| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
| 9 #include "SkPictureRecorder.h" | 9 #include "SkPictureRecorder.h" |
| 10 #include "SkShadowPaintFilterCanvas.h" | 10 #include "SkShadowPaintFilterCanvas.h" |
| 11 #include "SkShadowShader.h" | 11 #include "SkShadowShader.h" |
| 12 #include "SkSurface.h" | 12 #include "SkSurface.h" |
| 13 | 13 |
| 14 #ifdef SK_EXPERIMENTAL_SHADOWING | 14 #ifdef SK_EXPERIMENTAL_SHADOWING |
| 15 | 15 |
| 16 class ShadowingView : public SampleView { | 16 class ShadowingView : public SampleView { |
| 17 public: | 17 public: |
| 18 ShadowingView() | 18 ShadowingView() |
| 19 : fSceneChanged(true) | 19 : fSceneChanged(true) |
| 20 , fLightsChanged(true) | 20 , fLightsChanged(true) |
| 21 , fMoveLight(false) | 21 , fMoveLight(false) |
| 22 , fClearShadowMaps(false) | 22 , fClearShadowMaps(false) |
| 23 , fSelectedRectID(-1) | 23 , fSelectedRectID(-1) |
| 24 , fSelectedSliderID(-1) | 24 , fSelectedSliderID(-1) |
| 25 , fLightDepth(300.0f) { | 25 , fLightDepth(600.0f) { |
| 26 this->setBGColor(0xFFCCCCCC); | 26 this->setBGColor(0xFFCCCCCC); |
| 27 | 27 |
| 28 this->updateLights(200, 200); | 28 this->updateLights(200, 200); |
| 29 | 29 |
| 30 fTestRects[0].fColor = 0xFFEE8888; | 30 fTestRects[0].fColor = 0xFFEE8888; |
| 31 fTestRects[0].fDepth = 80; | 31 fTestRects[0].fDepth = 80; |
| 32 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); | 32 fTestRects[0].fGeometry = SkRect::MakeLTRB(200,150,350,300); |
| 33 | 33 |
| 34 fTestRects[1].fColor = 0xFF88EE88; | 34 fTestRects[1].fColor = 0xFF88EE88; |
| 35 fTestRects[1].fDepth = 160; | 35 fTestRects[1].fDepth = 160; |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 73 case 'd': | 73 case 'd': |
| 74 // Raster generated shadow maps have their origin in the UL
corner | 74 // Raster generated shadow maps have their origin in the UL
corner |
| 75 // GPU shadow maps can have an arbitrary origin. | 75 // GPU shadow maps can have an arbitrary origin. |
| 76 // We override the 'd' keypress so that when the device is c
ycled, | 76 // We override the 'd' keypress so that when the device is c
ycled, |
| 77 // the shadow maps will be re-generated according to the new
backend. | 77 // the shadow maps will be re-generated according to the new
backend. |
| 78 fClearShadowMaps = true; | 78 fClearShadowMaps = true; |
| 79 break; | 79 break; |
| 80 case 'q': | 80 case 'q': |
| 81 fLightDepth += 5.0f; | 81 fLightDepth += 5.0f; |
| 82 fMoveLight = true; | 82 fMoveLight = true; |
| 83 break; |
| 83 case 'B': | 84 case 'B': |
| 84 if (SkShadowParams::kVariance_ShadowType == fShadowParams.fT
ype) { | 85 if (SkShadowParams::kVariance_ShadowType == fShadowParams.fT
ype) { |
| 85 fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType
; | 86 fShadowParams.fType = SkShadowParams::kNoBlur_ShadowType
; |
| 86 } else if (SkShadowParams::kNoBlur_ShadowType == | 87 } else if (SkShadowParams::kNoBlur_ShadowType == |
| 87 fShadowParams.fType) { | 88 fShadowParams.fType) { |
| 88 fShadowParams.fType = SkShadowParams::kVariance_ShadowTy
pe; | 89 fShadowParams.fType = SkShadowParams::kVariance_ShadowTy
pe; |
| 89 } | 90 } |
| 90 fLightsChanged = true; | 91 fLightsChanged = true; |
| 91 break; | 92 break; |
| 92 case 'w': | 93 case 'w': |
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| 158 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove
rride { | 159 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) ove
rride { |
| 159 return new SkView::Click(this); | 160 return new SkView::Click(this); |
| 160 } | 161 } |
| 161 | 162 |
| 162 void updateLights(int x, int y) { | 163 void updateLights(int x, int y) { |
| 163 SkLights::Builder builder; | 164 SkLights::Builder builder; |
| 164 builder.add(SkLights::Light::MakePoint(SkColor3f::Make(0.2f, 0.4f, 0.6f)
, | 165 builder.add(SkLights::Light::MakePoint(SkColor3f::Make(0.2f, 0.4f, 0.6f)
, |
| 165 SkVector3::Make(x - 50, | 166 SkVector3::Make(x - 50, |
| 166 350 - y, | 167 350 - y, |
| 167 fLightDepth), | 168 fLightDepth), |
| 168 1024)); | 169 100000)); |
| 169 builder.add(SkLights::Light::MakePoint(SkColor3f::Make(0.6f, 0.4f, 0.2f)
, | 170 builder.add(SkLights::Light::MakePoint(SkColor3f::Make(0.6f, 0.4f, 0.2f)
, |
| 170 SkVector3::Make(x + 50, | 171 SkVector3::Make(x + 50, |
| 171 450 - y, | 172 450 - y, |
| 172 fLightDepth), | 173 fLightDepth), |
| 173 1024)); | 174 100000)); |
| 174 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.2f, 0.2f,
0.2f), | 175 builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.2f, 0.2f,
0.2f), |
| 175 SkVector3::Make(0.2f, 0.2f,
1.0f))); | 176 SkVector3::Make(0.2f, 0.2f,
1.0f))); |
| 176 fLights = builder.finish(); | 177 fLights = builder.finish(); |
| 177 } | 178 } |
| 178 | 179 |
| 179 void updateFromSelectedSlider() { | 180 void updateFromSelectedSlider() { |
| 180 SkScalar newValue = fSliders[fSelectedSliderID].fGeometry.fLeft * | 181 SkScalar newValue = fSliders[fSelectedSliderID].fGeometry.fLeft * |
| 181 fSliders[fSelectedSliderID].fScale + | 182 fSliders[fSelectedSliderID].fScale + |
| 182 fSliders[fSelectedSliderID].fOffset; | 183 fSliders[fSelectedSliderID].fOffset; |
| 183 | 184 |
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| 298 sk_sp<SkLights> fLights; | 299 sk_sp<SkLights> fLights; |
| 299 | 300 |
| 300 typedef SampleView INHERITED; | 301 typedef SampleView INHERITED; |
| 301 }; | 302 }; |
| 302 | 303 |
| 303 ////////////////////////////////////////////////////////////////////////////// | 304 ////////////////////////////////////////////////////////////////////////////// |
| 304 static SkView* MyFactory() { return new ShadowingView; } | 305 static SkView* MyFactory() { return new ShadowingView; } |
| 305 static SkViewRegister reg(MyFactory); | 306 static SkViewRegister reg(MyFactory); |
| 306 | 307 |
| 307 #endif | 308 #endif |
| OLD | NEW |