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Side by Side Diff: third_party/WebKit/Source/core/dom/DOMMatrix.idl

Issue 2283363004: GeometryInterace: Add rotate methods. Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix 5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix
6 6
7 [ 7 [
8 Constructor, 8 Constructor,
9 Constructor(DOMMatrixReadOnly other), 9 Constructor(DOMMatrixReadOnly other),
10 // FIXME: Should implement more constructors (See: crbug.com/388780) 10 // FIXME: Should implement more constructors (See: crbug.com/388780)
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
49 DOMMatrix scale3dSelf(unrestricted double scale, 49 DOMMatrix scale3dSelf(unrestricted double scale,
50 optional unrestricted double originX = 0, 50 optional unrestricted double originX = 0,
51 optional unrestricted double originY = 0, 51 optional unrestricted double originY = 0,
52 optional unrestricted double originZ = 0); 52 optional unrestricted double originZ = 0);
53 DOMMatrix scaleNonUniformSelf(unrestricted double scaleX, 53 DOMMatrix scaleNonUniformSelf(unrestricted double scaleX,
54 optional unrestricted double scaleY = 1, 54 optional unrestricted double scaleY = 1,
55 optional unrestricted double scaleZ = 1, 55 optional unrestricted double scaleZ = 1,
56 optional unrestricted double originX = 0, 56 optional unrestricted double originX = 0,
57 optional unrestricted double originY = 0, 57 optional unrestricted double originY = 0,
58 optional unrestricted double originZ = 0); 58 optional unrestricted double originZ = 0);
59 DOMMatrix rotateSelf(optional unrestricted double rotX = 0,
60 optional unrestricted double rotY,
61 optional unrestricted double rotZ);
62 DOMMatrix rotateFromVectorSelf(optional unrestricted double x = 0,
63 optional unrestricted double y = 0);
64 DOMMatrix rotateAxisAngleSelf(optional unrestricted double x = 0,
65 optional unrestricted double y = 0,
66 optional unrestricted double z = 0,
67 optional unrestricted double angle = 0);
59 }; 68 };
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