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Issue 2286063003: gpu: Move GpuWatchdogThread into //gpu/ipc/service from content. (Closed)
Patch Set: tot merge Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/gpu/gpu_service_internal.h" 5 #include "services/ui/gpu/gpu_service_internal.h"
6 6
7 #include "base/memory/shared_memory.h" 7 #include "base/memory/shared_memory.h"
8 #include "base/memory/singleton.h" 8 #include "base/memory/singleton.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
11 #include "build/build_config.h" 11 #include "build/build_config.h"
12 #include "gpu/command_buffer/service/gpu_switches.h" 12 #include "gpu/command_buffer/service/gpu_switches.h"
13 #include "gpu/command_buffer/service/sync_point_manager.h" 13 #include "gpu/command_buffer/service/sync_point_manager.h"
14 #include "gpu/config/gpu_info_collector.h" 14 #include "gpu/config/gpu_info_collector.h"
15 #include "gpu/config/gpu_switches.h" 15 #include "gpu/config/gpu_switches.h"
16 #include "gpu/config/gpu_util.h" 16 #include "gpu/config/gpu_util.h"
17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" 17 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
18 #include "gpu/ipc/common/memory_stats.h" 18 #include "gpu/ipc/common/memory_stats.h"
19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" 19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
20 #include "gpu/ipc/service/gpu_watchdog_thread.h"
20 #include "ipc/ipc_channel_handle.h" 21 #include "ipc/ipc_channel_handle.h"
21 #include "ipc/ipc_sync_message_filter.h" 22 #include "ipc/ipc_sync_message_filter.h"
22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" 23 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h"
23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" 24 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h"
24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" 25 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h"
25 #include "media/gpu/ipc/service/media_service.h" 26 #include "media/gpu/ipc/service/media_service.h"
26 #include "ui/gl/gl_implementation.h" 27 #include "ui/gl/gl_implementation.h"
27 #include "ui/gl/gl_switches.h" 28 #include "ui/gl/gl_switches.h"
28 #include "ui/gl/gpu_switching_manager.h" 29 #include "ui/gl/gpu_switching_manager.h"
29 #include "ui/gl/init/gl_factory.h" 30 #include "ui/gl/init/gl_factory.h"
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177 VLOG(1) << "gl::init::InitializeGLOneOff failed"; 178 VLOG(1) << "gl::init::InitializeGLOneOff failed";
178 179
179 DCHECK(!owned_sync_point_manager_); 180 DCHECK(!owned_sync_point_manager_);
180 const bool allow_threaded_wait = false; 181 const bool allow_threaded_wait = false;
181 owned_sync_point_manager_.reset( 182 owned_sync_point_manager_.reset(
182 new gpu::SyncPointManager(allow_threaded_wait)); 183 new gpu::SyncPointManager(allow_threaded_wait));
183 184
184 // Defer creation of the render thread. This is to prevent it from handling 185 // Defer creation of the render thread. This is to prevent it from handling
185 // IPC messages before the sandbox has been enabled and all other necessary 186 // IPC messages before the sandbox has been enabled and all other necessary
186 // initialization has succeeded. 187 // initialization has succeeded.
187 // TODO(penghuang): implement a watchdog. 188 watchdog_thread_ = gpu::GpuWatchdogThread::Create();
188 gpu::GpuWatchdog* watchdog = nullptr;
189 gpu_channel_manager_.reset(new gpu::GpuChannelManager( 189 gpu_channel_manager_.reset(new gpu::GpuChannelManager(
190 gpu_preferences_, this, watchdog, 190 gpu_preferences_, this, watchdog_thread_.get(),
191 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(), 191 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(),
192 &shutdown_event_, owned_sync_point_manager_.get(), 192 &shutdown_event_, owned_sync_point_manager_.get(),
193 gpu_memory_buffer_factory_.get())); 193 gpu_memory_buffer_factory_.get()));
194 194
195 media_service_.reset(new media::MediaService(gpu_channel_manager_.get())); 195 media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
196 event->Signal(); 196 event->Signal();
197 } 197 }
198 198
199 void GpuServiceInternal::EstablishGpuChannelOnGpuThread( 199 void GpuServiceInternal::EstablishGpuChannelOnGpuThread(
200 int client_id, 200 int client_id,
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251 allow_real_time_streams, callback); 251 allow_real_time_streams, callback);
252 } 252 }
253 253
254 // static 254 // static
255 GpuServiceInternal* GpuServiceInternal::GetInstance() { 255 GpuServiceInternal* GpuServiceInternal::GetInstance() {
256 return base::Singleton<GpuServiceInternal, 256 return base::Singleton<GpuServiceInternal,
257 base::LeakySingletonTraits<GpuServiceInternal>>::get(); 257 base::LeakySingletonTraits<GpuServiceInternal>>::get();
258 } 258 }
259 259
260 } // namespace ui 260 } // namespace ui
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