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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_layout_algorithm.h

Issue 2284983002: [layoutng] Implement state machine for async layout (Closed)
Patch Set: NOTREACHED, also fix the windows compile error Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGLayoutAlgorithm_h 5 #ifndef NGLayoutAlgorithm_h
6 #define NGLayoutAlgorithm_h 6 #define NGLayoutAlgorithm_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "wtf/Allocator.h" 9 #include "wtf/Allocator.h"
10 #include "wtf/Noncopyable.h" 10 #include "wtf/Noncopyable.h"
11 11
12 namespace blink { 12 namespace blink {
13 13
14 class NGConstraintSpace; 14 class NGConstraintSpace;
15 class NGFragment; 15 class NGFragment;
16 16
17 // Base class for all LayoutNG algorithms. 17 // Base class for all LayoutNG algorithms.
18 class CORE_EXPORT NGLayoutAlgorithm { 18 class CORE_EXPORT NGLayoutAlgorithm
19 : public GarbageCollectedFinalized<NGLayoutAlgorithm> {
19 WTF_MAKE_NONCOPYABLE(NGLayoutAlgorithm); 20 WTF_MAKE_NONCOPYABLE(NGLayoutAlgorithm);
20 USING_FAST_MALLOC(NGLayoutAlgorithm);
21 21
22 public: 22 public:
23 NGLayoutAlgorithm() {} 23 NGLayoutAlgorithm() {}
24 virtual ~NGLayoutAlgorithm() {}
24 25
25 // Actual layout function. Lays out the children and descendents within the 26 // Actual layout function. Lays out the children and descendents within the
26 // constraints given by the NGConstraintSpace. Returns a fragment with the 27 // constraints given by the NGConstraintSpace. Returns a fragment with the
27 // resulting layout information. 28 // resulting layout information.
28 // This function can not be const because for interruptible layout, we have 29 // This function can not be const because for interruptible layout, we have
29 // to be able to store state information. 30 // to be able to store state information.
30 // Returns true when done; when this function returns false, it has to be 31 // Returns true when done; when this function returns false, it has to be
31 // called again. The out parameter will only be set when this function 32 // called again. The out parameter will only be set when this function
32 // returns true. The same constraint space has to be passed each time. 33 // returns true. The same constraint space has to be passed each time.
33 // TODO(layout-ng): Should we have a StartLayout function to avoid passing 34 // TODO(layout-ng): Should we have a StartLayout function to avoid passing
34 // the same space for each Layout iteration? 35 // the same space for each Layout iteration?
35 virtual bool Layout(const NGConstraintSpace*, NGFragment**) = 0; 36 virtual bool Layout(const NGConstraintSpace*, NGFragment**) = 0;
37
38 DEFINE_INLINE_VIRTUAL_TRACE() {}
36 }; 39 };
37 40
38 } // namespace blink 41 } // namespace blink
39 42
40 #endif // NGLayoutAlgorithm_h 43 #endif // NGLayoutAlgorithm_h
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