|
| -#endif
|
| - watched_message_loop_->AddTaskObserver(&task_observer_);
|
| -}
|
| -
|
| -void GpuWatchdogThread::PostAcknowledge() {
|
| - // Called on the monitored thread. Responds with OnAcknowledge. Cannot use
|
| - // the method factory. Rely on reference counting instead.
|
| - task_runner()->PostTask(FROM_HERE,
|
| - base::Bind(&GpuWatchdogThread::OnAcknowledge, this));
|
| -}
|
| -
|
| -void GpuWatchdogThread::CheckArmed() {
|
| - // Acknowledge the watchdog if it has armed itself. The watchdog will not
|
| - // change its armed state until it is acknowledged.
|
| - if (armed()) {
|
| - PostAcknowledge();
|
| - }
|
| -}
|
| -
|
| -void GpuWatchdogThread::Init() {
|
| - // Schedule the first check.
|
| - OnCheck(false);
|
| -}
|
| -
|
| -void GpuWatchdogThread::CleanUp() {
|
| - weak_factory_.InvalidateWeakPtrs();
|
| -}
|
| -
|
| -GpuWatchdogThread::GpuWatchdogTaskObserver::GpuWatchdogTaskObserver(
|
| - GpuWatchdogThread* watchdog)
|
| - : watchdog_(watchdog) {
|
| -}
|
| -
|
| -GpuWatchdogThread::GpuWatchdogTaskObserver::~GpuWatchdogTaskObserver() {
|
| -}
|
| -
|
| -void GpuWatchdogThread::GpuWatchdogTaskObserver::WillProcessTask(
|
| - const base::PendingTask& pending_task) {
|
| - watchdog_->CheckArmed();
|
| -}
|
| -
|
| -void GpuWatchdogThread::GpuWatchdogTaskObserver::DidProcessTask(
|
| - const base::PendingTask& pending_task) {
|
| -}
|
| -
|
| -GpuWatchdogThread::~GpuWatchdogThread() {
|
| - // Verify that the thread was explicitly stopped. If the thread is stopped
|
| - // implicitly by the destructor, CleanUp() will not be called.
|
| - DCHECK(!weak_factory_.HasWeakPtrs());
|
| -
|
| -#if defined(OS_WIN)
|
| - CloseHandle(watched_thread_handle_);
|
| -#endif
|
| -
|
| - base::PowerMonitor* power_monitor = base::PowerMonitor::Get();
|
| - if (power_monitor)
|
| - power_monitor->RemoveObserver(this);
|
| -
|
| -#if defined(USE_X11)
|
| - if (tty_file_)
|
| - fclose(tty_file_);
|
| - XDestroyWindow(display_, window_);
|
| - XCloseDisplay(display_);
|
| -#endif
|
| -
|
| - watched_message_loop_->RemoveTaskObserver(&task_observer_);
|
| -}
|
| -
|
| -void GpuWatchdogThread::OnAcknowledge() {
|
| - CHECK(base::PlatformThread::CurrentId() == GetThreadId());
|
| -
|
| - // The check has already been acknowledged and another has already been
|
| - // scheduled by a previous call to OnAcknowledge. It is normal for a
|
| - // watched thread to see armed_ being true multiple times before
|
| - // the OnAcknowledge task is run on the watchdog thread.
|
| - if (!armed_)
|
| - return;
|
| -
|
| - // Revoke any pending hang termination.
|
| - weak_factory_.InvalidateWeakPtrs();
|
| - armed_ = false;
|
| -
|
| - if (suspended_) {
|
| - responsive_acknowledge_count_ = 0;
|
| - return;
|
| - }
|
| -
|
| - base::Time current_time = base::Time::Now();
|
| -
|
| - // The watchdog waits until at least 6 consecutive checks have returned in
|
| - // less than 50 ms before it will start ignoring the CPU time in determining
|
| - // whether to timeout. This is a compromise to allow startups that are slow
|
| - // due to disk contention to avoid timing out, but once the GPU process is
|
| - // running smoothly the watchdog will be able to detect hangs that don't use
|
| - // the CPU.
|
| - if ((current_time - check_time_) < base::TimeDelta::FromMilliseconds(50))
|
| - responsive_acknowledge_count_++;
|
| - else
|
| - responsive_acknowledge_count_ = 0;
|
| -
|
| - if (responsive_acknowledge_count_ >= 6)
|
| - use_thread_cpu_time_ = false;
|
| -
|
| - // If it took a long time for the acknowledgement, assume the computer was
|
| - // recently suspended.
|
| - bool was_suspended = (current_time > suspension_timeout_);
|
| -
|
| - // The monitored thread has responded. Post a task to check it again.
|
| - task_runner()->PostDelayedTask(
|
| - FROM_HERE, base::Bind(&GpuWatchdogThread::OnCheck,
|
| - weak_factory_.GetWeakPtr(), was_suspended),
|
| - 0.5 * timeout_);
|
| -}
|
| -
|
| -void GpuWatchdogThread::OnCheck(bool after_suspend) {
|
| - CHECK(base::PlatformThread::CurrentId() == GetThreadId());
|
| -
|
| - // Do not create any new termination tasks if one has already been created
|
| - // or the system is suspended.
|
| - if (armed_ || suspended_)
|
| - return;
|
| -
|
| - // Must set armed before posting the task. This task might be the only task
|
| - // that will activate the TaskObserver on the watched thread and it must not
|
| - // miss the false -> true transition.
|
| - armed_ = true;
|
| -
|
| -#if defined(OS_WIN)
|
| - arm_cpu_time_ = GetWatchedThreadTime();
|
| -
|
| - QueryUnbiasedInterruptTime(&arm_interrupt_time_);
|
| -#endif
|
| -
|
| - check_time_ = base::Time::Now();
|
| - check_timeticks_ = base::TimeTicks::Now();
|
| - // Immediately after the computer is woken up from being suspended it might
|
| - // be pretty sluggish, so allow some extra time before the next timeout.
|
| - base::TimeDelta timeout = timeout_ * (after_suspend ? 3 : 1);
|
| - suspension_timeout_ = check_time_ + timeout * 2;
|
| -
|
| - // Post a task to the monitored thread that does nothing but wake up the
|
| - // TaskObserver. Any other tasks that are pending on the watched thread will
|
| - // also wake up the observer. This simply ensures there is at least one.
|
| - watched_message_loop_->task_runner()->PostTask(FROM_HERE,
|
| - base::Bind(&base::DoNothing));
|
| -
|
| - // Post a task to the watchdog thread to exit if the monitored thread does
|
| - // not respond in time.
|
| - task_runner()->PostDelayedTask(
|
| - FROM_HERE,
|
| - base::Bind(&GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang,
|
| - weak_factory_.GetWeakPtr()),
|
| - timeout);
|
| -}
|
| -
|
| -// Use the --disable-gpu-watchdog command line switch to disable this.
|
| -void GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang() {
|
| - // Should not get here while the system is suspended.
|
| - DCHECK(!suspended_);
|
| -
|
| -#if defined(OS_WIN)
|
| - // Defer termination until a certain amount of CPU time has elapsed on the
|
| - // watched thread.
|
| - base::ThreadTicks current_cpu_time = GetWatchedThreadTime();
|
| - base::TimeDelta time_since_arm = current_cpu_time - arm_cpu_time_;
|
| - if (use_thread_cpu_time_ && (time_since_arm < timeout_)) {
|
| - task_runner()->PostDelayedTask(
|
| - FROM_HERE,
|
| - base::Bind(&GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang,
|
| - weak_factory_.GetWeakPtr()),
|
| - timeout_ - time_since_arm);
|
| - return;
|
| - }
|
| -#endif
|
| -
|
| - // If the watchdog woke up significantly behind schedule, disarm and reset
|
| - // the watchdog check. This is to prevent the watchdog thread from terminating
|
| - // when a machine wakes up from sleep or hibernation, which would otherwise
|
| - // appear to be a hang.
|
| - if (base::Time::Now() > suspension_timeout_) {
|
| - armed_ = false;
|
| - OnCheck(true);
|
| - return;
|
| - }
|
| -
|
| -#if defined(USE_X11)
|
| - XWindowAttributes attributes;
|
| - XGetWindowAttributes(display_, window_, &attributes);
|
| -
|
| - XSelectInput(display_, window_, PropertyChangeMask);
|
| - SetupXChangeProp();
|
| -
|
| - XFlush(display_);
|
| -
|
| - // We wait for the property change event with a timeout. If it arrives we know
|
| - // that X is responsive and is not the cause of the watchdog trigger, so we
|
| - // should
|
| - // terminate. If it times out, it may be due to X taking a long time, but
|
| - // terminating won't help, so ignore the watchdog trigger.
|
| - XEvent event_return;
|
| - base::TimeTicks deadline = base::TimeTicks::Now() + timeout_;
|
| - while (true) {
|
| - base::TimeDelta delta = deadline - base::TimeTicks::Now();
|
| - if (delta < base::TimeDelta()) {
|
| - return;
|
| - } else {
|
| - while (XCheckWindowEvent(display_, window_, PropertyChangeMask,
|
| - &event_return)) {
|
| - if (MatchXEventAtom(&event_return))
|
| - break;
|
| - }
|
| - struct pollfd fds[1];
|
| - fds[0].fd = XConnectionNumber(display_);
|
| - fds[0].events = POLLIN;
|
| - int status = poll(fds, 1, delta.InMilliseconds());
|
| - if (status == -1) {
|
| - if (errno == EINTR) {
|
| - continue;
|
| - } else {
|
| - LOG(FATAL) << "Lost X connection, aborting.";
|
| - break;
|
| - }
|
| - } else if (status == 0) {
|
| - return;
|
| - } else {
|
| - continue;
|
| - }
|
| - }
|
| - }
|
| -#endif
|
| -
|
| - // For minimal developer annoyance, don't keep terminating. You need to skip
|
| - // the call to base::Process::Terminate below in a debugger for this to be
|
| - // useful.
|
| - static bool terminated = false;
|
| - if (terminated)
|
| - return;
|
| -
|
| -#if defined(OS_WIN)
|
| - if (IsDebuggerPresent())
|
| - return;
|
| -#endif
|
| -
|
| -#if defined(USE_X11)
|
| - // Don't crash if we're not on the TTY of our host X11 server.
|
| - int active_tty = GetActiveTTY();
|
| - if(host_tty_ != -1 && active_tty != -1 && host_tty_ != active_tty) {
|
| - return;
|
| - }
|
| -#endif
|
| -
|
| -// Store variables so they're available in crash dumps to help determine the
|
| -// cause of any hang.
|
| -#if defined(OS_WIN)
|
| - ULONGLONG fire_interrupt_time;
|
| - QueryUnbiasedInterruptTime(&fire_interrupt_time);
|
| -
|
| - // This is the time since the watchdog was armed, in 100ns intervals,
|
| - // ignoring time where the computer is suspended.
|
| - ULONGLONG interrupt_delay = fire_interrupt_time - arm_interrupt_time_;
|
| -
|
| - base::debug::Alias(&interrupt_delay);
|
| - base::debug::Alias(¤t_cpu_time);
|
| - base::debug::Alias(&time_since_arm);
|
| -
|
| - bool using_thread_ticks = base::ThreadTicks::IsSupported();
|
| - base::debug::Alias(&using_thread_ticks);
|
| -
|
| - bool using_high_res_timer = base::Time::IsHighResolutionTimerInUse();
|
| - base::debug::Alias(&using_high_res_timer);
|
| -
|
| - bool message_pump_is_signaled =
|
| - watched_message_loop_->MessagePumpWasSignaled();
|
| - base::debug::Alias(&message_pump_is_signaled);
|
| -#endif
|
| -
|
| - base::Time current_time = base::Time::Now();
|
| - base::TimeTicks current_timeticks = base::TimeTicks::Now();
|
| - base::debug::Alias(¤t_time);
|
| - base::debug::Alias(¤t_timeticks);
|
| -
|
| - LOG(ERROR) << "The GPU process hung. Terminating after "
|
| - << timeout_.InMilliseconds() << " ms.";
|
| -
|
| - // Deliberately crash the process to create a crash dump.
|
| - *((volatile int*)0) = 0x1337;
|
| -
|
| - terminated = true;
|
| -}
|
| -
|
| -#if defined(USE_X11)
|
| -void GpuWatchdogThread::SetupXServer() {
|
| - display_ = XOpenDisplay(NULL);
|
| - window_ = XCreateWindow(display_, DefaultRootWindow(display_), 0, 0, 1, 1, 0,
|
| - CopyFromParent, InputOutput, CopyFromParent, 0, NULL);
|
| - atom_ = XInternAtom(display_, "CHECK", False);
|
| - host_tty_ = GetActiveTTY();
|
| -}
|
| -
|
| -void GpuWatchdogThread::SetupXChangeProp() {
|
| - XChangeProperty(display_, window_, atom_, XA_STRING, 8, PropModeReplace, text,
|
| - (arraysize(text) - 1));
|
| -}
|
| -
|
| -bool GpuWatchdogThread::MatchXEventAtom(XEvent* event) {
|
| - if (event->xproperty.window == window_ && event->type == PropertyNotify &&
|
| - event->xproperty.atom == atom_)
|
| - return true;
|
| -
|
| - return false;
|
| -}
|
| -
|
| -#endif
|
| -void GpuWatchdogThread::AddPowerObserver() {
|
| - task_runner()->PostTask(
|
| - FROM_HERE, base::Bind(&GpuWatchdogThread::OnAddPowerObserver, this));
|
| -}
|
| -
|
| -void GpuWatchdogThread::OnAddPowerObserver() {
|
| - base::PowerMonitor* power_monitor = base::PowerMonitor::Get();
|
| - DCHECK(power_monitor);
|
| - power_monitor->AddObserver(this);
|
| -}
|
| -
|
| -void GpuWatchdogThread::OnSuspend() {
|
| - suspended_ = true;
|
| - suspend_time_ = base::Time::Now();
|
| -
|
| - // When suspending force an acknowledgement to cancel any pending termination
|
| - // tasks.
|
| - OnAcknowledge();
|
| -}
|
| -
|
| -void GpuWatchdogThread::OnResume() {
|
| - suspended_ = false;
|
| - resume_time_ = base::Time::Now();
|
| -
|
| - // After resuming jump-start the watchdog again.
|
| - armed_ = false;
|
| - OnCheck(true);
|
| -}
|
| -
|
| -#if defined(OS_WIN)
|
| -base::ThreadTicks GpuWatchdogThread::GetWatchedThreadTime() {
|
| - if (base::ThreadTicks::IsSupported()) {
|
| - // Convert ThreadTicks::Now() to TimeDelta.
|
| - return base::ThreadTicks::GetForThread(
|
| - base::PlatformThreadHandle(watched_thread_handle_));
|
| - } else {
|
| - // Use GetThreadTimes as a backup mechanism.
|
| - FILETIME creation_time;
|
| - FILETIME exit_time;
|
| - FILETIME user_time;
|
| - FILETIME kernel_time;
|
| - BOOL result = GetThreadTimes(watched_thread_handle_, &creation_time,
|
| - &exit_time, &kernel_time, &user_time);
|
| - DCHECK(result);
|
| -
|
| - ULARGE_INTEGER user_time64;
|
| - user_time64.HighPart = user_time.dwHighDateTime;
|
| - user_time64.LowPart = user_time.dwLowDateTime;
|
| -
|
| - ULARGE_INTEGER kernel_time64;
|
| - kernel_time64.HighPart = kernel_time.dwHighDateTime;
|
| - kernel_time64.LowPart = kernel_time.dwLowDateTime;
|
| -
|
| - // Time is reported in units of 100 nanoseconds. Kernel and user time are
|
| - // summed to deal with to kinds of hangs. One is where the GPU process is
|
| - // stuck in user level, never calling into the kernel and kernel time is
|
| - // not increasing. The other is where either the kernel hangs and never
|
| - // returns to user level or where user level code
|
| - // calls into kernel level repeatedly, giving up its quanta before it is
|
| - // tracked, for example a loop that repeatedly Sleeps.
|
| - return base::ThreadTicks() +
|
| - base::TimeDelta::FromMilliseconds(static_cast<int64_t>(
|
| - (user_time64.QuadPart + kernel_time64.QuadPart) / 10000));
|
| - }
|
| -}
|
| -#endif
|
| -
|
| -#if defined(USE_X11)
|
| -int GpuWatchdogThread::GetActiveTTY() const {
|
| - char tty_string[8] = {0};
|
| - if (tty_file_ && !fseek(tty_file_, 0, SEEK_SET) &&
|
| - fread(tty_string, 1, 7, tty_file_)) {
|
| - int tty_number;
|
| - size_t num_res = sscanf(tty_string, "tty%d\n", &tty_number);
|
| - if (num_res == 1)
|
| - return tty_number;
|
| - }
|
| - return -1;
|
| -}
|
| -#endif
|
| -
|
| -} // namespace content
|
|
|