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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef GPU_IPC_COMMON_ANDROID_SCOPED_SURFACE_REQUEST_MANAGER_H_ | |
6 #define GPU_IPC_COMMON_ANDROID_SCOPED_SURFACE_REQUEST_MANAGER_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include "base/callback_forward.h" | |
11 #include "gpu/gpu_export.h" | |
12 | |
13 namespace gl { | |
14 class SurfaceTexture; | |
15 class ScopedJavaSurface; | |
16 } | |
17 | |
18 namespace gpu { | |
19 | |
20 // Defines an interface that allows the registration of gl::ScopedJavaSurface | |
21 // requests in the browser process, and the forwarding of SurfaceTextures from | |
22 // the GPU or the browser process to fulfill those requests at a later time. | |
23 class GPU_EXPORT ScopedSurfaceRequestManager { | |
watk
2016/08/26 22:01:32
I think it might be more understandable if you avo
tguilbert
2016/08/29 18:30:46
Updated. LMK if this is closer to what you had in
watk
2016/08/29 19:42:25
I like it!
| |
24 public: | |
25 static ScopedSurfaceRequestManager* GetInstance(); | |
26 static void SetInstance(ScopedSurfaceRequestManager* instance); | |
27 | |
28 using ScopedSurfaceRequestCB = base::Callback<void(gl::ScopedJavaSurface)>; | |
29 | |
30 // Registers |request_cb| for later retrieval. | |
31 // N.B: Should only be called in the browser process. | |
32 virtual void RegisterScopedSurfaceRequest( | |
33 uint64_t request_id, | |
34 ScopedSurfaceRequestCB request_cb) = 0; | |
35 | |
36 // Unregisters and returns a ScopedSurfaceRequestCB previously registered | |
37 // using |request_id|. | |
38 // Returns a default ScopedSurfaceRequestCB() if there is no callback | |
39 // associated with |request_id|. | |
40 // N.B: Should only be called in the browser process. | |
41 virtual ScopedSurfaceRequestCB GetAndUnregisterScopedSurfaceRequest( | |
42 uint64_t request_id) = 0; | |
43 | |
44 // Gets and unregisters the callback under |request_id|, and runs the callback | |
45 // with a gl:ScopedJavaSurface built from |surface_texture|. | |
46 // If |request_id| does not map to a request, nothing happens. | |
47 // N.B: Can be called from the GPU or the browser process. | |
48 virtual void FulfillScopedSurfaceRequest( | |
49 uint64_t request_id, | |
50 gl::SurfaceTexture* surface_texture) = 0; | |
51 | |
52 protected: | |
53 virtual ~ScopedSurfaceRequestManager() {} | |
54 }; | |
55 | |
56 } // namespace gpu | |
57 | |
58 #endif // GPU_IPC_COMMON_ANDROID_SCOPED_SURFACE_REQUEST_MANAGER_H_ | |
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