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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix | 5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix |
6 | 6 |
7 [ | 7 [ |
8 Constructor(sequence<unrestricted double> numberSequence), | 8 Constructor(sequence<unrestricted double> numberSequence), |
9 RaisesException=Constructor, | 9 RaisesException=Constructor, |
10 // FIXME: Exposed=(Window,Worker) | 10 // FIXME: Exposed=(Window,Worker) |
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54 optional unrestricted double scaleY = 1, | 54 optional unrestricted double scaleY = 1, |
55 optional unrestricted double scaleZn = 1, | 55 optional unrestricted double scaleZn = 1, |
56 optional unrestricted double originX = 0, | 56 optional unrestricted double originX = 0, |
57 optional unrestricted double originY = 0, | 57 optional unrestricted double originY = 0, |
58 optional unrestricted double originZ = 0); | 58 optional unrestricted double originZ = 0); |
59 DOMMatrix multiply(DOMMatrix other); | 59 DOMMatrix multiply(DOMMatrix other); |
60 DOMMatrix skewX(optional unrestricted double sx = 0); | 60 DOMMatrix skewX(optional unrestricted double sx = 0); |
61 DOMMatrix skewY(optional unrestricted double sy = 0); | 61 DOMMatrix skewY(optional unrestricted double sy = 0); |
62 DOMMatrix flipX(); | 62 DOMMatrix flipX(); |
63 DOMMatrix flipY(); | 63 DOMMatrix flipY(); |
| 64 DOMMatrix inverse(); |
64 | 65 |
65 Float32Array toFloat32Array(); | 66 Float32Array toFloat32Array(); |
66 Float64Array toFloat64Array(); | 67 Float64Array toFloat64Array(); |
67 stringifier; | 68 stringifier; |
68 }; | 69 }; |
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