OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConfigConversionEffect.h" | 8 #include "GrConfigConversionEffect.h" |
9 #include "GrContext.h" | 9 #include "GrContext.h" |
10 #include "GrTBackendEffectFactory.h" | 10 #include "GrTBackendEffectFactory.h" |
(...skipping 21 matching lines...) Expand all Loading... |
32 const TextureSamplerArray& samplers) SK_OVERRIDE { | 32 const TextureSamplerArray& samplers) SK_OVERRIDE { |
33 const char* coords; | 33 const char* coords; |
34 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, &coords); | 34 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, &coords); |
35 builder->fsCodeAppendf("\t\t%s = ", outputColor); | 35 builder->fsCodeAppendf("\t\t%s = ", outputColor); |
36 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, | 36 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, |
37 samplers[0], | 37 samplers[0], |
38 coords, | 38 coords, |
39 coordsType); | 39 coordsType); |
40 builder->fsCodeAppend(";\n"); | 40 builder->fsCodeAppend(";\n"); |
41 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { | 41 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { |
42 GrAssert(fSwapRedAndBlue); | 42 SkASSERT(fSwapRedAndBlue); |
43 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor
); | 43 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor
); |
44 } else { | 44 } else { |
45 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; | 45 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; |
46 switch (fPMConversion) { | 46 switch (fPMConversion) { |
47 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: | 47 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: |
48 builder->fsCodeAppendf( | 48 builder->fsCodeAppendf( |
49 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a)
;\n", | 49 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a)
;\n", |
50 outputColor, outputColor, swiz, outputColor, outputColor
); | 50 outputColor, outputColor, swiz, outputColor, outputColor
); |
51 break; | 51 break; |
52 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio
n: | 52 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversio
n: |
(...skipping 29 matching lines...) Expand all Loading... |
82 } | 82 } |
83 | 83 |
84 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap
s&) { | 84 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap
s&) { |
85 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigCon
versionEffect>(); | 85 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigCon
versionEffect>(); |
86 EffectKey key = static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.p
mConversion() << 1); | 86 EffectKey key = static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.p
mConversion() << 1); |
87 key <<= GrGLEffectMatrix::kKeyBits; | 87 key <<= GrGLEffectMatrix::kKeyBits; |
88 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(), | 88 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(), |
89 drawEffect, | 89 drawEffect, |
90 conv.coordsType(), | 90 conv.coordsType(), |
91 conv.texture(0)); | 91 conv.texture(0)); |
92 GrAssert(!(matrixKey & key)); | 92 SkASSERT(!(matrixKey & key)); |
93 return matrixKey | key; | 93 return matrixKey | key; |
94 } | 94 } |
95 | 95 |
96 private: | 96 private: |
97 bool fSwapRedAndBlue; | 97 bool fSwapRedAndBlue; |
98 GrConfigConversionEffect::PMConversion fPMConversion; | 98 GrConfigConversionEffect::PMConversion fPMConversion; |
99 GrGLEffectMatrix fEffectMatrix; | 99 GrGLEffectMatrix fEffectMatrix; |
100 | 100 |
101 typedef GrGLEffect INHERITED; | 101 typedef GrGLEffect INHERITED; |
102 | 102 |
103 }; | 103 }; |
104 | 104 |
105 /////////////////////////////////////////////////////////////////////////////// | 105 /////////////////////////////////////////////////////////////////////////////// |
106 | 106 |
107 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, | 107 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, |
108 bool swapRedAndBlue, | 108 bool swapRedAndBlue, |
109 PMConversion pmConversion, | 109 PMConversion pmConversion, |
110 const SkMatrix& matrix) | 110 const SkMatrix& matrix) |
111 : GrSingleTextureEffect(texture, matrix) | 111 : GrSingleTextureEffect(texture, matrix) |
112 , fSwapRedAndBlue(swapRedAndBlue) | 112 , fSwapRedAndBlue(swapRedAndBlue) |
113 , fPMConversion(pmConversion) { | 113 , fPMConversion(pmConversion) { |
114 GrAssert(kRGBA_8888_GrPixelConfig == texture->config() || | 114 SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() || |
115 kBGRA_8888_GrPixelConfig == texture->config()); | 115 kBGRA_8888_GrPixelConfig == texture->config()); |
116 // Why did we pollute our texture cache instead of using a GrSingleTextureEf
fect? | 116 // Why did we pollute our texture cache instead of using a GrSingleTextureEf
fect? |
117 GrAssert(swapRedAndBlue || kNone_PMConversion != pmConversion); | 117 SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion); |
118 } | 118 } |
119 | 119 |
120 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const { | 120 const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const { |
121 return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance(); | 121 return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance(); |
122 } | 122 } |
123 | 123 |
124 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const { | 124 bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const { |
125 const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>
(s); | 125 const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>
(s); |
126 return this->texture(0) == s.texture(0) && | 126 return this->texture(0) == s.texture(0) && |
127 other.fSwapRedAndBlue == fSwapRedAndBlue && | 127 other.fSwapRedAndBlue == fSwapRedAndBlue && |
(...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
287 // The PM conversions assume colors are 0..255 | 287 // The PM conversions assume colors are 0..255 |
288 return NULL; | 288 return NULL; |
289 } | 289 } |
290 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, | 290 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, |
291 swapRedAndB
lue, | 291 swapRedAndB
lue, |
292 pmConversio
n, | 292 pmConversio
n, |
293 matrix))); | 293 matrix))); |
294 return CreateEffectRef(effect); | 294 return CreateEffectRef(effect); |
295 } | 295 } |
296 } | 296 } |
OLD | NEW |