Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(125)

Unified Diff: src/types.h

Issue 228263005: Implement structural function and array types (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fixing Windows compilation Created 6 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/stub-cache.cc ('k') | src/types.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/types.h
diff --git a/src/types.h b/src/types.h
index 3a3bc3bd08ba392790fff82d2e5cb5192fa233c8..363d45f410039b1af48e8e6ebc2ebe3fc5947d07 100644
--- a/src/types.h
+++ b/src/types.h
@@ -43,7 +43,11 @@ namespace internal {
//
// Class(map) < T iff instance_type(map) < T
// Constant(x) < T iff instance_type(map(x)) < T
+// Array(T) < Array
+// Function(R, S, T0, T1, ...) < Function
//
+// Both structural Array and Function types are invariant in all parameters.
+// Relaxing this would make Union and Intersect operations more involved.
// Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
// change! (Its instance type cannot, however.)
// TODO(rossberg): the latter is not currently true for proxies, because of fix,
@@ -92,7 +96,7 @@ namespace internal {
// lattice. That is intentional. It should always be possible to refine the
// lattice (e.g., splitting up number types further) without invalidating any
// existing assumptions or tests.
-// Consequently, do not use pointer equality for type tests, always use Is!
+// Consequently, do not normally use Equals for type tests, always use Is!
//
// The NowIs operator implements state-sensitive subtying, as described above.
// Any compilation decision based on such temporary properties requires runtime
@@ -189,15 +193,17 @@ namespace internal {
// struct Config {
+// typedef TypeImpl<Config> Type;
// typedef Base;
// typedef Struct;
// typedef Region;
// template<class> struct Handle { typedef type; } // No template typedefs...
-// static Handle<Type>::type handle(Type* type); // !is_bitset(type)
+// template<class T> static Handle<T>::type handle(T* t); // !is_bitset(t)
+// template<class T> static Handle<T>::type cast(Handle<Type>::type);
// static bool is_bitset(Type*);
// static bool is_class(Type*);
// static bool is_constant(Type*);
-// static bool is_struct(Type*);
+// static bool is_struct(Type*, int tag);
// static int as_bitset(Type*);
// static i::Handle<i::Map> as_class(Type*);
// static i::Handle<i::Object> as_constant(Type*);
@@ -206,7 +212,7 @@ namespace internal {
// static Handle<Type>::type from_bitset(int bitset, Region*);
// static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*);
// static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*);
-// static Handle<Type>::type from_struct(Handle<Struct>::type);
+// static Handle<Type>::type from_struct(Handle<Struct>::type, int tag);
// static Handle<Struct>::type struct_create(int tag, int length, Region*);
// static void struct_shrink(Handle<Struct>::type, int length);
// static int struct_tag(Handle<Struct>::type);
@@ -218,36 +224,73 @@ namespace internal {
template<class Config>
class TypeImpl : public Config::Base {
public:
+ class BitsetType; // Internal
+ class StructuralType; // Internal
+ class UnionType; // Internal
+
+ class ClassType;
+ class ConstantType;
+ class ArrayType;
+ class FunctionType;
+
typedef typename Config::template Handle<TypeImpl>::type TypeHandle;
+ typedef typename Config::template Handle<ClassType>::type ClassHandle;
+ typedef typename Config::template Handle<ConstantType>::type ConstantHandle;
+ typedef typename Config::template Handle<ArrayType>::type ArrayHandle;
+ typedef typename Config::template Handle<FunctionType>::type FunctionHandle;
+ typedef typename Config::template Handle<UnionType>::type UnionHandle;
typedef typename Config::Region Region;
- #define DEFINE_TYPE_CONSTRUCTOR(type, value) \
- static TypeImpl* type() { return Config::from_bitset(k##type); } \
- static TypeHandle type(Region* region) { \
- return Config::from_bitset(k##type, region); \
+ #define DEFINE_TYPE_CONSTRUCTOR(type, value) \
+ static TypeImpl* type() { return BitsetType::New(BitsetType::k##type); } \
+ static TypeHandle type(Region* region) { \
+ return BitsetType::New(BitsetType::k##type, region); \
}
BITSET_TYPE_LIST(DEFINE_TYPE_CONSTRUCTOR)
#undef DEFINE_TYPE_CONSTRUCTOR
static TypeHandle Class(i::Handle<i::Map> map, Region* region) {
- return Config::from_class(map, LubBitset(*map), region);
+ return ClassType::New(map, region);
}
static TypeHandle Constant(i::Handle<i::Object> value, Region* region) {
- return Config::from_constant(value, LubBitset(*value), region);
+ return ConstantType::New(value, region);
+ }
+ static TypeHandle Array(TypeHandle element, Region* region) {
+ return ArrayType::New(element, region);
+ }
+ static FunctionHandle Function(
+ TypeHandle result, TypeHandle receiver, int arity, Region* region) {
+ return FunctionType::New(result, receiver, arity, region);
+ }
+ static TypeHandle Function(TypeHandle result, Region* region) {
+ return Function(result, Any(region), 0, region);
+ }
+ static TypeHandle Function(
+ TypeHandle result, TypeHandle param0, Region* region) {
+ FunctionHandle function = Function(result, Any(region), 1, region);
+ function->InitParameter(0, param0);
+ return function;
+ }
+ static TypeHandle Function(
+ TypeHandle result, TypeHandle param0, TypeHandle param1, Region* region) {
+ FunctionHandle function = Function(result, Any(region), 2, region);
+ function->InitParameter(0, param0);
+ function->InitParameter(1, param1);
+ return function;
}
static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg);
static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg);
static TypeHandle Of(i::Object* value, Region* region) {
- return Config::from_bitset(LubBitset(value), region);
+ return Config::from_bitset(BitsetType::Lub(value), region);
}
static TypeHandle Of(i::Handle<i::Object> value, Region* region) {
return Of(*value, region);
}
bool IsInhabited() {
- return !this->IsBitset() || IsInhabited(this->AsBitset());
+ return !this->IsBitset() || BitsetType::IsInhabited(this->AsBitset());
}
bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); }
@@ -258,6 +301,10 @@ class TypeImpl : public Config::Base {
template<class TypeHandle>
bool Maybe(TypeHandle that) { return this->Maybe(*that); }
+ bool Equals(TypeImpl* that) { return this->Is(that) && that->Is(this); }
+ template<class TypeHandle>
+ bool Equals(TypeHandle that) { return this->Equals(*that); }
+
// Equivalent to Constant(value)->Is(this), but avoiding allocation.
bool Contains(i::Object* val);
bool Contains(i::Handle<i::Object> val) { return this->Contains(*val); }
@@ -276,127 +323,256 @@ class TypeImpl : public Config::Base {
bool IsClass() { return Config::is_class(this); }
bool IsConstant() { return Config::is_constant(this); }
- i::Handle<i::Map> AsClass() { return Config::as_class(this); }
- i::Handle<i::Object> AsConstant() { return Config::as_constant(this); }
+ bool IsArray() { return Config::is_struct(this, StructuralType::kArrayTag); }
+ bool IsFunction() {
+ return Config::is_struct(this, StructuralType::kFunctionTag);
+ }
+
+ ClassType* AsClass() { return ClassType::cast(this); }
+ ConstantType* AsConstant() { return ConstantType::cast(this); }
+ ArrayType* AsArray() { return ArrayType::cast(this); }
+ FunctionType* AsFunction() { return FunctionType::cast(this); }
int NumClasses();
int NumConstants();
+ template<class T> class Iterator;
+ inline Iterator<i::Map> Classes();
+ inline Iterator<i::Object> Constants();
+
+ static inline TypeImpl* cast(typename Config::Base* object);
+
+ template<class OtherTypeImpl>
+ static TypeHandle Convert(
+ typename OtherTypeImpl::TypeHandle type, Region* region);
+
+ enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM };
+ void TypePrint(PrintDimension = BOTH_DIMS);
+ void TypePrint(FILE* out, PrintDimension = BOTH_DIMS);
+
+ protected:
+ template<class> friend class Iterator;
+ template<class> friend class TypeImpl;
+
template<class T>
- class Iterator {
- public:
- bool Done() const { return index_ < 0; }
- i::Handle<T> Current();
- void Advance();
-
- private:
- template<class> friend class TypeImpl;
-
- Iterator() : index_(-1) {}
- explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
- Advance();
- }
+ static typename Config::template Handle<T>::type handle(T* type) {
+ return Config::handle(type);
+ }
+
+ bool IsNone() { return this == None(); }
+ bool IsAny() { return this == Any(); }
+ bool IsBitset() { return Config::is_bitset(this); }
+ bool IsUnion() { return Config::is_struct(this, StructuralType::kUnionTag); }
+
+ int AsBitset() {
+ ASSERT(this->IsBitset());
+ return static_cast<BitsetType*>(this)->Bitset();
+ }
+ UnionType* AsUnion() { return UnionType::cast(this); }
+
+ bool SlowIs(TypeImpl* that);
- inline bool matches(TypeHandle type);
- inline TypeHandle get_type();
+ bool InUnion(UnionHandle unioned, int current_size);
+ static int ExtendUnion(
+ UnionHandle unioned, TypeHandle t, int current_size);
+ static int ExtendIntersection(
+ UnionHandle unioned, TypeHandle t, TypeHandle other, int current_size);
+
+ int BitsetGlb() { return BitsetType::Glb(this); }
+ int BitsetLub() { return BitsetType::Lub(this); }
+};
+
+
+template<class Config>
+class TypeImpl<Config>::BitsetType : public TypeImpl<Config> {
+ private:
+ friend class TypeImpl<Config>;
- TypeHandle type_;
- int index_;
+ enum {
+ #define DECLARE_TYPE(type, value) k##type = (value),
+ BITSET_TYPE_LIST(DECLARE_TYPE)
+ #undef DECLARE_TYPE
+ kUnusedEOL = 0
};
- Iterator<i::Map> Classes() {
- if (this->IsBitset()) return Iterator<i::Map>();
- return Iterator<i::Map>(Config::handle(this));
+ int Bitset() { return Config::as_bitset(this); }
+
+ static BitsetType* New(int bitset) {
+ return static_cast<BitsetType*>(Config::from_bitset(bitset));
}
- Iterator<i::Object> Constants() {
- if (this->IsBitset()) return Iterator<i::Object>();
- return Iterator<i::Object>(Config::handle(this));
+ static TypeHandle New(int bitset, Region* region) {
+ return Config::from_bitset(bitset, region);
}
- static TypeImpl* cast(typename Config::Base* object) {
- TypeImpl* t = static_cast<TypeImpl*>(object);
- ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion());
- return t;
+ static bool IsInhabited(int bitset) {
+ return (bitset & kRepresentation) && (bitset & kSemantic);
}
- template<class OtherTypeImpl>
- static TypeHandle Convert(
- typename OtherTypeImpl::TypeHandle type, Region* region);
+ static int Glb(TypeImpl* type); // greatest lower bound that's a bitset
+ static int Lub(TypeImpl* type); // least upper bound that's a bitset
+ static int Lub(i::Object* value);
+ static int Lub(i::Map* map);
- enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM };
- void TypePrint(PrintDimension = BOTH_DIMS);
- void TypePrint(FILE* out, PrintDimension = BOTH_DIMS);
+ static const char* Name(int bitset);
+ static void BitsetTypePrint(FILE* out, int bitset);
+};
- private:
- template<class> friend class Iterator;
+
+// Internal
+// A structured type contains a tag and a variable number of type fields.
+template<class Config>
+class TypeImpl<Config>::StructuralType : public TypeImpl<Config> {
+ protected:
template<class> friend class TypeImpl;
- friend struct ZoneTypeConfig;
+ friend struct ZoneTypeConfig; // For tags.
friend struct HeapTypeConfig;
enum Tag {
kClassTag,
kConstantTag,
+ kArrayTag,
+ kFunctionTag,
kUnionTag
};
- // A structured type contains a tag an a variable number of type fields.
- // A union is a structured type with the following invariants:
- // - its length is at least 2
- // - at most one field is a bitset, and it must go into index 0
- // - no field is a union
- typedef typename Config::Struct Struct;
- typedef typename Config::template Handle<Struct>::type StructHandle;
+ int Length() {
+ return Config::struct_length(Config::as_struct(this));
+ }
+ TypeHandle Get(int i) {
+ return Config::struct_get(Config::as_struct(this), i);
+ }
+ void Set(int i, TypeHandle type) {
+ Config::struct_set(Config::as_struct(this), i, type);
+ }
+ void Shrink(int length) {
+ Config::struct_shrink(Config::as_struct(this), length);
+ }
+
+ static TypeHandle New(Tag tag, int length, Region* region) {
+ return Config::from_struct(Config::struct_create(tag, length, region));
+ }
+};
- enum {
- #define DECLARE_TYPE(type, value) k##type = (value),
- BITSET_TYPE_LIST(DECLARE_TYPE)
- #undef DECLARE_TYPE
- kUnusedEOL = 0
- };
- bool IsNone() { return this == None(); }
- bool IsAny() { return this == Any(); }
- bool IsBitset() { return Config::is_bitset(this); }
- bool IsStruct(Tag tag) {
- return Config::is_struct(this)
- && Config::struct_tag(Config::as_struct(this)) == tag;
+template<class Config>
+class TypeImpl<Config>::ClassType : public TypeImpl<Config> {
+ public:
+ i::Handle<i::Map> Map() { return Config::as_class(this); }
+
+ static ClassHandle New(i::Handle<i::Map> map, Region* region) {
+ return Config::template cast<ClassType>(
+ Config::from_class(map, BitsetType::Lub(*map), region));
}
- bool IsUnion() { return IsStruct(kUnionTag); }
- int AsBitset() { return Config::as_bitset(this); }
- StructHandle AsStruct(Tag tag) {
- ASSERT(IsStruct(tag));
- return Config::as_struct(this);
+ static ClassType* cast(TypeImpl* type) {
+ ASSERT(type->IsClass());
+ return static_cast<ClassType*>(type);
}
- StructHandle AsUnion() { return AsStruct(kUnionTag); }
+};
+
- static int StructLength(StructHandle structured) {
- return Config::struct_length(structured);
+template<class Config>
+class TypeImpl<Config>::ConstantType : public TypeImpl<Config> {
+ public:
+ i::Handle<i::Object> Value() { return Config::as_constant(this); }
+
+ static ConstantHandle New(i::Handle<i::Object> value, Region* region) {
+ return Config::template cast<ConstantType>(
+ Config::from_constant(value, BitsetType::Lub(*value), region));
}
- static TypeHandle StructGet(StructHandle structured, int i) {
- return Config::struct_get(structured, i);
+
+ static ConstantType* cast(TypeImpl* type) {
+ ASSERT(type->IsConstant());
+ return static_cast<ConstantType*>(type);
}
+};
- bool SlowIs(TypeImpl* that);
- static bool IsInhabited(int bitset) {
- return (bitset & kRepresentation) && (bitset & kSemantic);
+// Internal
+// A union is a structured type with the following invariants:
+// - its length is at least 2
+// - at most one field is a bitset, and it must go into index 0
+// - no field is a union
+template<class Config>
+class TypeImpl<Config>::UnionType : public StructuralType {
+ public:
+ static UnionHandle New(int length, Region* region) {
+ return Config::template cast<UnionType>(
+ StructuralType::New(StructuralType::kUnionTag, length, region));
}
- int LubBitset(); // least upper bound that's a bitset
- int GlbBitset(); // greatest lower bound that's a bitset
+ static UnionType* cast(TypeImpl* type) {
+ ASSERT(type->IsUnion());
+ return static_cast<UnionType*>(type);
+ }
+};
- static int LubBitset(i::Object* value);
- static int LubBitset(i::Map* map);
- bool InUnion(StructHandle unioned, int current_size);
- static int ExtendUnion(
- StructHandle unioned, TypeHandle t, int current_size);
- static int ExtendIntersection(
- StructHandle unioned, TypeHandle t, TypeHandle other, int current_size);
+template<class Config>
+class TypeImpl<Config>::ArrayType : public StructuralType {
+ public:
+ TypeHandle Element() { return this->Get(0); }
- static const char* bitset_name(int bitset);
- static void BitsetTypePrint(FILE* out, int bitset);
+ static ArrayHandle New(TypeHandle element, Region* region) {
+ ArrayHandle type = Config::template cast<ArrayType>(
+ StructuralType::New(StructuralType::kArrayTag, 1, region));
+ type->Set(0, element);
+ return type;
+ }
+
+ static ArrayType* cast(TypeImpl* type) {
+ ASSERT(type->IsArray());
+ return static_cast<ArrayType*>(type);
+ }
+};
+
+
+template<class Config>
+class TypeImpl<Config>::FunctionType : public StructuralType {
+ public:
+ int Arity() { return this->Length() - 2; }
+ TypeHandle Result() { return this->Get(0); }
+ TypeHandle Receiver() { return this->Get(1); }
+ TypeHandle Parameter(int i) { return this->Get(2 + i); }
+
+ void InitParameter(int i, TypeHandle type) { this->Set(2 + i, type); }
+
+ static FunctionHandle New(
+ TypeHandle result, TypeHandle receiver, int arity, Region* region) {
+ FunctionHandle type = Config::template cast<FunctionType>(
+ StructuralType::New(StructuralType::kFunctionTag, 2 + arity, region));
+ type->Set(0, result);
+ type->Set(1, receiver);
+ return type;
+ }
+
+ static FunctionType* cast(TypeImpl* type) {
+ ASSERT(type->IsFunction());
+ return static_cast<FunctionType*>(type);
+ }
+};
+
+
+template<class Config> template<class T>
+class TypeImpl<Config>::Iterator {
+ public:
+ bool Done() const { return index_ < 0; }
+ i::Handle<T> Current();
+ void Advance();
+
+ private:
+ template<class> friend class TypeImpl;
+
+ Iterator() : index_(-1) {}
+ explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
+ Advance();
+ }
+
+ inline bool matches(TypeHandle type);
+ inline TypeHandle get_type();
+
+ TypeHandle type_;
+ int index_;
};
@@ -409,27 +585,33 @@ struct ZoneTypeConfig {
typedef i::Zone Region;
template<class T> struct Handle { typedef T* type; };
- static inline Type* handle(Type* type);
+ template<class T> static inline T* handle(T* type);
+ template<class T> static inline T* cast(Type* type);
+
static inline bool is_bitset(Type* type);
static inline bool is_class(Type* type);
static inline bool is_constant(Type* type);
- static inline bool is_struct(Type* type);
+ static inline bool is_struct(Type* type, int tag);
+
static inline int as_bitset(Type* type);
static inline Struct* as_struct(Type* type);
static inline i::Handle<i::Map> as_class(Type* type);
static inline i::Handle<i::Object> as_constant(Type* type);
+
static inline Type* from_bitset(int bitset);
static inline Type* from_bitset(int bitset, Zone* zone);
static inline Type* from_struct(Struct* structured);
static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone);
static inline Type* from_constant(
i::Handle<i::Object> value, int lub, Zone* zone);
+
static inline Struct* struct_create(int tag, int length, Zone* zone);
static inline void struct_shrink(Struct* structured, int length);
static inline int struct_tag(Struct* structured);
static inline int struct_length(Struct* structured);
static inline Type* struct_get(Struct* structured, int i);
static inline void struct_set(Struct* structured, int i, Type* type);
+
static inline int lub_bitset(Type* type);
};
@@ -445,15 +627,19 @@ struct HeapTypeConfig {
typedef i::Isolate Region;
template<class T> struct Handle { typedef i::Handle<T> type; };
- static inline i::Handle<Type> handle(Type* type);
+ template<class T> static inline i::Handle<T> handle(T* type);
+ template<class T> static inline i::Handle<T> cast(i::Handle<Type> type);
+
static inline bool is_bitset(Type* type);
static inline bool is_class(Type* type);
static inline bool is_constant(Type* type);
- static inline bool is_struct(Type* type);
+ static inline bool is_struct(Type* type, int tag);
+
static inline int as_bitset(Type* type);
static inline i::Handle<i::Map> as_class(Type* type);
static inline i::Handle<i::Object> as_constant(Type* type);
static inline i::Handle<Struct> as_struct(Type* type);
+
static inline Type* from_bitset(int bitset);
static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate);
static inline i::Handle<Type> from_class(
@@ -461,6 +647,7 @@ struct HeapTypeConfig {
static inline i::Handle<Type> from_constant(
i::Handle<i::Object> value, int lub, Isolate* isolate);
static inline i::Handle<Type> from_struct(i::Handle<Struct> structured);
+
static inline i::Handle<Struct> struct_create(
int tag, int length, Isolate* isolate);
static inline void struct_shrink(i::Handle<Struct> structured, int length);
@@ -469,6 +656,7 @@ struct HeapTypeConfig {
static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i);
static inline void struct_set(
i::Handle<Struct> structured, int i, i::Handle<Type> type);
+
static inline int lub_bitset(Type* type);
};
« no previous file with comments | « src/stub-cache.cc ('k') | src/types.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698