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| 1 #include "DMTask.h" |
| 2 |
| 3 #include "DMTaskRunner.h" |
| 4 #include "DMUtil.h" |
| 5 #include "SkBitmap.h" |
| 6 #include "SkCommandLineFlags.h" |
| 7 |
| 8 namespace DM { |
| 9 |
| 10 Task::Task(Reporter* reporter, TaskRunner* taskRunner) |
| 11 : fReporter(reporter), fTaskRunner(taskRunner) { |
| 12 fReporter->start(); |
| 13 } |
| 14 |
| 15 Task::Task(const Task& that) : fReporter(that.fReporter), fTaskRunner(that.fTask
Runner) { |
| 16 fReporter->start(); |
| 17 } |
| 18 |
| 19 Task::~Task() {} |
| 20 |
| 21 void Task::run() { |
| 22 if (!this->shouldSkip()) { |
| 23 this->draw(); |
| 24 } |
| 25 fReporter->finish(); |
| 26 fReporter->updateStatusLine(); |
| 27 delete this; |
| 28 } |
| 29 |
| 30 void Task::spawnChild(Task* task) { |
| 31 if (!task->usesGpu()) { |
| 32 fTaskRunner->add(task); |
| 33 } else { |
| 34 SkDEBUGFAIL("Sorry, we can't spawn GPU tasks. :( See comment in TaskRun
ner::wait()."); |
| 35 } |
| 36 } |
| 37 |
| 38 void Task::fail() { |
| 39 fReporter->fail(this->name()); |
| 40 } |
| 41 |
| 42 } // namespace DM |
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