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Issue 228483005: Bugfix: A TransitionArray can disappear during copy. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Missing line. Created 6 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 origin->GetKey(origin_transition), 73 origin->GetKey(origin_transition),
74 origin->GetTarget(origin_transition)); 74 origin->GetTarget(origin_transition));
75 } 75 }
76 76
77 77
78 static bool InsertionPointFound(Name* key1, Name* key2) { 78 static bool InsertionPointFound(Name* key1, Name* key2) {
79 return key1->Hash() > key2->Hash(); 79 return key1->Hash() > key2->Hash();
80 } 80 }
81 81
82 82
83 Handle<TransitionArray> TransitionArray::NewWith(SimpleTransitionFlag flag, 83 Handle<TransitionArray> TransitionArray::NewWith(Handle<Map> map,
84 Handle<Name> key, 84 Handle<Name> name,
85 Handle<Map> target, 85 Handle<Map> target,
86 Handle<Object> back_pointer) { 86 SimpleTransitionFlag flag) {
87 Handle<TransitionArray> result; 87 Handle<TransitionArray> result;
88 Factory* factory = key->GetIsolate()->factory(); 88 Factory* factory = name->GetIsolate()->factory();
89 89
90 if (flag == SIMPLE_TRANSITION) { 90 if (flag == SIMPLE_TRANSITION) {
91 result = factory->NewSimpleTransitionArray(target); 91 result = factory->NewSimpleTransitionArray(target);
92 } else { 92 } else {
93 result = factory->NewTransitionArray(1); 93 result = factory->NewTransitionArray(1);
94 result->NoIncrementalWriteBarrierSet(0, *key, *target); 94 result->NoIncrementalWriteBarrierSet(0, *name, *target);
95 } 95 }
96 result->set_back_pointer_storage(*back_pointer); 96 result->set_back_pointer_storage(map->GetBackPointer());
97 return result; 97 return result;
98 } 98 }
99 99
100 100
101 MaybeObject* TransitionArray::ExtendToFullTransitionArray() { 101 MaybeObject* TransitionArray::ExtendToFullTransitionArray() {
102 ASSERT(!IsFullTransitionArray()); 102 ASSERT(!IsFullTransitionArray());
103 int nof = number_of_transitions(); 103 int nof = number_of_transitions();
104 TransitionArray* result; 104 TransitionArray* result;
105 MaybeObject* maybe_result = Allocate(GetIsolate(), nof); 105 MaybeObject* maybe_result = Allocate(GetIsolate(), nof);
106 if (!maybe_result->To(&result)) return maybe_result; 106 if (!maybe_result->To(&result)) return maybe_result;
107 107
108 if (nof == 1) { 108 if (nof == 1) {
109 result->NoIncrementalWriteBarrierCopyFrom(this, kSimpleTransitionIndex, 0); 109 result->NoIncrementalWriteBarrierCopyFrom(this, kSimpleTransitionIndex, 0);
110 } 110 }
111 111
112 result->set_back_pointer_storage(back_pointer_storage()); 112 result->set_back_pointer_storage(back_pointer_storage());
113 return result; 113 return result;
114 } 114 }
115 115
116 116
117 Handle<TransitionArray> TransitionArray::CopyInsert(Handle<Map> map, 117 Handle<TransitionArray> TransitionArray::AddTransition(
Toon Verwaest 2014/04/10 11:49:28 I actually prefer CopyInsert since that's what it
mvstanton 2014/04/10 13:10:45 Done.
118 Handle<Name> name, 118 Handle<Map> map,
119 Handle<Map> target) { 119 Handle<Name> name,
120 ASSERT(map->HasTransitionArray()); 120 Handle<Map> target,
121 Handle<TransitionArray> result; 121 SimpleTransitionFlag flag) {
122 if (!map->HasTransitionArray()) {
123 return TransitionArray::NewWith(map, name, target, flag);
124 }
122 125
123 int number_of_transitions = map->transitions()->number_of_transitions(); 126 int number_of_transitions = map->transitions()->number_of_transitions();
124 int new_size = number_of_transitions; 127 int new_size = number_of_transitions;
125 128
126 int insertion_index = map->transitions()->Search(*name); 129 int insertion_index = map->transitions()->Search(*name);
127 if (insertion_index == kNotFound) ++new_size; 130 if (insertion_index == kNotFound) ++new_size;
128 131
129 result = map->GetIsolate()->factory()->NewTransitionArray(new_size); 132 Handle<TransitionArray> result =
133 map->GetIsolate()->factory()->NewTransitionArray(new_size);
130 134
131 // The map's transition array may have grown smaller during the allocation 135 // The map's transition array may have disappeared or grown smaller during
132 // above as it was weakly traversed. Trim the result copy if needed, and 136 // the allocation above as it was weakly traversed. Trim the result copy if
133 // recompute variables. 137 // needed, and recompute variables.
134 DisallowHeapAllocation no_gc; 138 DisallowHeapAllocation no_gc;
139 if (!map->HasTransitionArray()) {
140 if (flag == SIMPLE_TRANSITION) {
141 ASSERT(result->length() >= kSimpleTransitionSize);
142 result->Shrink(kSimpleTransitionSize);
143 result->set(kSimpleTransitionTarget, *target);
144 } else {
145 ASSERT(result->length() >= ToKeyIndex(1));
146 result->Shrink(ToKeyIndex(1));
147 result->set(kPrototypeTransitionsIndex, Smi::FromInt(0));
148 result->NoIncrementalWriteBarrierSet(0, *name, *target);
149 }
150 result->set_back_pointer_storage(map->GetBackPointer());
151
152 return result;
153 }
154
135 TransitionArray* array = map->transitions(); 155 TransitionArray* array = map->transitions();
136 if (array->number_of_transitions() != number_of_transitions) { 156 if (array->number_of_transitions() != number_of_transitions) {
137 ASSERT(array->number_of_transitions() < number_of_transitions); 157 ASSERT(array->number_of_transitions() < number_of_transitions);
138 158
139 number_of_transitions = array->number_of_transitions(); 159 number_of_transitions = array->number_of_transitions();
140 new_size = number_of_transitions; 160 new_size = number_of_transitions;
141 161
142 insertion_index = array->Search(*name); 162 insertion_index = array->Search(*name);
143 if (insertion_index == kNotFound) ++new_size; 163 if (insertion_index == kNotFound) ++new_size;
144 164
(...skipping 28 matching lines...) Expand all
173 result->NoIncrementalWriteBarrierCopyFrom( 193 result->NoIncrementalWriteBarrierCopyFrom(
174 array, insertion_index, insertion_index + 1); 194 array, insertion_index, insertion_index + 1);
175 } 195 }
176 196
177 result->set_back_pointer_storage(array->back_pointer_storage()); 197 result->set_back_pointer_storage(array->back_pointer_storage());
178 return result; 198 return result;
179 } 199 }
180 200
181 201
182 } } // namespace v8::internal 202 } } // namespace v8::internal
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