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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrix_h | 5 #ifndef DOMMatrix_h |
6 #define DOMMatrix_h | 6 #define DOMMatrix_h |
7 | 7 |
8 #include "core/dom/DOMMatrixReadOnly.h" | 8 #include "core/dom/DOMMatrixReadOnly.h" |
9 | 9 |
10 namespace blink { | 10 namespace blink { |
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42 | 42 |
43 DOMMatrix* multiplySelf(DOMMatrix*); | 43 DOMMatrix* multiplySelf(DOMMatrix*); |
44 DOMMatrix* preMultiplySelf(DOMMatrix*); | 44 DOMMatrix* preMultiplySelf(DOMMatrix*); |
45 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); | 45 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); |
46 DOMMatrix* scaleSelf(double scale, double ox = 0, double oy = 0); | 46 DOMMatrix* scaleSelf(double scale, double ox = 0, double oy = 0); |
47 DOMMatrix* scale3dSelf(double scale, double ox = 0, double oy = 0, double oz
= 0); | 47 DOMMatrix* scale3dSelf(double scale, double ox = 0, double oy = 0, double oz
= 0); |
48 DOMMatrix* scaleNonUniformSelf(double sx, double sy = 1, double sz = 1, | 48 DOMMatrix* scaleNonUniformSelf(double sx, double sy = 1, double sz = 1, |
49 double ox = 0, double oy = 0, double oz = 0); | 49 double ox = 0, double oy = 0, double oz = 0); |
50 DOMMatrix* skewXSelf(double sx = 0); | 50 DOMMatrix* skewXSelf(double sx = 0); |
51 DOMMatrix* skewYSelf(double sy = 0); | 51 DOMMatrix* skewYSelf(double sy = 0); |
| 52 DOMMatrix* invertSelf(); |
52 | 53 |
53 private: | 54 private: |
54 DOMMatrix(const TransformationMatrix&, bool is2D = true); | 55 DOMMatrix(const TransformationMatrix&, bool is2D = true); |
55 | 56 |
56 void setIs2D(bool value); | 57 void setIs2D(bool value); |
57 }; | 58 }; |
58 | 59 |
59 } // namespace blink | 60 } // namespace blink |
60 | 61 |
61 #endif | 62 #endif |
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