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Side by Side Diff: src/gpu/effects/GrTextureStripAtlas.cpp

Issue 22850006: Replace uses of GrAssert by SkASSERT. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrTextureStripAtlas.h" 9 #include "GrTextureStripAtlas.h"
10 #include "SkPixelRef.h" 10 #include "SkPixelRef.h"
(...skipping 17 matching lines...) Expand all
28 28
29 if (NULL == gAtlasCache) { 29 if (NULL == gAtlasCache) {
30 gAtlasCache = SkNEW((GrTHashTable<AtlasEntry, AtlasHashKey, 8>)); 30 gAtlasCache = SkNEW((GrTHashTable<AtlasEntry, AtlasHashKey, 8>));
31 } 31 }
32 32
33 return gAtlasCache; 33 return gAtlasCache;
34 } 34 }
35 35
36 // Remove the specified atlas from the cache 36 // Remove the specified atlas from the cache
37 void GrTextureStripAtlas::CleanUp(const GrContext*, void* info) { 37 void GrTextureStripAtlas::CleanUp(const GrContext*, void* info) {
38 GrAssert(NULL != info); 38 SkASSERT(NULL != info);
39 39
40 AtlasEntry* entry = static_cast<AtlasEntry*>(info); 40 AtlasEntry* entry = static_cast<AtlasEntry*>(info);
41 41
42 // remove the cache entry 42 // remove the cache entry
43 GetCache()->remove(entry->fKey, entry); 43 GetCache()->remove(entry->fKey, entry);
44 44
45 // remove the actual entry 45 // remove the actual entry
46 SkDELETE(entry); 46 SkDELETE(entry);
47 47
48 if (0 == GetCache()->count()) { 48 if (0 == GetCache()->count()) {
(...skipping 22 matching lines...) Expand all
71 71
72 GrTextureStripAtlas::GrTextureStripAtlas(GrTextureStripAtlas::Desc desc) 72 GrTextureStripAtlas::GrTextureStripAtlas(GrTextureStripAtlas::Desc desc)
73 : fCacheKey(sk_atomic_inc(&gCacheCount)) 73 : fCacheKey(sk_atomic_inc(&gCacheCount))
74 , fLockedRows(0) 74 , fLockedRows(0)
75 , fDesc(desc) 75 , fDesc(desc)
76 , fNumRows(desc.fHeight / desc.fRowHeight) 76 , fNumRows(desc.fHeight / desc.fRowHeight)
77 , fTexture(NULL) 77 , fTexture(NULL)
78 , fRows(SkNEW_ARRAY(AtlasRow, fNumRows)) 78 , fRows(SkNEW_ARRAY(AtlasRow, fNumRows))
79 , fLRUFront(NULL) 79 , fLRUFront(NULL)
80 , fLRUBack(NULL) { 80 , fLRUBack(NULL) {
81 GrAssert(fNumRows * fDesc.fRowHeight == fDesc.fHeight); 81 SkASSERT(fNumRows * fDesc.fRowHeight == fDesc.fHeight);
82 this->initLRU(); 82 this->initLRU();
83 VALIDATE; 83 VALIDATE;
84 } 84 }
85 85
86 GrTextureStripAtlas::~GrTextureStripAtlas() { 86 GrTextureStripAtlas::~GrTextureStripAtlas() {
87 SkDELETE_ARRAY(fRows); 87 SkDELETE_ARRAY(fRows);
88 } 88 }
89 89
90 int GrTextureStripAtlas::lockRow(const SkBitmap& data) { 90 int GrTextureStripAtlas::lockRow(const SkBitmap& data) {
91 VALIDATE; 91 VALIDATE;
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 // that is not currently in use 157 // that is not currently in use
158 fDesc.fContext->writeTexturePixels(fTexture, 158 fDesc.fContext->writeTexturePixels(fTexture,
159 0, rowNumber * fDesc.fRowHeight, 159 0, rowNumber * fDesc.fRowHeight,
160 fDesc.fWidth, fDesc.fRowHeight, 160 fDesc.fWidth, fDesc.fRowHeight,
161 SkBitmapConfig2GrPixelConfig(data.con fig()), 161 SkBitmapConfig2GrPixelConfig(data.con fig()),
162 data.getPixels(), 162 data.getPixels(),
163 data.rowBytes(), 163 data.rowBytes(),
164 GrContext::kDontFlush_PixelOpsFlag); 164 GrContext::kDontFlush_PixelOpsFlag);
165 } 165 }
166 166
167 GrAssert(rowNumber >= 0); 167 SkASSERT(rowNumber >= 0);
168 VALIDATE; 168 VALIDATE;
169 return rowNumber; 169 return rowNumber;
170 } 170 }
171 171
172 void GrTextureStripAtlas::unlockRow(int row) { 172 void GrTextureStripAtlas::unlockRow(int row) {
173 VALIDATE; 173 VALIDATE;
174 --fRows[row].fLocks; 174 --fRows[row].fLocks;
175 --fLockedRows; 175 --fLockedRows;
176 GrAssert(fRows[row].fLocks >= 0 && fLockedRows >= 0); 176 SkASSERT(fRows[row].fLocks >= 0 && fLockedRows >= 0);
177 if (0 == fRows[row].fLocks) { 177 if (0 == fRows[row].fLocks) {
178 this->appendLRU(fRows + row); 178 this->appendLRU(fRows + row);
179 } 179 }
180 if (0 == fLockedRows) { 180 if (0 == fLockedRows) {
181 this->unlockTexture(); 181 this->unlockTexture();
182 } 182 }
183 VALIDATE; 183 VALIDATE;
184 } 184 }
185 185
186 GrTextureStripAtlas::AtlasRow* GrTextureStripAtlas::getLRU() { 186 GrTextureStripAtlas::AtlasRow* GrTextureStripAtlas::getLRU() {
(...skipping 15 matching lines...) Expand all
202 memset(key.fData32 + 1, 0, sizeof(key) - sizeof(uint32_t)); 202 memset(key.fData32 + 1, 0, sizeof(key) - sizeof(uint32_t));
203 GrCacheID cacheID(gTextureStripAtlasDomain, key); 203 GrCacheID cacheID(gTextureStripAtlasDomain, key);
204 204
205 fTexture = fDesc.fContext->findAndRefTexture(texDesc, cacheID, &params); 205 fTexture = fDesc.fContext->findAndRefTexture(texDesc, cacheID, &params);
206 if (NULL == fTexture) { 206 if (NULL == fTexture) {
207 fTexture = fDesc.fContext->createTexture(&params, texDesc, cacheID, NULL , 0); 207 fTexture = fDesc.fContext->createTexture(&params, texDesc, cacheID, NULL , 0);
208 // This is a new texture, so all of our cache info is now invalid 208 // This is a new texture, so all of our cache info is now invalid
209 this->initLRU(); 209 this->initLRU();
210 fKeyTable.rewind(); 210 fKeyTable.rewind();
211 } 211 }
212 GrAssert(NULL != fTexture); 212 SkASSERT(NULL != fTexture);
213 } 213 }
214 214
215 void GrTextureStripAtlas::unlockTexture() { 215 void GrTextureStripAtlas::unlockTexture() {
216 GrAssert(NULL != fTexture && 0 == fLockedRows); 216 SkASSERT(NULL != fTexture && 0 == fLockedRows);
217 fTexture->unref(); 217 fTexture->unref();
218 fTexture = NULL; 218 fTexture = NULL;
219 fDesc.fContext->purgeCache(); 219 fDesc.fContext->purgeCache();
220 } 220 }
221 221
222 void GrTextureStripAtlas::initLRU() { 222 void GrTextureStripAtlas::initLRU() {
223 fLRUFront = NULL; 223 fLRUFront = NULL;
224 fLRUBack = NULL; 224 fLRUBack = NULL;
225 // Initially all the rows are in the LRU list 225 // Initially all the rows are in the LRU list
226 for (int i = 0; i < fNumRows; ++i) { 226 for (int i = 0; i < fNumRows; ++i) {
227 fRows[i].fKey = kEmptyAtlasRowKey; 227 fRows[i].fKey = kEmptyAtlasRowKey;
228 fRows[i].fNext = NULL; 228 fRows[i].fNext = NULL;
229 fRows[i].fPrev = NULL; 229 fRows[i].fPrev = NULL;
230 this->appendLRU(fRows + i); 230 this->appendLRU(fRows + i);
231 } 231 }
232 GrAssert(NULL == fLRUFront || NULL == fLRUFront->fPrev); 232 SkASSERT(NULL == fLRUFront || NULL == fLRUFront->fPrev);
233 GrAssert(NULL == fLRUBack || NULL == fLRUBack->fNext); 233 SkASSERT(NULL == fLRUBack || NULL == fLRUBack->fNext);
234 } 234 }
235 235
236 void GrTextureStripAtlas::appendLRU(AtlasRow* row) { 236 void GrTextureStripAtlas::appendLRU(AtlasRow* row) {
237 GrAssert(NULL == row->fPrev && NULL == row->fNext); 237 SkASSERT(NULL == row->fPrev && NULL == row->fNext);
238 if (NULL == fLRUFront && NULL == fLRUBack) { 238 if (NULL == fLRUFront && NULL == fLRUBack) {
239 fLRUFront = row; 239 fLRUFront = row;
240 fLRUBack = row; 240 fLRUBack = row;
241 } else { 241 } else {
242 row->fPrev = fLRUBack; 242 row->fPrev = fLRUBack;
243 fLRUBack->fNext = row; 243 fLRUBack->fNext = row;
244 fLRUBack = row; 244 fLRUBack = row;
245 } 245 }
246 } 246 }
247 247
248 void GrTextureStripAtlas::removeFromLRU(AtlasRow* row) { 248 void GrTextureStripAtlas::removeFromLRU(AtlasRow* row) {
249 GrAssert(NULL != row); 249 SkASSERT(NULL != row);
250 if (NULL != row->fNext && NULL != row->fPrev) { 250 if (NULL != row->fNext && NULL != row->fPrev) {
251 row->fPrev->fNext = row->fNext; 251 row->fPrev->fNext = row->fNext;
252 row->fNext->fPrev = row->fPrev; 252 row->fNext->fPrev = row->fPrev;
253 } else { 253 } else {
254 if (NULL == row->fNext) { 254 if (NULL == row->fNext) {
255 GrAssert(row == fLRUBack); 255 SkASSERT(row == fLRUBack);
256 fLRUBack = row->fPrev; 256 fLRUBack = row->fPrev;
257 if (fLRUBack) { 257 if (fLRUBack) {
258 fLRUBack->fNext = NULL; 258 fLRUBack->fNext = NULL;
259 } 259 }
260 } 260 }
261 if (NULL == row->fPrev) { 261 if (NULL == row->fPrev) {
262 GrAssert(row == fLRUFront); 262 SkASSERT(row == fLRUFront);
263 fLRUFront = row->fNext; 263 fLRUFront = row->fNext;
264 if (fLRUFront) { 264 if (fLRUFront) {
265 fLRUFront->fPrev = NULL; 265 fLRUFront->fPrev = NULL;
266 } 266 }
267 } 267 }
268 } 268 }
269 row->fNext = NULL; 269 row->fNext = NULL;
270 row->fPrev = NULL; 270 row->fPrev = NULL;
271 } 271 }
272 272
273 int GrTextureStripAtlas::searchByKey(uint32_t key) { 273 int GrTextureStripAtlas::searchByKey(uint32_t key) {
274 AtlasRow target; 274 AtlasRow target;
275 target.fKey = key; 275 target.fKey = key;
276 return SkTSearch<const AtlasRow, 276 return SkTSearch<const AtlasRow,
277 GrTextureStripAtlas::KeyLess>((const AtlasRow**)fKeyTable.b egin(), 277 GrTextureStripAtlas::KeyLess>((const AtlasRow**)fKeyTable.b egin(),
278 fKeyTable.count(), 278 fKeyTable.count(),
279 &target, 279 &target,
280 sizeof(AtlasRow*)); 280 sizeof(AtlasRow*));
281 } 281 }
282 282
283 #ifdef SK_DEBUG 283 #ifdef SK_DEBUG
284 void GrTextureStripAtlas::validate() { 284 void GrTextureStripAtlas::validate() {
285 285
286 // Our key table should be sorted 286 // Our key table should be sorted
287 uint32_t prev = 1 > fKeyTable.count() ? 0 : fKeyTable[0]->fKey; 287 uint32_t prev = 1 > fKeyTable.count() ? 0 : fKeyTable[0]->fKey;
288 for (int i = 1; i < fKeyTable.count(); ++i) { 288 for (int i = 1; i < fKeyTable.count(); ++i) {
289 GrAssert(prev < fKeyTable[i]->fKey); 289 SkASSERT(prev < fKeyTable[i]->fKey);
290 GrAssert(fKeyTable[i]->fKey != kEmptyAtlasRowKey); 290 SkASSERT(fKeyTable[i]->fKey != kEmptyAtlasRowKey);
291 prev = fKeyTable[i]->fKey; 291 prev = fKeyTable[i]->fKey;
292 } 292 }
293 293
294 int lruCount = 0; 294 int lruCount = 0;
295 // Validate LRU pointers, and count LRU entries 295 // Validate LRU pointers, and count LRU entries
296 GrAssert(NULL == fLRUFront || NULL == fLRUFront->fPrev); 296 SkASSERT(NULL == fLRUFront || NULL == fLRUFront->fPrev);
297 GrAssert(NULL == fLRUBack || NULL == fLRUBack->fNext); 297 SkASSERT(NULL == fLRUBack || NULL == fLRUBack->fNext);
298 for (AtlasRow* r = fLRUFront; r != NULL; r = r->fNext) { 298 for (AtlasRow* r = fLRUFront; r != NULL; r = r->fNext) {
299 if (NULL == r->fNext) { 299 if (NULL == r->fNext) {
300 GrAssert(r == fLRUBack); 300 SkASSERT(r == fLRUBack);
301 } else { 301 } else {
302 GrAssert(r->fNext->fPrev == r); 302 SkASSERT(r->fNext->fPrev == r);
303 } 303 }
304 ++lruCount; 304 ++lruCount;
305 } 305 }
306 306
307 int rowLocks = 0; 307 int rowLocks = 0;
308 int freeRows = 0; 308 int freeRows = 0;
309 309
310 for (int i = 0; i < fNumRows; ++i) { 310 for (int i = 0; i < fNumRows; ++i) {
311 rowLocks += fRows[i].fLocks; 311 rowLocks += fRows[i].fLocks;
312 if (0 == fRows[i].fLocks) { 312 if (0 == fRows[i].fLocks) {
313 ++freeRows; 313 ++freeRows;
314 bool inLRU = false; 314 bool inLRU = false;
315 // Step through the LRU and make sure it's present 315 // Step through the LRU and make sure it's present
316 for (AtlasRow* r = fLRUFront; r != NULL; r = r->fNext) { 316 for (AtlasRow* r = fLRUFront; r != NULL; r = r->fNext) {
317 if (r == &fRows[i]) { 317 if (r == &fRows[i]) {
318 inLRU = true; 318 inLRU = true;
319 break; 319 break;
320 } 320 }
321 } 321 }
322 GrAssert(inLRU); 322 SkASSERT(inLRU);
323 } else { 323 } else {
324 // If we are locked, we should have a key 324 // If we are locked, we should have a key
325 GrAssert(kEmptyAtlasRowKey != fRows[i].fKey); 325 SkASSERT(kEmptyAtlasRowKey != fRows[i].fKey);
326 } 326 }
327 327
328 // If we have a key != kEmptyAtlasRowKey, it should be in the key table 328 // If we have a key != kEmptyAtlasRowKey, it should be in the key table
329 GrAssert(fRows[i].fKey == kEmptyAtlasRowKey || this->searchByKey(fRows[i ].fKey) >= 0); 329 SkASSERT(fRows[i].fKey == kEmptyAtlasRowKey || this->searchByKey(fRows[i ].fKey) >= 0);
330 } 330 }
331 331
332 // Our count of locks should equal the sum of row locks, unless we ran out o f rows and flushed, 332 // Our count of locks should equal the sum of row locks, unless we ran out o f rows and flushed,
333 // in which case we'll have one more lock than recorded in the rows (to repr esent the pending 333 // in which case we'll have one more lock than recorded in the rows (to repr esent the pending
334 // lock of a row; which ensures we don't unlock the texture prematurely). 334 // lock of a row; which ensures we don't unlock the texture prematurely).
335 GrAssert(rowLocks == fLockedRows || rowLocks + 1 == fLockedRows); 335 SkASSERT(rowLocks == fLockedRows || rowLocks + 1 == fLockedRows);
336 336
337 // We should have one lru entry for each free row 337 // We should have one lru entry for each free row
338 GrAssert(freeRows == lruCount); 338 SkASSERT(freeRows == lruCount);
339 339
340 // If we have locked rows, we should have a locked texture, otherwise 340 // If we have locked rows, we should have a locked texture, otherwise
341 // it should be unlocked 341 // it should be unlocked
342 if (fLockedRows == 0) { 342 if (fLockedRows == 0) {
343 GrAssert(NULL == fTexture); 343 SkASSERT(NULL == fTexture);
344 } else { 344 } else {
345 GrAssert(NULL != fTexture); 345 SkASSERT(NULL != fTexture);
346 } 346 }
347 } 347 }
348 #endif 348 #endif
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