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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 virtual void emitCode(GrGLShaderBuilder* builder, | 27 virtual void emitCode(GrGLShaderBuilder* builder, |
| 28 const GrDrawEffect& drawEffect, | 28 const GrDrawEffect& drawEffect, |
| 29 EffectKey key, | 29 EffectKey key, |
| 30 const char* outputColor, | 30 const char* outputColor, |
| 31 const char* inputColor, | 31 const char* inputColor, |
| 32 const TextureSamplerArray& samplers) SK_OVERRIDE { | 32 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 33 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); | 33 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
| 34 const char* fsCoordName; | 34 const char* fsCoordName; |
| 35 GrSLType fsCoordSLType; | 35 GrSLType fsCoordSLType; |
| 36 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { | 36 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
| 37 GrAssert(ste.getMatrix().isIdentity()); | 37 SkASSERT(ste.getMatrix().isIdentity()); |
| 38 GrAssert(1 == ste.numVertexAttribs()); | 38 SkASSERT(1 == ste.numVertexAttribs()); |
| 39 fsCoordSLType = kVec2f_GrSLType; | 39 fsCoordSLType = kVec2f_GrSLType; |
| 40 const char* vsVaryingName; | 40 const char* vsVaryingName; |
| 41 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName
, &fsCoordName); | 41 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName
, &fsCoordName); |
| 42 const char* attrName = | 42 const char* attrName = |
| 43 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice
s()[0])->c_str(); | 43 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice
s()[0])->c_str(); |
| 44 builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName); | 44 builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName); |
| 45 } else { | 45 } else { |
| 46 fsCoordSLType = fEffectMatrix.get()->emitCode(builder, key, &fsCoord
Name); | 46 fsCoordSLType = fEffectMatrix.get()->emitCode(builder, key, &fsCoord
Name); |
| 47 } | 47 } |
| 48 builder->fsCodeAppendf("\t%s = ", outputColor); | 48 builder->fsCodeAppendf("\t%s = ", outputColor); |
| (...skipping 14 matching lines...) Expand all Loading... |
| 63 drawEffect, | 63 drawEffect, |
| 64 ste.coordsType(), | 64 ste.coordsType(), |
| 65 ste.texture(0)); | 65 ste.texture(0)); |
| 66 } | 66 } |
| 67 } | 67 } |
| 68 | 68 |
| 69 virtual void setData(const GrGLUniformManager& uman, | 69 virtual void setData(const GrGLUniformManager& uman, |
| 70 const GrDrawEffect& drawEffect) SK_OVERRIDE { | 70 const GrDrawEffect& drawEffect) SK_OVERRIDE { |
| 71 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); | 71 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
| 72 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { | 72 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
| 73 GrAssert(ste.getMatrix().isIdentity()); | 73 SkASSERT(ste.getMatrix().isIdentity()); |
| 74 } else { | 74 } else { |
| 75 fEffectMatrix.get()->setData(uman, ste.getMatrix(), drawEffect, ste.
texture(0)); | 75 fEffectMatrix.get()->setData(uman, ste.getMatrix(), drawEffect, ste.
texture(0)); |
| 76 } | 76 } |
| 77 } | 77 } |
| 78 | 78 |
| 79 private: | 79 private: |
| 80 SkTLazy<GrGLEffectMatrix> fEffectMatrix; | 80 SkTLazy<GrGLEffectMatrix> fEffectMatrix; |
| 81 typedef GrGLEffect INHERITED; | 81 typedef GrGLEffect INHERITED; |
| 82 }; | 82 }; |
| 83 | 83 |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 120 }; | 120 }; |
| 121 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; | 121 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; |
| 122 | 122 |
| 123 if (kCustom_CoordsType == coordsType) { | 123 if (kCustom_CoordsType == coordsType) { |
| 124 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); | 124 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); |
| 125 } else { | 125 } else { |
| 126 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | 126 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| 127 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); | 127 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); |
| 128 } | 128 } |
| 129 } | 129 } |
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