| Index: src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| index e8bc5228535afe7b07153194f6b3f723f88fe24f..f7330a81f649246530ff3fa56162d83ecf3f854f 100644
|
| --- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| +++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
|
| @@ -15,8 +15,8 @@
|
| #include "SkStrokeRec.h"
|
|
|
| GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrContext* context) {
|
| - GrAssert(NULL != context);
|
| - GrAssert(NULL != context->getGpu());
|
| + SkASSERT(NULL != context);
|
| + SkASSERT(NULL != context->getGpu());
|
| if (context->getGpu()->caps()->pathStencilingSupport()) {
|
| return SkNEW_ARGS(GrStencilAndCoverPathRenderer, (context->getGpu()));
|
| } else {
|
| @@ -25,7 +25,7 @@ GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrContext* context) {
|
| }
|
|
|
| GrStencilAndCoverPathRenderer::GrStencilAndCoverPathRenderer(GrGpu* gpu) {
|
| - GrAssert(gpu->caps()->pathStencilingSupport());
|
| + SkASSERT(gpu->caps()->pathStencilingSupport());
|
| fGpu = gpu;
|
| gpu->ref();
|
| }
|
| @@ -53,7 +53,7 @@ GrPathRenderer::StencilSupport GrStencilAndCoverPathRenderer::onGetStencilSuppor
|
| void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path,
|
| const SkStrokeRec& stroke,
|
| GrDrawTarget* target) {
|
| - GrAssert(!path.isInverseFillType());
|
| + SkASSERT(!path.isInverseFillType());
|
| SkAutoTUnref<GrPath> p(fGpu->createPath(path));
|
| target->stencilPath(p, stroke, path.getFillType());
|
| }
|
| @@ -62,11 +62,11 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path,
|
| const SkStrokeRec& stroke,
|
| GrDrawTarget* target,
|
| bool antiAlias) {
|
| - GrAssert(!antiAlias);
|
| - GrAssert(!stroke.isHairlineStyle());
|
| + SkASSERT(!antiAlias);
|
| + SkASSERT(!stroke.isHairlineStyle());
|
|
|
| GrDrawState* drawState = target->drawState();
|
| - GrAssert(drawState->getStencil().isDisabled());
|
| + SkASSERT(drawState->getStencil().isDisabled());
|
|
|
| SkAutoTUnref<GrPath> p(fGpu->createPath(path));
|
|
|
|
|