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Side by Side Diff: dm/DMGpuTask.h

Issue 22839016: Skeleton of DM (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: more self review Created 7 years, 2 months ago
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1 #ifndef DMGpuTask_DEFINED
2 #define DMGpuTask_DEFINED
3
4 #include "DMReporter.h"
5 #include "DMTask.h"
6 #include "DMTaskRunner.h"
7 #include "GrContextFactory.h"
8 #include "SkBitmap.h"
9 #include "SkString.h"
10 #include "SkTemplates.h"
11 #include "gm.h"
12 #include "gm_expectations.h"
13
14 // This is the main entry point for drawing GMs with the GPU.
15
16 namespace DM {
17
18 class GpuTask : public Task {
19 public:
20 GpuTask(const char* name,
21 Reporter*,
22 TaskRunner*,
23 const skiagm::ExpectationsSource&,
24 skiagm::GMRegistry::Factory,
25 SkBitmap::Config,
26 GrContextFactory::GLContextType,
27 int sampleCount);
28
29 virtual void draw() SK_OVERRIDE;
30 virtual bool usesGpu() const SK_OVERRIDE { return true; }
31 virtual bool shouldSkip() const SK_OVERRIDE;
32 virtual SkString name() const SK_OVERRIDE { return fName; }
33
34 private:
35 SkAutoTDelete<skiagm::GM> fGM;
36 const SkString fName;
37 const skiagm::Expectations fExpectations;
38 const SkBitmap::Config fConfig;
39 const GrContextFactory::GLContextType fContextType;
40 const int fSampleCount;
41 };
42
43 } // namespace DM
44
45 #endif // DMGpuTask_DEFINED
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