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Issue 2284983002: [layoutng] Implement state machine for async layout (Closed)
Patch Set: NOTREACHED, also fix the windows compile error Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/ng/layout_ng_block_flow.h" 5 #include "core/layout/ng/layout_ng_block_flow.h"
6 #include "core/layout/ng/ng_derived_constraint_space.h" 6 #include "core/layout/ng/ng_derived_constraint_space.h"
7 #include "core/layout/ng/ng_block_layout_algorithm.h" 7 #include "core/layout/ng/ng_block_layout_algorithm.h"
8 #include "core/layout/ng/ng_box_iterator.h"
9 #include "core/layout/ng/ng_fragment.h" 8 #include "core/layout/ng/ng_fragment.h"
10 #include "core/layout/LayoutAnalyzer.h" 9 #include "core/layout/LayoutAnalyzer.h"
11 10
12 namespace blink { 11 namespace blink {
13 12
14 LayoutNGBlockFlow::LayoutNGBlockFlow(Element* element) 13 LayoutNGBlockFlow::LayoutNGBlockFlow(Element* element)
15 : LayoutBlockFlow(element) {} 14 : LayoutBlockFlow(element) {}
16 15
17 bool LayoutNGBlockFlow::isOfType(LayoutObjectType type) const { 16 bool LayoutNGBlockFlow::isOfType(LayoutObjectType type) const {
18 return type == LayoutObjectNGBlockFlow || LayoutBlockFlow::isOfType(type); 17 return type == LayoutObjectNGBlockFlow || LayoutBlockFlow::isOfType(type);
19 } 18 }
20 19
21 void LayoutNGBlockFlow::layoutBlock(bool relayoutChildren) { 20 void LayoutNGBlockFlow::layoutBlock(bool relayoutChildren) {
22 LayoutAnalyzer::BlockScope analyzer(*this); 21 LayoutAnalyzer::BlockScope analyzer(*this);
23 22
24 const auto* constraint_space = 23 const auto* constraint_space =
25 NGDerivedConstraintSpace::CreateFromLayoutObject(*this); 24 NGDerivedConstraintSpace::CreateFromLayoutObject(*this);
26 NGBox box(this); 25 NGBox* box = new NGBox(this);
27 NGFragment* fragment; 26 NGFragment* fragment;
28 while (!box.Layout(constraint_space, &fragment)) 27 while (!box->Layout(constraint_space, &fragment))
29 ; 28 ;
30 clearNeedsLayout(); 29 clearNeedsLayout();
31 } 30 }
32 31
33 } // namespace blink 32 } // namespace blink
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