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Side by Side Diff: core/fpdftext/cpdf_textpage.cpp

Issue 2283113002: Add -> operators to CFX_CountRef. (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@privatize
Patch Set: Regenerate patch, rebase off of master. Created 4 years, 3 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "core/fpdftext/include/cpdf_textpage.h" 7 #include "core/fpdftext/include/cpdf_textpage.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <utility> 10 #include <utility>
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38 return threshold / 4.0f; 38 return threshold / 4.0f;
39 if (threshold < 700) 39 if (threshold < 700)
40 return threshold / 5.0f; 40 return threshold / 5.0f;
41 return threshold / 6.0f; 41 return threshold / 6.0f;
42 } 42 }
43 43
44 FX_FLOAT CalculateBaseSpace(const CPDF_TextObject* pTextObj, 44 FX_FLOAT CalculateBaseSpace(const CPDF_TextObject* pTextObj,
45 const CFX_Matrix& matrix) { 45 const CFX_Matrix& matrix) {
46 FX_FLOAT baseSpace = 0.0; 46 FX_FLOAT baseSpace = 0.0;
47 const int nItems = pTextObj->CountItems(); 47 const int nItems = pTextObj->CountItems();
48 if (pTextObj->m_TextState.GetObject()->m_CharSpace && nItems >= 3) { 48 if (pTextObj->m_TextState->m_CharSpace && nItems >= 3) {
49 bool bAllChar = true; 49 bool bAllChar = true;
50 FX_FLOAT spacing = matrix.TransformDistance( 50 FX_FLOAT spacing =
51 pTextObj->m_TextState.GetObject()->m_CharSpace); 51 matrix.TransformDistance(pTextObj->m_TextState->m_CharSpace);
52 baseSpace = spacing; 52 baseSpace = spacing;
53 for (int i = 0; i < nItems; i++) { 53 for (int i = 0; i < nItems; i++) {
54 CPDF_TextObjectItem item; 54 CPDF_TextObjectItem item;
55 pTextObj->GetItemInfo(i, &item); 55 pTextObj->GetItemInfo(i, &item);
56 if (item.m_CharCode == static_cast<uint32_t>(-1)) { 56 if (item.m_CharCode == static_cast<uint32_t>(-1)) {
57 FX_FLOAT fontsize_h = pTextObj->m_TextState.GetFontSizeH(); 57 FX_FLOAT fontsize_h = pTextObj->m_TextState.GetFontSizeH();
58 FX_FLOAT kerning = -fontsize_h * item.m_OriginX / 1000; 58 FX_FLOAT kerning = -fontsize_h * item.m_OriginX / 1000;
59 baseSpace = std::min(baseSpace, kerning + spacing); 59 baseSpace = std::min(baseSpace, kerning + spacing);
60 bAllChar = false; 60 bAllChar = false;
61 } 61 }
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1081 CFX_WideString str = m_TempTextBuf.MakeString(); 1081 CFX_WideString str = m_TempTextBuf.MakeString();
1082 if (str.IsEmpty()) 1082 if (str.IsEmpty())
1083 str = m_TextBuf.AsStringC(); 1083 str = m_TextBuf.AsStringC();
1084 if (str.IsEmpty() || str.GetAt(str.GetLength() - 1) == TEXT_SPACE_CHAR) 1084 if (str.IsEmpty() || str.GetAt(str.GetLength() - 1) == TEXT_SPACE_CHAR)
1085 continue; 1085 continue;
1086 1086
1087 FX_FLOAT fontsize_h = pTextObj->m_TextState.GetFontSizeH(); 1087 FX_FLOAT fontsize_h = pTextObj->m_TextState.GetFontSizeH();
1088 spacing = -fontsize_h * item.m_OriginX / 1000; 1088 spacing = -fontsize_h * item.m_OriginX / 1000;
1089 continue; 1089 continue;
1090 } 1090 }
1091 FX_FLOAT charSpace = pTextObj->m_TextState.GetObject()->m_CharSpace; 1091 FX_FLOAT charSpace = pTextObj->m_TextState->m_CharSpace;
1092 if (charSpace > 0.001) 1092 if (charSpace > 0.001)
1093 spacing += matrix.TransformDistance(charSpace); 1093 spacing += matrix.TransformDistance(charSpace);
1094 else if (charSpace < -0.001) 1094 else if (charSpace < -0.001)
1095 spacing -= matrix.TransformDistance(FXSYS_fabs(charSpace)); 1095 spacing -= matrix.TransformDistance(FXSYS_fabs(charSpace));
1096 spacing -= baseSpace; 1096 spacing -= baseSpace;
1097 if (spacing && i > 0) { 1097 if (spacing && i > 0) {
1098 int last_width = 0; 1098 int last_width = 0;
1099 FX_FLOAT fontsize_h = pTextObj->m_TextState.GetFontSizeH(); 1099 FX_FLOAT fontsize_h = pTextObj->m_TextState.GetFontSizeH();
1100 uint32_t space_charcode = pFont->CharCodeFromUnicode(' '); 1100 uint32_t space_charcode = pFont->CharCodeFromUnicode(' ');
1101 FX_FLOAT threshold = 0; 1101 FX_FLOAT threshold = 0;
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1540 info.m_OriginY); 1540 info.m_OriginY);
1541 return TRUE; 1541 return TRUE;
1542 } 1542 }
1543 1543
1544 FX_BOOL CPDF_TextPage::IsRectIntersect(const CFX_FloatRect& rect1, 1544 FX_BOOL CPDF_TextPage::IsRectIntersect(const CFX_FloatRect& rect1,
1545 const CFX_FloatRect& rect2) { 1545 const CFX_FloatRect& rect2) {
1546 CFX_FloatRect rect = rect1; 1546 CFX_FloatRect rect = rect1;
1547 rect.Intersect(rect2); 1547 rect.Intersect(rect2);
1548 return !rect.IsEmpty(); 1548 return !rect.IsEmpty();
1549 } 1549 }
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