| Index: third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| diff --git a/third_party/WebKit/Source/core/dom/DOMMatrix.cpp b/third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| index 46922eb1802a1e2124ae8cd5c68c416a4e8de863..ebb39392b44bc19755629c6fb220e6f68fc75027 100644
|
| --- a/third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| +++ b/third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| @@ -106,4 +106,47 @@ DOMMatrix* DOMMatrix::scaleNonUniformSelf(double sx, double sy, double sz,
|
| return this;
|
| }
|
|
|
| +DOMMatrix* DOMMatrix::rotateSelf(double rotX)
|
| +{
|
| + return rotateSelf(0, 0, rotX);
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateSelf(double rotX, double rotY)
|
| +{
|
| + return rotateSelf(rotX, rotY, 0);
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateSelf(double rotX, double rotY, double rotZ)
|
| +{
|
| + if (rotZ)
|
| + m_matrix->rotate3d(0, 0, 1, rotZ);
|
| +
|
| + if (rotY) {
|
| + m_matrix->rotate3d(0, 1, 0, rotY);
|
| + m_is2D = false;
|
| + }
|
| +
|
| + if (rotX) {
|
| + m_matrix->rotate3d(1, 0, 0, rotX);
|
| + m_is2D = false;
|
| + }
|
| +
|
| + return this;
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateFromVectorSelf(double x, double y)
|
| +{
|
| + m_matrix->rotate(rad2deg(atan2(y, x)));
|
| + return this;
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateAxisAngleSelf(double x, double y, double z, double angle)
|
| +{
|
| + if (x || y)
|
| + m_is2D = false;
|
| +
|
| + m_matrix->rotate3d(x, y, z, angle);
|
| + return this;
|
| +}
|
| +
|
| } // namespace blink
|
|
|