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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 | 10 |
11 SK_DEFINE_INST_COUNT(GrGLTexID) | 11 SK_DEFINE_INST_COUNT(GrGLTexID) |
12 | 12 |
13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) | 13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) |
14 | 14 |
15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) | 15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
16 | 16 |
17 void GrGLTexture::init(GrGpuGL* gpu, | 17 void GrGLTexture::init(GrGpuGL* gpu, |
18 const Desc& textureDesc, | 18 const Desc& textureDesc, |
19 const GrGLRenderTarget::Desc* rtDesc) { | 19 const GrGLRenderTarget::Desc* rtDesc) { |
20 | 20 |
21 GrAssert(0 != textureDesc.fTextureID); | 21 SkASSERT(0 != textureDesc.fTextureID); |
22 | 22 |
23 fTexParams.invalidate(); | 23 fTexParams.invalidate(); |
24 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; | 24 fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
25 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), | 25 fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), |
26 textureDesc.fTextureID, | 26 textureDesc.fTextureID, |
27 textureDesc.fIsWrapped))); | 27 textureDesc.fIsWrapped))); |
28 | 28 |
29 if (NULL != rtDesc) { | 29 if (NULL != rtDesc) { |
30 GrGLIRect vp; | 30 GrGLIRect vp; |
31 vp.fLeft = 0; | 31 vp.fLeft = 0; |
(...skipping 29 matching lines...) Expand all Loading... |
61 fTexIDObj->abandon(); | 61 fTexIDObj->abandon(); |
62 fTexIDObj.reset(NULL); | 62 fTexIDObj.reset(NULL); |
63 } | 63 } |
64 | 64 |
65 INHERITED::onAbandon(); | 65 INHERITED::onAbandon(); |
66 } | 66 } |
67 | 67 |
68 GrBackendObject GrGLTexture::getTextureHandle() const { | 68 GrBackendObject GrGLTexture::getTextureHandle() const { |
69 return static_cast<GrBackendObject>(this->textureID()); | 69 return static_cast<GrBackendObject>(this->textureID()); |
70 } | 70 } |
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