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Unified Diff: src/effects/gradients/SkSweepGradient.cpp

Issue 22854005: GPU Gradients (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Moved mode toggling back to base class, fixed EffectKey masking. Created 7 years, 4 months ago
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Index: src/effects/gradients/SkSweepGradient.cpp
diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
index f975a1887ead036816bd2f190fd36cb8f76a6c5e..e00bb9659b1fdafbd0d71647e737103a9789769d 100644
--- a/src/effects/gradients/SkSweepGradient.cpp
+++ b/src/effects/gradients/SkSweepGradient.cpp
@@ -472,12 +472,13 @@ void GrGLSweepGradient::emitCode(GrGLShaderBuilder* builder,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray& samplers) {
- this->emitYCoordUniform(builder);
+ this->emitUniforms(builder, key);
const char* coords;
this->setupMatrix(builder, key, &coords);
SkString t;
t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5", coords, coords);
- this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, samplers[0]);
+ this->emitColor(builder, t.c_str(), key,
+ outputColor, inputColor, samplers);
}
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