Index: ui/gfx/canvas.h |
diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h |
index 8baa45c11e32f7a9b8a167bf5dd9268b7169beb5..09be7a65a2a49ae1eb1f7c5547aad5e6c747dd43 100644 |
--- a/ui/gfx/canvas.h |
+++ b/ui/gfx/canvas.h |
@@ -20,6 +20,7 @@ namespace gfx { |
class Rect; |
class Font; |
+class FontList; |
class Point; |
class Size; |
class Transform; |
@@ -121,19 +122,28 @@ class UI_EXPORT Canvas { |
ui::ScaleFactor scale_factor, |
bool is_opaque); |
- // Compute the size required to draw some text with the provided font. |
+ // Compute the size required to draw some text with the provided fonts. |
// Attempts to fit the text with the provided width and height. Increases |
// height and then width as needed to make the text fit. This method |
// supports multiple lines. On Skia only a line_height can be specified and |
// specifying a 0 value for it will cause the default height to be used. |
static void SizeStringInt(const base::string16& text, |
+ const gfx::FontList& font_list, |
+ int* width, int* height, |
Alexei Svitkine (slow)
2013/08/12 18:16:21
Nit: can you fix this to be 1 param per line, per
Yuki
2013/08/13 09:32:13
Done.
|
+ int line_height, |
+ int flags); |
+ // Obsolete version. Use the above version which takes gfx::FontList. |
+ static void SizeStringInt(const base::string16& text, |
const gfx::Font& font, |
int* width, int* height, |
int line_height, |
int flags); |
// Returns the number of horizontal pixels needed to display the specified |
- // |text| with |font|. |
+ // |text| with |font_list|. |
+ static int GetStringWidth(const base::string16& text, |
+ const gfx::FontList& font_list); |
+ // Obsolete version. Use the above version which takes gfx::FontList. |
static int GetStringWidth(const base::string16& text, const gfx::Font& font); |
// Returns the default text alignment to be used when drawing text on a |
@@ -146,7 +156,7 @@ class UI_EXPORT Canvas { |
static int DefaultCanvasTextAlignment(); |
// Draws text with a 1-pixel halo around it of the given color. |
- // On Windows, it allows ClearType to be drawn to an otherwise transparenct |
+ // On Windows, it allows ClearType to be drawn to an otherwise transparent |
// bitmap for drag images. Drag images have only 1-bit of transparency, so |
// we don't do any fancy blurring. |
// On Linux, text with halo is created by stroking it with 2px |halo_color| |
@@ -155,6 +165,13 @@ class UI_EXPORT Canvas { |
// TODO(dhollowa): Skia-native implementation is underway. Cut over to |
// that when ready. http::/crbug.com/109946 |
void DrawStringWithHalo(const base::string16& text, |
+ const gfx::FontList& font_list, |
+ SkColor text_color, |
+ SkColor halo_color, |
+ const Rect& display_rect, |
+ int flags); |
+ // Obsolete version. Use the above version which takes gfx::FontList. |
+ void DrawStringWithHalo(const base::string16& text, |
const gfx::Font& font, |
SkColor text_color, |
SkColor halo_color, |
@@ -302,9 +319,14 @@ class UI_EXPORT Canvas { |
const SkPath& path, |
const SkPaint& paint); |
- // Draws text with the specified color, font and location. The text is |
+ // Draws text with the specified color, fonts and location. The text is |
// aligned to the left, vertically centered, clipped to the region. If the |
// text is too big, it is truncated and '...' is added to the end. |
+ void DrawString(const base::string16& text, |
+ const gfx::FontList& font_list, |
+ SkColor color, |
+ const gfx::Rect& display_rect); |
+ // Obsolete versions. Use the above versions which take gfx::FontList. |
void DrawStringInt(const base::string16& text, |
const gfx::Font& font, |
SkColor color, |
@@ -314,9 +336,15 @@ class UI_EXPORT Canvas { |
SkColor color, |
const gfx::Rect& display_rect); |
- // Draws text with the specified color, font and location. The last argument |
+ // Draws text with the specified color, fonts and location. The last argument |
// specifies flags for how the text should be rendered. It can be one of |
// TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT. |
+ void DrawStringWithAligned(const base::string16& text, |
Alexei Svitkine (slow)
2013/08/12 18:16:21
Flags can specify more than just alignment. How ab
Yuki
2013/08/13 09:32:13
Done.
|
+ const gfx::FontList& font_list, |
+ SkColor color, |
+ const gfx::Rect& display_rect, |
+ int flags); |
+ // Obsolete version. Use the above version which takes gfx::FontList. |
void DrawStringInt(const base::string16& text, |
const gfx::Font& font, |
SkColor color, |
@@ -327,6 +355,14 @@ class UI_EXPORT Canvas { |
// Currently it's only implemented for canvas skia. Specifying a 0 line_height |
// will cause the default height to be used. |
void DrawStringWithShadows(const base::string16& text, |
+ const gfx::FontList& font_list, |
+ SkColor color, |
+ const gfx::Rect& text_bounds, |
+ int line_height, |
+ int flags, |
+ const ShadowValues& shadows); |
+ // Obsolete version. Use the above version which takes gfx::FontList. |
+ void DrawStringWithShadows(const base::string16& text, |
const gfx::Font& font, |
SkColor color, |
const gfx::Rect& text_bounds, |
@@ -369,6 +405,14 @@ class UI_EXPORT Canvas { |
const base::string16& text, |
TruncateFadeMode truncate_mode, |
size_t desired_characters_to_truncate_from_head, |
+ const gfx::FontList& font_list, |
+ SkColor color, |
+ const gfx::Rect& display_rect); |
+ // Obsolete version. Use the above version which takes gfx::FontList. |
+ void DrawFadeTruncatingString( |
+ const base::string16& text, |
+ TruncateFadeMode truncate_mode, |
+ size_t desired_characters_to_truncate_from_head, |
const gfx::Font& font, |
SkColor color, |
const gfx::Rect& display_rect); |