Index: dm/DMGpuTask.h |
diff --git a/dm/DMGpuTask.h b/dm/DMGpuTask.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..87c530b825a8bd431e025d02a74209646bef95f1 |
--- /dev/null |
+++ b/dm/DMGpuTask.h |
@@ -0,0 +1,45 @@ |
+#ifndef DMGpuTask_DEFINED |
+#define DMGpuTask_DEFINED |
+ |
+#include "DMReporter.h" |
+#include "DMTask.h" |
+#include "DMTaskRunner.h" |
+#include "GrContextFactory.h" |
+#include "SkBitmap.h" |
+#include "SkString.h" |
+#include "SkTemplates.h" |
+#include "gm.h" |
+#include "gm_expectations.h" |
+ |
+// This is the main entry point for drawing GMs with the GPU. |
+ |
+namespace DM { |
+ |
+class GpuTask : public Task { |
+public: |
+ GpuTask(const char* name, |
+ Reporter*, |
+ TaskRunner*, |
+ const skiagm::ExpectationsSource&, |
+ skiagm::GMRegistry::Factory, |
+ SkBitmap::Config, |
+ GrContextFactory::GLContextType, |
+ int sampleCount); |
+ |
+ virtual void draw() SK_OVERRIDE; |
+ virtual bool usesGpu() const SK_OVERRIDE { return true; } |
+ virtual bool shouldSkip() const SK_OVERRIDE; |
+ virtual SkString name() const SK_OVERRIDE { return fName; } |
+ |
+private: |
+ SkAutoTDelete<skiagm::GM> fGM; |
+ const SkString fName; |
+ const skiagm::Expectations fExpectations; |
+ const SkBitmap::Config fConfig; |
+ const GrContextFactory::GLContextType fContextType; |
+ const int fSampleCount; |
+}; |
+ |
+} // namespace DM |
+ |
+#endif // DMGpuTask_DEFINED |