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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
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67 if (NULL == context) { | 67 if (NULL == context) { |
68 return; | 68 return; |
69 } | 69 } |
70 context->writeTexturePixels(this, | 70 context->writeTexturePixels(this, |
71 left, top, width, height, | 71 left, top, width, height, |
72 config, buffer, rowBytes, | 72 config, buffer, rowBytes, |
73 pixelOpsFlags); | 73 pixelOpsFlags); |
74 } | 74 } |
75 | 75 |
76 void GrTexture::onRelease() { | 76 void GrTexture::onRelease() { |
77 GrAssert(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit)); | 77 SkASSERT(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit)); |
78 INHERITED::onRelease(); | 78 INHERITED::onRelease(); |
79 } | 79 } |
80 | 80 |
81 void GrTexture::onAbandon() { | 81 void GrTexture::onAbandon() { |
82 if (NULL != fRenderTarget.get()) { | 82 if (NULL != fRenderTarget.get()) { |
83 fRenderTarget->abandon(); | 83 fRenderTarget->abandon(); |
84 } | 84 } |
85 INHERITED::onAbandon(); | 85 INHERITED::onAbandon(); |
86 } | 86 } |
87 | 87 |
88 void GrTexture::validateDesc() const { | 88 void GrTexture::validateDesc() const { |
89 if (NULL != this->asRenderTarget()) { | 89 if (NULL != this->asRenderTarget()) { |
90 // This texture has a render target | 90 // This texture has a render target |
91 GrAssert(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); | 91 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
92 | 92 |
93 if (NULL != this->asRenderTarget()->getStencilBuffer()) { | 93 if (NULL != this->asRenderTarget()->getStencilBuffer()) { |
94 GrAssert(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); | 94 SkASSERT(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
95 } else { | 95 } else { |
96 GrAssert(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); | 96 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
97 } | 97 } |
98 | 98 |
99 GrAssert(fDesc.fSampleCnt == this->asRenderTarget()->numSamples()); | 99 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples()); |
100 } else { | 100 } else { |
101 GrAssert(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); | 101 SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
102 GrAssert(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); | 102 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
103 GrAssert(0 == fDesc.fSampleCnt); | 103 SkASSERT(0 == fDesc.fSampleCnt); |
104 } | 104 } |
105 } | 105 } |
106 | 106 |
107 // These flags need to fit in a GrResourceKey::ResourceFlags so they can be fold
ed into the texture | 107 // These flags need to fit in a GrResourceKey::ResourceFlags so they can be fold
ed into the texture |
108 // key | 108 // key |
109 enum TextureFlags { | 109 enum TextureFlags { |
110 /** | 110 /** |
111 * The kStretchToPOT bit is set when the texture is NPOT and is being repeat
ed but the | 111 * The kStretchToPOT bit is set when the texture is NPOT and is being repeat
ed but the |
112 * hardware doesn't support that feature. | 112 * hardware doesn't support that feature. |
113 */ | 113 */ |
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166 const GrCacheID& cacheID) { | 166 const GrCacheID& cacheID) { |
167 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); | 167 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); |
168 return GrResourceKey(cacheID, texture_resource_type(), flags); | 168 return GrResourceKey(cacheID, texture_resource_type(), flags); |
169 } | 169 } |
170 | 170 |
171 GrResourceKey GrTexture::ComputeScratchKey(const GrTextureDesc& desc) { | 171 GrResourceKey GrTexture::ComputeScratchKey(const GrTextureDesc& desc) { |
172 GrCacheID::Key idKey; | 172 GrCacheID::Key idKey; |
173 // Instead of a client-provided key of the texture contents we create a key
from the | 173 // Instead of a client-provided key of the texture contents we create a key
from the |
174 // descriptor. | 174 // descriptor. |
175 GR_STATIC_ASSERT(sizeof(idKey) >= 16); | 175 GR_STATIC_ASSERT(sizeof(idKey) >= 16); |
176 GrAssert(desc.fHeight < (1 << 16)); | 176 SkASSERT(desc.fHeight < (1 << 16)); |
177 GrAssert(desc.fWidth < (1 << 16)); | 177 SkASSERT(desc.fWidth < (1 << 16)); |
178 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); | 178 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); |
179 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; | 179 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; |
180 idKey.fData32[2] = desc.fFlags; | 180 idKey.fData32[2] = desc.fFlags; |
181 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually | 181 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually |
182 static const int kPadSize = sizeof(idKey) - 16; | 182 static const int kPadSize = sizeof(idKey) - 16; |
183 GR_STATIC_ASSERT(kPadSize >= 0); | 183 GR_STATIC_ASSERT(kPadSize >= 0); |
184 memset(idKey.fData8 + 16, 0, kPadSize); | 184 memset(idKey.fData8 + 16, 0, kPadSize); |
185 | 185 |
186 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); | 186 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); |
187 return GrResourceKey(cacheID, texture_resource_type(), 0); | 187 return GrResourceKey(cacheID, texture_resource_type(), 0); |
188 } | 188 } |
189 | 189 |
190 bool GrTexture::NeedsResizing(const GrResourceKey& key) { | 190 bool GrTexture::NeedsResizing(const GrResourceKey& key) { |
191 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); | 191 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); |
192 } | 192 } |
193 | 193 |
194 bool GrTexture::NeedsBilerp(const GrResourceKey& key) { | 194 bool GrTexture::NeedsBilerp(const GrResourceKey& key) { |
195 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); | 195 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); |
196 } | 196 } |
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