| Index: src/gpu/gl/GrGLRenderTarget.cpp
|
| diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp
|
| index a6fc1862b32bd0a036a80ffbbc1596b47b52e979..f2a0cdced30989a7dff09cea482e1bf32f5ba2bc 100644
|
| --- a/src/gpu/gl/GrGLRenderTarget.cpp
|
| +++ b/src/gpu/gl/GrGLRenderTarget.cpp
|
| @@ -52,15 +52,15 @@ GrGLRenderTarget::GrGLRenderTarget(GrGpuGL* gpu,
|
| viewport.fWidth, viewport.fHeight,
|
| desc.fConfig, desc.fSampleCnt,
|
| desc.fOrigin)) {
|
| - GrAssert(NULL != texID);
|
| - GrAssert(NULL != texture);
|
| + SkASSERT(NULL != texID);
|
| + SkASSERT(NULL != texture);
|
| // FBO 0 can't also be a texture, right?
|
| - GrAssert(0 != desc.fRTFBOID);
|
| - GrAssert(0 != desc.fTexFBOID);
|
| + SkASSERT(0 != desc.fRTFBOID);
|
| + SkASSERT(0 != desc.fTexFBOID);
|
|
|
| // we assume this is true, TODO: get rid of viewport as a param.
|
| - GrAssert(viewport.fWidth == texture->width());
|
| - GrAssert(viewport.fHeight == texture->height());
|
| + SkASSERT(viewport.fWidth == texture->width());
|
| + SkASSERT(viewport.fHeight == texture->height());
|
|
|
| this->init(desc, viewport, texID);
|
| }
|
|
|