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Side by Side Diff: src/effects/gradients/SkTwoPointRadialGradient.cpp

Issue 22854005: GPU Gradients (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: remove dead line of code Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkTwoPointRadialGradient.h" 9 #include "SkTwoPointRadialGradient.h"
10 10
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525 fIsDegenerate = data.isDegenerate(); 525 fIsDegenerate = data.isDegenerate();
526 } 526 }
527 527
528 void GrGLRadial2Gradient::emitCode(GrGLShaderBuilder* builder, 528 void GrGLRadial2Gradient::emitCode(GrGLShaderBuilder* builder,
529 const GrDrawEffect& drawEffect, 529 const GrDrawEffect& drawEffect,
530 EffectKey key, 530 EffectKey key,
531 const char* outputColor, 531 const char* outputColor,
532 const char* inputColor, 532 const char* inputColor,
533 const TextureSamplerArray& samplers) { 533 const TextureSamplerArray& samplers) {
534 534
535 this->emitYCoordUniform(builder); 535 this->emitUniforms(builder, key);
536 SkString fsCoords; 536 SkString fsCoords;
537 SkString vsCoordsVarying; 537 SkString vsCoordsVarying;
538
538 GrSLType coordsVaryingType; 539 GrSLType coordsVaryingType;
539 this->setupMatrix(builder, key, &fsCoords, &vsCoordsVarying, &coordsVaryingT ype); 540 this->setupMatrix(builder, key, &fsCoords, &vsCoordsVarying, &coordsVaryingT ype);
540 541
541 // 2 copies of uniform array, 1 for each of vertex & fragment shader, 542 // 2 copies of uniform array, 1 for each of vertex & fragment shader,
542 // to work around Xoom bug. Doesn't seem to cause performance decrease 543 // to work around Xoom bug. Doesn't seem to cause performance decrease
543 // in test apps, but need to keep an eye on it. 544 // in test apps, but need to keep an eye on it.
544 fVSParamUni = builder->addUniformArray(GrGLShaderBuilder::kVertex_Visibility , 545 fVSParamUni = builder->addUniformArray(GrGLShaderBuilder::kVertex_Visibility ,
545 kFloat_GrSLType, "Radial2VSParams", 6 ); 546 kFloat_GrSLType, "Radial2VSParams", 6 );
546 fFSParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibili ty, 547 fFSParamUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibili ty,
547 kFloat_GrSLType, "Radial2FSParams", 6 ); 548 kFloat_GrSLType, "Radial2FSParams", 6 );
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625 ac4Name.c_str()); 626 ac4Name.c_str());
626 627
627 // t is: (-b + params[5] * sqrt(b^2-4ac)) * params[1] 628 // t is: (-b + params[5] * sqrt(b^2-4ac)) * params[1]
628 t.printf("(-%s + %s * %s) * %s", bVar.c_str(), p5.c_str(), 629 t.printf("(-%s + %s * %s) * %s", bVar.c_str(), p5.c_str(),
629 rootName.c_str(), p1.c_str()); 630 rootName.c_str(), p1.c_str());
630 } else { 631 } else {
631 // t is: -c/b 632 // t is: -c/b
632 t.printf("-%s / %s", cName.c_str(), bVar.c_str()); 633 t.printf("-%s / %s", cName.c_str(), bVar.c_str());
633 } 634 }
634 635
635 this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, sampl ers[0]); 636 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, sample rs);
636 } 637 }
637 } 638 }
638 639
639 void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman, 640 void GrGLRadial2Gradient::setData(const GrGLUniformManager& uman,
640 const GrDrawEffect& drawEffect) { 641 const GrDrawEffect& drawEffect) {
641 INHERITED::setData(uman, drawEffect); 642 INHERITED::setData(uman, drawEffect);
642 const GrRadial2Gradient& data = drawEffect.castEffect<GrRadial2Gradient>(); 643 const GrRadial2Gradient& data = drawEffect.castEffect<GrRadial2Gradient>();
643 SkASSERT(data.isDegenerate() == fIsDegenerate); 644 SkASSERT(data.isDegenerate() == fIsDegenerate);
644 SkScalar centerX1 = data.center(); 645 SkScalar centerX1 = data.center();
645 SkScalar radius0 = data.radius(); 646 SkScalar radius0 = data.radius();
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667 uman.set1fv(fFSParamUni, 0, 6, values); 668 uman.set1fv(fFSParamUni, 0, 6, values);
668 fCachedCenter = centerX1; 669 fCachedCenter = centerX1;
669 fCachedRadius = radius0; 670 fCachedRadius = radius0;
670 fCachedPosRoot = data.isPosRoot(); 671 fCachedPosRoot = data.isPosRoot();
671 } 672 }
672 } 673 }
673 674
674 GrGLEffect::EffectKey GrGLRadial2Gradient::GenKey(const GrDrawEffect& drawEffect , 675 GrGLEffect::EffectKey GrGLRadial2Gradient::GenKey(const GrDrawEffect& drawEffect ,
675 const GrGLCaps&) { 676 const GrGLCaps&) {
676 enum { 677 enum {
677 kIsDegenerate = 1 << kMatrixKeyBitCnt, 678 kIsDegenerate = 1 << kBaseKeyBitCnt,
678 }; 679 };
679 680
680 EffectKey key = GenMatrixKey(drawEffect); 681 EffectKey key = GenBaseGradientKey(drawEffect);
681 if (drawEffect.castEffect<GrRadial2Gradient>().isDegenerate()) { 682 if (drawEffect.castEffect<GrRadial2Gradient>().isDegenerate()) {
682 key |= kIsDegenerate; 683 key |= kIsDegenerate;
683 } 684 }
684 return key; 685 return key;
685 } 686 }
686 687
687 ///////////////////////////////////////////////////////////////////// 688 /////////////////////////////////////////////////////////////////////
688 689
689 GrEffectRef* SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkP aint&) const { 690 GrEffectRef* SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkP aint&) const {
690 SkASSERT(NULL != context); 691 SkASSERT(NULL != context);
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708 } 709 }
709 710
710 #else 711 #else
711 712
712 GrEffectRef* SkTwoPointRadialGradient::asNewEffect(GrContext*, const SkPaint&) c onst { 713 GrEffectRef* SkTwoPointRadialGradient::asNewEffect(GrContext*, const SkPaint&) c onst {
713 SkDEBUGFAIL("Should not call in GPU-less build"); 714 SkDEBUGFAIL("Should not call in GPU-less build");
714 return NULL; 715 return NULL;
715 } 716 }
716 717
717 #endif 718 #endif
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