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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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58 } | 58 } |
59 | 59 |
60 void GrGpu::abandonResources() { | 60 void GrGpu::abandonResources() { |
61 | 61 |
62 fClipMaskManager.releaseResources(); | 62 fClipMaskManager.releaseResources(); |
63 | 63 |
64 while (NULL != fResourceList.head()) { | 64 while (NULL != fResourceList.head()) { |
65 fResourceList.head()->abandon(); | 65 fResourceList.head()->abandon(); |
66 } | 66 } |
67 | 67 |
68 GrAssert(NULL == fQuadIndexBuffer || !fQuadIndexBuffer->isValid()); | 68 SkASSERT(NULL == fQuadIndexBuffer || !fQuadIndexBuffer->isValid()); |
69 GrSafeSetNull(fQuadIndexBuffer); | 69 GrSafeSetNull(fQuadIndexBuffer); |
70 delete fVertexPool; | 70 delete fVertexPool; |
71 fVertexPool = NULL; | 71 fVertexPool = NULL; |
72 delete fIndexPool; | 72 delete fIndexPool; |
73 fIndexPool = NULL; | 73 fIndexPool = NULL; |
74 } | 74 } |
75 | 75 |
76 void GrGpu::releaseResources() { | 76 void GrGpu::releaseResources() { |
77 | 77 |
78 fClipMaskManager.releaseResources(); | 78 fClipMaskManager.releaseResources(); |
79 | 79 |
80 while (NULL != fResourceList.head()) { | 80 while (NULL != fResourceList.head()) { |
81 fResourceList.head()->release(); | 81 fResourceList.head()->release(); |
82 } | 82 } |
83 | 83 |
84 GrAssert(NULL == fQuadIndexBuffer || !fQuadIndexBuffer->isValid()); | 84 SkASSERT(NULL == fQuadIndexBuffer || !fQuadIndexBuffer->isValid()); |
85 GrSafeSetNull(fQuadIndexBuffer); | 85 GrSafeSetNull(fQuadIndexBuffer); |
86 delete fVertexPool; | 86 delete fVertexPool; |
87 fVertexPool = NULL; | 87 fVertexPool = NULL; |
88 delete fIndexPool; | 88 delete fIndexPool; |
89 fIndexPool = NULL; | 89 fIndexPool = NULL; |
90 } | 90 } |
91 | 91 |
92 void GrGpu::insertResource(GrResource* resource) { | 92 void GrGpu::insertResource(GrResource* resource) { |
93 GrAssert(NULL != resource); | 93 SkASSERT(NULL != resource); |
94 GrAssert(this == resource->getGpu()); | 94 SkASSERT(this == resource->getGpu()); |
95 | 95 |
96 fResourceList.addToHead(resource); | 96 fResourceList.addToHead(resource); |
97 } | 97 } |
98 | 98 |
99 void GrGpu::removeResource(GrResource* resource) { | 99 void GrGpu::removeResource(GrResource* resource) { |
100 GrAssert(NULL != resource); | 100 SkASSERT(NULL != resource); |
101 GrAssert(this == resource->getGpu()); | 101 SkASSERT(this == resource->getGpu()); |
102 | 102 |
103 fResourceList.remove(resource); | 103 fResourceList.remove(resource); |
104 } | 104 } |
105 | 105 |
106 | 106 |
107 void GrGpu::unimpl(const char msg[]) { | 107 void GrGpu::unimpl(const char msg[]) { |
108 #if GR_DEBUG | 108 #if GR_DEBUG |
109 GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); | 109 GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); |
110 #endif | 110 #endif |
111 } | 111 } |
112 | 112 |
113 //////////////////////////////////////////////////////////////////////////////// | 113 //////////////////////////////////////////////////////////////////////////////// |
114 | 114 |
115 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, | 115 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, |
116 const void* srcData, size_t rowBytes) { | 116 const void* srcData, size_t rowBytes) { |
117 if (kUnknown_GrPixelConfig == desc.fConfig) { | 117 if (kUnknown_GrPixelConfig == desc.fConfig) { |
118 return NULL; | 118 return NULL; |
119 } | 119 } |
120 | 120 |
121 this->handleDirtyContext(); | 121 this->handleDirtyContext(); |
122 GrTexture* tex = this->onCreateTexture(desc, srcData, rowBytes); | 122 GrTexture* tex = this->onCreateTexture(desc, srcData, rowBytes); |
123 if (NULL != tex && | 123 if (NULL != tex && |
124 (kRenderTarget_GrTextureFlagBit & desc.fFlags) && | 124 (kRenderTarget_GrTextureFlagBit & desc.fFlags) && |
125 !(kNoStencil_GrTextureFlagBit & desc.fFlags)) { | 125 !(kNoStencil_GrTextureFlagBit & desc.fFlags)) { |
126 GrAssert(NULL != tex->asRenderTarget()); | 126 SkASSERT(NULL != tex->asRenderTarget()); |
127 // TODO: defer this and attach dynamically | 127 // TODO: defer this and attach dynamically |
128 if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) { | 128 if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) { |
129 tex->unref(); | 129 tex->unref(); |
130 return NULL; | 130 return NULL; |
131 } | 131 } |
132 } | 132 } |
133 return tex; | 133 return tex; |
134 } | 134 } |
135 | 135 |
136 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { | 136 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { |
137 GrAssert(NULL == rt->getStencilBuffer()); | 137 SkASSERT(NULL == rt->getStencilBuffer()); |
138 GrStencilBuffer* sb = | 138 GrStencilBuffer* sb = |
139 this->getContext()->findStencilBuffer(rt->width(), | 139 this->getContext()->findStencilBuffer(rt->width(), |
140 rt->height(), | 140 rt->height(), |
141 rt->numSamples()); | 141 rt->numSamples()); |
142 if (NULL != sb) { | 142 if (NULL != sb) { |
143 rt->setStencilBuffer(sb); | 143 rt->setStencilBuffer(sb); |
144 bool attached = this->attachStencilBufferToRenderTarget(sb, rt); | 144 bool attached = this->attachStencilBufferToRenderTarget(sb, rt); |
145 if (!attached) { | 145 if (!attached) { |
146 rt->setStencilBuffer(NULL); | 146 rt->setStencilBuffer(NULL); |
147 } | 147 } |
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191 this->handleDirtyContext(); | 191 this->handleDirtyContext(); |
192 return this->onCreateVertexBuffer(size, dynamic); | 192 return this->onCreateVertexBuffer(size, dynamic); |
193 } | 193 } |
194 | 194 |
195 GrIndexBuffer* GrGpu::createIndexBuffer(uint32_t size, bool dynamic) { | 195 GrIndexBuffer* GrGpu::createIndexBuffer(uint32_t size, bool dynamic) { |
196 this->handleDirtyContext(); | 196 this->handleDirtyContext(); |
197 return this->onCreateIndexBuffer(size, dynamic); | 197 return this->onCreateIndexBuffer(size, dynamic); |
198 } | 198 } |
199 | 199 |
200 GrPath* GrGpu::createPath(const SkPath& path) { | 200 GrPath* GrGpu::createPath(const SkPath& path) { |
201 GrAssert(this->caps()->pathStencilingSupport()); | 201 SkASSERT(this->caps()->pathStencilingSupport()); |
202 this->handleDirtyContext(); | 202 this->handleDirtyContext(); |
203 return this->onCreatePath(path); | 203 return this->onCreatePath(path); |
204 } | 204 } |
205 | 205 |
206 void GrGpu::clear(const SkIRect* rect, | 206 void GrGpu::clear(const SkIRect* rect, |
207 GrColor color, | 207 GrColor color, |
208 GrRenderTarget* renderTarget) { | 208 GrRenderTarget* renderTarget) { |
209 GrDrawState::AutoRenderTargetRestore art; | 209 GrDrawState::AutoRenderTargetRestore art; |
210 if (NULL != renderTarget) { | 210 if (NULL != renderTarget) { |
211 art.set(this->drawState(), renderTarget); | 211 art.set(this->drawState(), renderTarget); |
212 } | 212 } |
213 if (NULL == this->getDrawState().getRenderTarget()) { | 213 if (NULL == this->getDrawState().getRenderTarget()) { |
214 GrAssert(0); | 214 SkASSERT(0); |
215 return; | 215 return; |
216 } | 216 } |
217 this->handleDirtyContext(); | 217 this->handleDirtyContext(); |
218 this->onClear(rect, color); | 218 this->onClear(rect, color); |
219 } | 219 } |
220 | 220 |
221 void GrGpu::forceRenderTargetFlush() { | 221 void GrGpu::forceRenderTargetFlush() { |
222 this->handleDirtyContext(); | 222 this->handleDirtyContext(); |
223 this->onForceRenderTargetFlush(); | 223 this->onForceRenderTargetFlush(); |
224 } | 224 } |
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235 bool GrGpu::writeTexturePixels(GrTexture* texture, | 235 bool GrGpu::writeTexturePixels(GrTexture* texture, |
236 int left, int top, int width, int height, | 236 int left, int top, int width, int height, |
237 GrPixelConfig config, const void* buffer, | 237 GrPixelConfig config, const void* buffer, |
238 size_t rowBytes) { | 238 size_t rowBytes) { |
239 this->handleDirtyContext(); | 239 this->handleDirtyContext(); |
240 return this->onWriteTexturePixels(texture, left, top, width, height, | 240 return this->onWriteTexturePixels(texture, left, top, width, height, |
241 config, buffer, rowBytes); | 241 config, buffer, rowBytes); |
242 } | 242 } |
243 | 243 |
244 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { | 244 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { |
245 GrAssert(target); | 245 SkASSERT(target); |
246 this->handleDirtyContext(); | 246 this->handleDirtyContext(); |
247 this->onResolveRenderTarget(target); | 247 this->onResolveRenderTarget(target); |
248 } | 248 } |
249 | 249 |
250 | 250 |
251 //////////////////////////////////////////////////////////////////////////////// | 251 //////////////////////////////////////////////////////////////////////////////// |
252 | 252 |
253 static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1; | 253 static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1; |
254 | 254 |
255 GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535); | 255 GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535); |
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324 newState.fPoolStartVertex = DEBUG_INVAL_START_IDX; | 324 newState.fPoolStartVertex = DEBUG_INVAL_START_IDX; |
325 newState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; | 325 newState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; |
326 newState.fPoolStartIndex = DEBUG_INVAL_START_IDX; | 326 newState.fPoolStartIndex = DEBUG_INVAL_START_IDX; |
327 #else | 327 #else |
328 (void) newState; // silence compiler warning | 328 (void) newState; // silence compiler warning |
329 #endif | 329 #endif |
330 } | 330 } |
331 | 331 |
332 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { | 332 void GrGpu::geometrySourceWillPop(const GeometrySrcState& restoredState) { |
333 // if popping last entry then pops are unbalanced with pushes | 333 // if popping last entry then pops are unbalanced with pushes |
334 GrAssert(fGeomPoolStateStack.count() > 1); | 334 SkASSERT(fGeomPoolStateStack.count() > 1); |
335 fGeomPoolStateStack.pop_back(); | 335 fGeomPoolStateStack.pop_back(); |
336 } | 336 } |
337 | 337 |
338 void GrGpu::onDraw(const DrawInfo& info) { | 338 void GrGpu::onDraw(const DrawInfo& info) { |
339 this->handleDirtyContext(); | 339 this->handleDirtyContext(); |
340 GrDrawState::AutoRestoreEffects are; | 340 GrDrawState::AutoRestoreEffects are; |
341 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), | 341 if (!this->setupClipAndFlushState(PrimTypeToDrawType(info.primitiveType()), |
342 info.getDstCopy(), | 342 info.getDstCopy(), |
343 &are)) { | 343 &are)) { |
344 return; | 344 return; |
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355 this->setStencilPathSettings(*path, fill, this->drawState()->stencil()); | 355 this->setStencilPathSettings(*path, fill, this->drawState()->stencil()); |
356 GrDrawState::AutoRestoreEffects are; | 356 GrDrawState::AutoRestoreEffects are; |
357 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are)) { | 357 if (!this->setupClipAndFlushState(kStencilPath_DrawType, NULL, &are)) { |
358 return; | 358 return; |
359 } | 359 } |
360 | 360 |
361 this->onGpuStencilPath(path, fill); | 361 this->onGpuStencilPath(path, fill); |
362 } | 362 } |
363 | 363 |
364 void GrGpu::finalizeReservedVertices() { | 364 void GrGpu::finalizeReservedVertices() { |
365 GrAssert(NULL != fVertexPool); | 365 SkASSERT(NULL != fVertexPool); |
366 fVertexPool->unlock(); | 366 fVertexPool->unlock(); |
367 } | 367 } |
368 | 368 |
369 void GrGpu::finalizeReservedIndices() { | 369 void GrGpu::finalizeReservedIndices() { |
370 GrAssert(NULL != fIndexPool); | 370 SkASSERT(NULL != fIndexPool); |
371 fIndexPool->unlock(); | 371 fIndexPool->unlock(); |
372 } | 372 } |
373 | 373 |
374 void GrGpu::prepareVertexPool() { | 374 void GrGpu::prepareVertexPool() { |
375 if (NULL == fVertexPool) { | 375 if (NULL == fVertexPool) { |
376 GrAssert(0 == fVertexPoolUseCnt); | 376 SkASSERT(0 == fVertexPoolUseCnt); |
377 fVertexPool = SkNEW_ARGS(GrVertexBufferAllocPool, (this, true, | 377 fVertexPool = SkNEW_ARGS(GrVertexBufferAllocPool, (this, true, |
378 VERTEX_POOL_VB_SIZE, | 378 VERTEX_POOL_VB_SIZE, |
379 VERTEX_POOL_VB_COUNT)); | 379 VERTEX_POOL_VB_COUNT)); |
380 fVertexPool->releaseGpuRef(); | 380 fVertexPool->releaseGpuRef(); |
381 } else if (!fVertexPoolUseCnt) { | 381 } else if (!fVertexPoolUseCnt) { |
382 // the client doesn't have valid data in the pool | 382 // the client doesn't have valid data in the pool |
383 fVertexPool->reset(); | 383 fVertexPool->reset(); |
384 } | 384 } |
385 } | 385 } |
386 | 386 |
387 void GrGpu::prepareIndexPool() { | 387 void GrGpu::prepareIndexPool() { |
388 if (NULL == fIndexPool) { | 388 if (NULL == fIndexPool) { |
389 GrAssert(0 == fIndexPoolUseCnt); | 389 SkASSERT(0 == fIndexPoolUseCnt); |
390 fIndexPool = SkNEW_ARGS(GrIndexBufferAllocPool, (this, true, | 390 fIndexPool = SkNEW_ARGS(GrIndexBufferAllocPool, (this, true, |
391 INDEX_POOL_IB_SIZE, | 391 INDEX_POOL_IB_SIZE, |
392 INDEX_POOL_IB_COUNT)); | 392 INDEX_POOL_IB_COUNT)); |
393 fIndexPool->releaseGpuRef(); | 393 fIndexPool->releaseGpuRef(); |
394 } else if (!fIndexPoolUseCnt) { | 394 } else if (!fIndexPoolUseCnt) { |
395 // the client doesn't have valid data in the pool | 395 // the client doesn't have valid data in the pool |
396 fIndexPool->reset(); | 396 fIndexPool->reset(); |
397 } | 397 } |
398 } | 398 } |
399 | 399 |
400 bool GrGpu::onReserveVertexSpace(size_t vertexSize, | 400 bool GrGpu::onReserveVertexSpace(size_t vertexSize, |
401 int vertexCount, | 401 int vertexCount, |
402 void** vertices) { | 402 void** vertices) { |
403 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); | 403 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); |
404 | 404 |
405 GrAssert(vertexCount > 0); | 405 SkASSERT(vertexCount > 0); |
406 GrAssert(NULL != vertices); | 406 SkASSERT(NULL != vertices); |
407 | 407 |
408 this->prepareVertexPool(); | 408 this->prepareVertexPool(); |
409 | 409 |
410 *vertices = fVertexPool->makeSpace(vertexSize, | 410 *vertices = fVertexPool->makeSpace(vertexSize, |
411 vertexCount, | 411 vertexCount, |
412 &geomPoolState.fPoolVertexBuffer, | 412 &geomPoolState.fPoolVertexBuffer, |
413 &geomPoolState.fPoolStartVertex); | 413 &geomPoolState.fPoolStartVertex); |
414 if (NULL == *vertices) { | 414 if (NULL == *vertices) { |
415 return false; | 415 return false; |
416 } | 416 } |
417 ++fVertexPoolUseCnt; | 417 ++fVertexPoolUseCnt; |
418 return true; | 418 return true; |
419 } | 419 } |
420 | 420 |
421 bool GrGpu::onReserveIndexSpace(int indexCount, void** indices) { | 421 bool GrGpu::onReserveIndexSpace(int indexCount, void** indices) { |
422 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); | 422 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); |
423 | 423 |
424 GrAssert(indexCount > 0); | 424 SkASSERT(indexCount > 0); |
425 GrAssert(NULL != indices); | 425 SkASSERT(NULL != indices); |
426 | 426 |
427 this->prepareIndexPool(); | 427 this->prepareIndexPool(); |
428 | 428 |
429 *indices = fIndexPool->makeSpace(indexCount, | 429 *indices = fIndexPool->makeSpace(indexCount, |
430 &geomPoolState.fPoolIndexBuffer, | 430 &geomPoolState.fPoolIndexBuffer, |
431 &geomPoolState.fPoolStartIndex); | 431 &geomPoolState.fPoolStartIndex); |
432 if (NULL == *indices) { | 432 if (NULL == *indices) { |
433 return false; | 433 return false; |
434 } | 434 } |
435 ++fIndexPoolUseCnt; | 435 ++fIndexPoolUseCnt; |
436 return true; | 436 return true; |
437 } | 437 } |
438 | 438 |
439 void GrGpu::releaseReservedVertexSpace() { | 439 void GrGpu::releaseReservedVertexSpace() { |
440 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 440 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
441 GrAssert(kReserved_GeometrySrcType == geoSrc.fVertexSrc); | 441 SkASSERT(kReserved_GeometrySrcType == geoSrc.fVertexSrc); |
442 size_t bytes = geoSrc.fVertexCount * geoSrc.fVertexSize; | 442 size_t bytes = geoSrc.fVertexCount * geoSrc.fVertexSize; |
443 fVertexPool->putBack(bytes); | 443 fVertexPool->putBack(bytes); |
444 --fVertexPoolUseCnt; | 444 --fVertexPoolUseCnt; |
445 } | 445 } |
446 | 446 |
447 void GrGpu::releaseReservedIndexSpace() { | 447 void GrGpu::releaseReservedIndexSpace() { |
448 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 448 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
449 GrAssert(kReserved_GeometrySrcType == geoSrc.fIndexSrc); | 449 SkASSERT(kReserved_GeometrySrcType == geoSrc.fIndexSrc); |
450 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 450 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
451 fIndexPool->putBack(bytes); | 451 fIndexPool->putBack(bytes); |
452 --fIndexPoolUseCnt; | 452 --fIndexPoolUseCnt; |
453 } | 453 } |
454 | 454 |
455 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { | 455 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { |
456 this->prepareVertexPool(); | 456 this->prepareVertexPool(); |
457 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); | 457 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); |
458 #if GR_DEBUG | 458 #if GR_DEBUG |
459 bool success = | 459 bool success = |
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477 indexArray, | 477 indexArray, |
478 &geomPoolState.fPoolIndexBuffer, | 478 &geomPoolState.fPoolIndexBuffer, |
479 &geomPoolState.fPoolStartIndex); | 479 &geomPoolState.fPoolStartIndex); |
480 ++fIndexPoolUseCnt; | 480 ++fIndexPoolUseCnt; |
481 GR_DEBUGASSERT(success); | 481 GR_DEBUGASSERT(success); |
482 } | 482 } |
483 | 483 |
484 void GrGpu::releaseVertexArray() { | 484 void GrGpu::releaseVertexArray() { |
485 // if vertex source was array, we stowed data in the pool | 485 // if vertex source was array, we stowed data in the pool |
486 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 486 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
487 GrAssert(kArray_GeometrySrcType == geoSrc.fVertexSrc); | 487 SkASSERT(kArray_GeometrySrcType == geoSrc.fVertexSrc); |
488 size_t bytes = geoSrc.fVertexCount * geoSrc.fVertexSize; | 488 size_t bytes = geoSrc.fVertexCount * geoSrc.fVertexSize; |
489 fVertexPool->putBack(bytes); | 489 fVertexPool->putBack(bytes); |
490 --fVertexPoolUseCnt; | 490 --fVertexPoolUseCnt; |
491 } | 491 } |
492 | 492 |
493 void GrGpu::releaseIndexArray() { | 493 void GrGpu::releaseIndexArray() { |
494 // if index source was array, we stowed data in the pool | 494 // if index source was array, we stowed data in the pool |
495 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 495 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
496 GrAssert(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 496 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
497 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 497 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
498 fIndexPool->putBack(bytes); | 498 fIndexPool->putBack(bytes); |
499 --fIndexPoolUseCnt; | 499 --fIndexPoolUseCnt; |
500 } | 500 } |
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