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Issue 228263005: Implement structural function and array types (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Eps Created 6 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_TYPES_H_ 5 #ifndef V8_TYPES_H_
6 #define V8_TYPES_H_ 6 #define V8_TYPES_H_
7 7
8 #include "handles.h" 8 #include "handles.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 21 matching lines...) Expand all
32 // 32 //
33 // Receiver = Object \/ Proxy 33 // Receiver = Object \/ Proxy
34 // Array < Object 34 // Array < Object
35 // Function < Object 35 // Function < Object
36 // RegExp < Object 36 // RegExp < Object
37 // Undetectable < Object 37 // Undetectable < Object
38 // Detectable = Receiver \/ Number \/ Name - Undetectable 38 // Detectable = Receiver \/ Number \/ Name - Undetectable
39 // 39 //
40 // Class(map) < T iff instance_type(map) < T 40 // Class(map) < T iff instance_type(map) < T
41 // Constant(x) < T iff instance_type(map(x)) < T 41 // Constant(x) < T iff instance_type(map(x)) < T
42 // Array(T) < Array
43 // Function(R, S, T0, T1, ...) < Function
42 // 44 //
45 // Both structural Array and Function types are invariant in all parameters.
46 // Relaxing this would make Union and Intersect operations more involved.
43 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can 47 // Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
44 // change! (Its instance type cannot, however.) 48 // change! (Its instance type cannot, however.)
45 // TODO(rossberg): the latter is not currently true for proxies, because of fix, 49 // TODO(rossberg): the latter is not currently true for proxies, because of fix,
46 // but will hold once we implement direct proxies. 50 // but will hold once we implement direct proxies.
47 // 51 //
48 // For the representation axis, the following holds: 52 // For the representation axis, the following holds:
49 // 53 //
50 // None <= R 54 // None <= R
51 // R <= Any 55 // R <= Any
52 // 56 //
(...skipping 22 matching lines...) Expand all
75 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0) 79 // T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
76 // 80 //
77 // Typically, the former is to be used to select representations (e.g., via 81 // Typically, the former is to be used to select representations (e.g., via
78 // T->Is(SignedSmall())), and the latter to check whether a specific case needs 82 // T->Is(SignedSmall())), and the latter to check whether a specific case needs
79 // handling (e.g., via T->Maybe(Number())). 83 // handling (e.g., via T->Maybe(Number())).
80 // 84 //
81 // There is no functionality to discover whether a type is a leaf in the 85 // There is no functionality to discover whether a type is a leaf in the
82 // lattice. That is intentional. It should always be possible to refine the 86 // lattice. That is intentional. It should always be possible to refine the
83 // lattice (e.g., splitting up number types further) without invalidating any 87 // lattice (e.g., splitting up number types further) without invalidating any
84 // existing assumptions or tests. 88 // existing assumptions or tests.
85 // Consequently, do not use pointer equality for type tests, always use Is! 89 // Consequently, do not normally use Equals for type tests, always use Is!
86 // 90 //
87 // Internally, all 'primitive' types, and their unions, are represented as 91 // Internally, all 'primitive' types, and their unions, are represented as
88 // bitsets. Class is a heap pointer to the respective map. Only Constant's, or 92 // bitsets. Class is a heap pointer to the respective map. Only Constant's, or
89 // unions containing Class'es or Constant's, currently require allocation. 93 // unions containing Class'es or Constant's, currently require allocation.
90 // Note that the bitset representation is closed under both Union and Intersect. 94 // Note that the bitset representation is closed under both Union and Intersect.
91 // 95 //
92 // There are two type representations, using different allocation: 96 // There are two type representations, using different allocation:
93 // 97 //
94 // - class Type (zone-allocated, for compiler and concurrent compilation) 98 // - class Type (zone-allocated, for compiler and concurrent compilation)
95 // - class HeapType (heap-allocated, for persistent types) 99 // - class HeapType (heap-allocated, for persistent types)
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
156 kUndefined | kInternal) \ 160 kUndefined | kInternal) \
157 V(Any, kNumber | kNonNumber) 161 V(Any, kNumber | kNonNumber)
158 162
159 #define BITSET_TYPE_LIST(V) \ 163 #define BITSET_TYPE_LIST(V) \
160 MASK_BITSET_TYPE_LIST(V) \ 164 MASK_BITSET_TYPE_LIST(V) \
161 REPRESENTATION_BITSET_TYPE_LIST(V) \ 165 REPRESENTATION_BITSET_TYPE_LIST(V) \
162 SEMANTIC_BITSET_TYPE_LIST(V) 166 SEMANTIC_BITSET_TYPE_LIST(V)
163 167
164 168
165 // struct Config { 169 // struct Config {
170 // typedef TypeImpl<Config> Type;
166 // typedef Base; 171 // typedef Base;
167 // typedef Struct; 172 // typedef Struct;
168 // typedef Region; 173 // typedef Region;
169 // template<class> struct Handle { typedef type; } // No template typedefs... 174 // template<class> struct Handle { typedef type; } // No template typedefs...
170 // static Handle<Type>::type handle(Type* type); // !is_bitset(type) 175 // template<class T> static Handle<T>::type handle(T* t); // !is_bitset(t)
176 // template<class T> static Handle<T>::type cast(Handle<Type>::type);
171 // static bool is_bitset(Type*); 177 // static bool is_bitset(Type*);
172 // static bool is_class(Type*); 178 // static bool is_class(Type*);
173 // static bool is_constant(Type*); 179 // static bool is_constant(Type*);
174 // static bool is_struct(Type*); 180 // static bool is_struct(Type*, int tag);
175 // static int as_bitset(Type*); 181 // static int as_bitset(Type*);
176 // static i::Handle<i::Map> as_class(Type*); 182 // static i::Handle<i::Map> as_class(Type*);
177 // static i::Handle<i::Object> as_constant(Type*); 183 // static i::Handle<i::Object> as_constant(Type*);
178 // static Handle<Struct>::type as_struct(Type*); 184 // static Handle<Struct>::type as_struct(Type*);
179 // static Type* from_bitset(int bitset); 185 // static Type* from_bitset(int bitset);
180 // static Handle<Type>::type from_bitset(int bitset, Region*); 186 // static Handle<Type>::type from_bitset(int bitset, Region*);
181 // static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*); 187 // static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*);
182 // static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*); 188 // static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*);
183 // static Handle<Type>::type from_struct(Handle<Struct>::type); 189 // static Handle<Type>::type from_struct(Handle<Struct>::type, int tag);
184 // static Handle<Struct>::type struct_create(int tag, int length, Region*); 190 // static Handle<Struct>::type struct_create(int tag, int length, Region*);
185 // static void struct_shrink(Handle<Struct>::type, int length); 191 // static void struct_shrink(Handle<Struct>::type, int length);
186 // static int struct_tag(Handle<Struct>::type); 192 // static int struct_tag(Handle<Struct>::type);
187 // static int struct_length(Handle<Struct>::type); 193 // static int struct_length(Handle<Struct>::type);
188 // static Handle<Type>::type struct_get(Handle<Struct>::type, int); 194 // static Handle<Type>::type struct_get(Handle<Struct>::type, int);
189 // static void struct_set(Handle<Struct>::type, int, Handle<Type>::type); 195 // static void struct_set(Handle<Struct>::type, int, Handle<Type>::type);
190 // static int lub_bitset(Type*); 196 // static int lub_bitset(Type*);
191 // } 197 // }
192 template<class Config> 198 template<class Config>
193 class TypeImpl : public Config::Base { 199 class TypeImpl : public Config::Base {
194 public: 200 public:
201 class BitsetType; // Internal
202 class StructuralType; // Internal
203 class UnionType; // Internal
204
205 class ClassType;
206 class ConstantType;
207 class ArrayType;
208 class FunctionType;
209
195 typedef typename Config::template Handle<TypeImpl>::type TypeHandle; 210 typedef typename Config::template Handle<TypeImpl>::type TypeHandle;
211 typedef typename Config::template Handle<ClassType>::type ClassHandle;
212 typedef typename Config::template Handle<ConstantType>::type ConstantHandle;
213 typedef typename Config::template Handle<ArrayType>::type ArrayHandle;
214 typedef typename Config::template Handle<FunctionType>::type FunctionHandle;
215 typedef typename Config::template Handle<UnionType>::type UnionHandle;
196 typedef typename Config::Region Region; 216 typedef typename Config::Region Region;
197 217
198 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \ 218 #define DEFINE_TYPE_CONSTRUCTOR(type, value) \
199 static TypeImpl* type() { return Config::from_bitset(k##type); } \ 219 static TypeImpl* type() { return BitsetType::New(BitsetType::k##type); } \
200 static TypeHandle type(Region* region) { \ 220 static TypeHandle type(Region* region) { \
201 return Config::from_bitset(k##type, region); \ 221 return BitsetType::New(BitsetType::k##type, region); \
202 } 222 }
203 BITSET_TYPE_LIST(DEFINE_TYPE_CONSTRUCTOR) 223 BITSET_TYPE_LIST(DEFINE_TYPE_CONSTRUCTOR)
204 #undef DEFINE_TYPE_CONSTRUCTOR 224 #undef DEFINE_TYPE_CONSTRUCTOR
205 225
206 static TypeHandle Class(i::Handle<i::Map> map, Region* region) { 226 static TypeHandle Class(i::Handle<i::Map> map, Region* region) {
207 return Config::from_class(map, LubBitset(*map), region); 227 return ClassType::New(map, region);
208 } 228 }
209 static TypeHandle Constant(i::Handle<i::Object> value, Region* region) { 229 static TypeHandle Constant(i::Handle<i::Object> value, Region* region) {
210 return Config::from_constant(value, LubBitset(*value), region); 230 return ConstantType::New(value, region);
231 }
232 static TypeHandle Array(TypeHandle element, Region* region) {
233 return ArrayType::New(element, region);
234 }
235 static FunctionHandle Function(
236 TypeHandle result, TypeHandle receiver, int arity, Region* region) {
237 return FunctionType::New(result, receiver, arity, region);
238 }
239 static TypeHandle Function(TypeHandle result, Region* region) {
240 return Function(result, Any(region), 0, region);
241 }
242 static TypeHandle Function(
243 TypeHandle result, TypeHandle param0, Region* region) {
244 FunctionHandle function = Function(result, Any(region), 1, region);
245 function->InitParameter(0, param0);
246 return function;
247 }
248 static TypeHandle Function(
249 TypeHandle result, TypeHandle param0, TypeHandle param1, Region* region) {
250 FunctionHandle function = Function(result, Any(region), 2, region);
251 function->InitParameter(0, param0);
252 function->InitParameter(1, param1);
253 return function;
211 } 254 }
212 255
213 static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg); 256 static TypeHandle Union(TypeHandle type1, TypeHandle type2, Region* reg);
214 static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg); 257 static TypeHandle Intersect(TypeHandle type1, TypeHandle type2, Region* reg);
215 258
216 static TypeHandle Of(i::Object* value, Region* region) { 259 static TypeHandle Of(i::Object* value, Region* region) {
217 return Config::from_bitset(LubBitset(value), region); 260 return Config::from_bitset(BitsetType::Lub(value), region);
218 } 261 }
219 static TypeHandle Of(i::Handle<i::Object> value, Region* region) { 262 static TypeHandle Of(i::Handle<i::Object> value, Region* region) {
220 return Of(*value, region); 263 return Of(*value, region);
221 } 264 }
222 265
223 bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); } 266 bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); }
224 template<class TypeHandle> 267 template<class TypeHandle>
225 bool Is(TypeHandle that) { return this->Is(*that); } 268 bool Is(TypeHandle that) { return this->Is(*that); }
226 269
227 bool Maybe(TypeImpl* that); 270 bool Maybe(TypeImpl* that);
228 template<class TypeHandle> 271 template<class TypeHandle>
229 bool Maybe(TypeHandle that) { return this->Maybe(*that); } 272 bool Maybe(TypeHandle that) { return this->Maybe(*that); }
230 273
274 bool Equals(TypeImpl* that) { return this->Is(that) && that->Is(this); }
275 template<class TypeHandle>
276 bool Equals(TypeHandle that) { return this->Equals(*that); }
277
231 // Equivalent to Constant(value)->Is(this), but avoiding allocation. 278 // Equivalent to Constant(value)->Is(this), but avoiding allocation.
232 bool Contains(i::Object* val); 279 bool Contains(i::Object* val);
233 bool Contains(i::Handle<i::Object> val) { return this->Contains(*val); } 280 bool Contains(i::Handle<i::Object> val) { return this->Contains(*val); }
234 281
235 // State-dependent versions of Of and Is that consider subtyping between 282 // State-dependent versions of Of and Is that consider subtyping between
236 // a constant and its map class. 283 // a constant and its map class.
237 static TypeHandle NowOf(i::Object* value, Region* region); 284 static TypeHandle NowOf(i::Object* value, Region* region);
238 static TypeHandle NowOf(i::Handle<i::Object> value, Region* region) { 285 static TypeHandle NowOf(i::Handle<i::Object> value, Region* region) {
239 return NowOf(*value, region); 286 return NowOf(*value, region);
240 } 287 }
241 bool NowIs(TypeImpl* that); 288 bool NowIs(TypeImpl* that);
242 template<class TypeHandle> 289 template<class TypeHandle>
243 bool NowIs(TypeHandle that) { return this->NowIs(*that); } 290 bool NowIs(TypeHandle that) { return this->NowIs(*that); }
244 bool NowContains(i::Object* val); 291 bool NowContains(i::Object* val);
245 bool NowContains(i::Handle<i::Object> val) { return this->NowContains(*val); } 292 bool NowContains(i::Handle<i::Object> val) { return this->NowContains(*val); }
246 293
247 bool IsClass() { return Config::is_class(this); } 294 bool IsClass() { return Config::is_class(this); }
248 bool IsConstant() { return Config::is_constant(this); } 295 bool IsConstant() { return Config::is_constant(this); }
249 i::Handle<i::Map> AsClass() { return Config::as_class(this); } 296 bool IsArray() { return Config::is_struct(this, StructuralType::kArrayTag); }
250 i::Handle<i::Object> AsConstant() { return Config::as_constant(this); } 297 bool IsFunction() {
298 return Config::is_struct(this, StructuralType::kFunctionTag);
299 }
300
301 ClassType* AsClass() { return ClassType::cast(this); }
Benedikt Meurer 2014/04/09 05:33:14 I really dislike this change. AsClass() and AsCons
rossberg 2014/04/09 10:59:25 As discussed offline, I prefer the consistency. It
302 ConstantType* AsConstant() { return ConstantType::cast(this); }
303 ArrayType* AsArray() { return ArrayType::cast(this); }
304 FunctionType* AsFunction() { return FunctionType::cast(this); }
251 305
252 int NumClasses(); 306 int NumClasses();
253 int NumConstants(); 307 int NumConstants();
254 308
255 template<class T> 309 template<class T> class Iterator;
256 class Iterator { 310 inline Iterator<i::Map> Classes();
257 public: 311 inline Iterator<i::Object> Constants();
258 bool Done() const { return index_ < 0; } 312
259 i::Handle<T> Current(); 313 static inline TypeImpl* cast(typename Config::Base* object);
260 void Advance();
261
262 private:
263 template<class> friend class TypeImpl;
264
265 Iterator() : index_(-1) {}
266 explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
267 Advance();
268 }
269
270 inline bool matches(TypeHandle type);
271 inline TypeHandle get_type();
272
273 TypeHandle type_;
274 int index_;
275 };
276
277 Iterator<i::Map> Classes() {
278 if (this->IsBitset()) return Iterator<i::Map>();
279 return Iterator<i::Map>(Config::handle(this));
280 }
281 Iterator<i::Object> Constants() {
282 if (this->IsBitset()) return Iterator<i::Object>();
283 return Iterator<i::Object>(Config::handle(this));
284 }
285
286 static TypeImpl* cast(typename Config::Base* object) {
287 TypeImpl* t = static_cast<TypeImpl*>(object);
288 ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion());
289 return t;
290 }
291 314
292 template<class OtherTypeImpl> 315 template<class OtherTypeImpl>
293 static TypeHandle Convert( 316 static TypeHandle Convert(
294 typename OtherTypeImpl::TypeHandle type, Region* region); 317 typename OtherTypeImpl::TypeHandle type, Region* region);
295 318
296 enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM }; 319 enum PrintDimension { BOTH_DIMS, SEMANTIC_DIM, REPRESENTATION_DIM };
297 void TypePrint(PrintDimension = BOTH_DIMS); 320 void TypePrint(PrintDimension = BOTH_DIMS);
298 void TypePrint(FILE* out, PrintDimension = BOTH_DIMS); 321 void TypePrint(FILE* out, PrintDimension = BOTH_DIMS);
299 322
300 private: 323 protected:
301 template<class> friend class Iterator; 324 template<class> friend class Iterator;
302 template<class> friend class TypeImpl; 325 template<class> friend class TypeImpl;
303 friend struct ZoneTypeConfig; 326
304 friend struct HeapTypeConfig; 327 template<class T>
305 328 static typename Config::template Handle<T>::type handle(T* type) {
306 enum Tag { 329 return Config::handle(type);
307 kClassTag, 330 }
308 kConstantTag, 331
309 kUnionTag 332 bool IsNone() { return this == None(); }
310 }; 333 bool IsAny() { return this == Any(); }
311 334 bool IsBitset() { return Config::is_bitset(this); }
312 // A structured type contains a tag an a variable number of type fields. 335 bool IsUnion() { return Config::is_struct(this, StructuralType::kUnionTag); }
313 // A union is a structured type with the following invariants: 336
314 // - its length is at least 2 337 int AsBitset() {
315 // - at most one field is a bitset, and it must go into index 0 338 ASSERT(this->IsBitset());
316 // - no field is a union 339 return static_cast<BitsetType*>(this)->Bitset();
317 typedef typename Config::Struct Struct; 340 }
318 typedef typename Config::template Handle<Struct>::type StructHandle; 341 UnionType* AsUnion() { return UnionType::cast(this); }
342
343 bool SlowIs(TypeImpl* that);
344
345 bool InUnion(UnionHandle unioned, int current_size);
346 static int ExtendUnion(
347 UnionHandle unioned, TypeHandle t, int current_size);
348 static int ExtendIntersection(
349 UnionHandle unioned, TypeHandle t, TypeHandle other, int current_size);
350
351 int BitsetGlb() { return BitsetType::Glb(this); }
352 int BitsetLub() { return BitsetType::Lub(this); }
353 };
354
355
356 template<class Config>
357 class TypeImpl<Config>::BitsetType : public TypeImpl<Config> {
358 private:
359 friend class TypeImpl<Config>;
319 360
320 enum { 361 enum {
321 #define DECLARE_TYPE(type, value) k##type = (value), 362 #define DECLARE_TYPE(type, value) k##type = (value),
322 BITSET_TYPE_LIST(DECLARE_TYPE) 363 BITSET_TYPE_LIST(DECLARE_TYPE)
323 #undef DECLARE_TYPE 364 #undef DECLARE_TYPE
324 kUnusedEOL = 0 365 kUnusedEOL = 0
325 }; 366 };
326 367
327 bool IsNone() { return this == None(); } 368 int Bitset() { return Config::as_bitset(this); }
328 bool IsAny() { return this == Any(); } 369
329 bool IsBitset() { return Config::is_bitset(this); } 370 static BitsetType* New(int bitset) {
330 bool IsStruct(Tag tag) { 371 return static_cast<BitsetType*>(Config::from_bitset(bitset));
331 return Config::is_struct(this) 372 }
332 && Config::struct_tag(Config::as_struct(this)) == tag; 373 static TypeHandle New(int bitset, Region* region) {
333 } 374 return Config::from_bitset(bitset, region);
334 bool IsUnion() { return IsStruct(kUnionTag); } 375 }
335
336 int AsBitset() { return Config::as_bitset(this); }
337 StructHandle AsStruct(Tag tag) {
338 ASSERT(IsStruct(tag));
339 return Config::as_struct(this);
340 }
341 StructHandle AsUnion() { return AsStruct(kUnionTag); }
342
343 static int StructLength(StructHandle structured) {
344 return Config::struct_length(structured);
345 }
346 static TypeHandle StructGet(StructHandle structured, int i) {
347 return Config::struct_get(structured, i);
348 }
349
350 bool SlowIs(TypeImpl* that);
351 376
352 static bool IsInhabited(int bitset) { 377 static bool IsInhabited(int bitset) {
353 return (bitset & kRepresentation) && (bitset & kSemantic); 378 return (bitset & kRepresentation) && (bitset & kSemantic);
354 } 379 }
355 380
356 int LubBitset(); // least upper bound that's a bitset 381 static int Glb(TypeImpl* type); // greatest lower bound that's a bitset
357 int GlbBitset(); // greatest lower bound that's a bitset 382 static int Lub(TypeImpl* type); // least upper bound that's a bitset
358 383 static int Lub(i::Object* value);
359 static int LubBitset(i::Object* value); 384 static int Lub(i::Map* map);
360 static int LubBitset(i::Map* map); 385
361 386 static const char* Name(int bitset);
362 bool InUnion(StructHandle unioned, int current_size);
363 static int ExtendUnion(
364 StructHandle unioned, TypeHandle t, int current_size);
365 static int ExtendIntersection(
366 StructHandle unioned, TypeHandle t, TypeHandle other, int current_size);
367
368 static const char* bitset_name(int bitset);
369 static void BitsetTypePrint(FILE* out, int bitset); 387 static void BitsetTypePrint(FILE* out, int bitset);
370 }; 388 };
371 389
372 390
391 // Internal
392 // A structured type contains a tag and a variable number of type fields.
393 template<class Config>
394 class TypeImpl<Config>::StructuralType : public TypeImpl<Config> {
395 protected:
396 template<class> friend class TypeImpl;
397 friend struct ZoneTypeConfig; // For tags.
398 friend struct HeapTypeConfig;
399
400 enum Tag {
401 kClassTag,
402 kConstantTag,
403 kArrayTag,
404 kFunctionTag,
405 kUnionTag
406 };
407
408 int Length() {
409 return Config::struct_length(Config::as_struct(this));
410 }
411 TypeHandle Get(int i) {
412 return Config::struct_get(Config::as_struct(this), i);
413 }
414 void Set(int i, TypeHandle type) {
415 Config::struct_set(Config::as_struct(this), i, type);
416 }
417 void Shrink(int length) {
418 Config::struct_shrink(Config::as_struct(this), length);
419 }
420
421 static TypeHandle New(Tag tag, int length, Region* region) {
422 return Config::from_struct(Config::struct_create(tag, length, region));
423 }
424 };
425
426
427 template<class Config>
428 class TypeImpl<Config>::ClassType : public TypeImpl<Config> {
429 public:
430 i::Handle<i::Map> Map() { return Config::as_class(this); }
431
432 static ClassHandle New(i::Handle<i::Map> map, Region* region) {
433 return Config::template cast<ClassType>(
434 Config::from_class(map, BitsetType::Lub(*map), region));
435 }
436
437 static ClassType* cast(TypeImpl* type) {
438 ASSERT(type->IsClass());
439 return static_cast<ClassType*>(type);
440 }
441 };
442
443
444 template<class Config>
445 class TypeImpl<Config>::ConstantType : public TypeImpl<Config> {
446 public:
447 i::Handle<i::Object> Value() { return Config::as_constant(this); }
448
449 static ConstantHandle New(i::Handle<i::Object> value, Region* region) {
450 return Config::template cast<ConstantType>(
451 Config::from_constant(value, BitsetType::Lub(*value), region));
452 }
453
454 static ConstantType* cast(TypeImpl* type) {
455 ASSERT(type->IsConstant());
456 return static_cast<ConstantType*>(type);
457 }
458 };
459
460
461 // Internal
462 // A union is a structured type with the following invariants:
463 // - its length is at least 2
464 // - at most one field is a bitset, and it must go into index 0
465 // - no field is a union
466 template<class Config>
467 class TypeImpl<Config>::UnionType : public StructuralType {
468 public:
469 static UnionHandle New(int length, Region* region) {
470 return Config::template cast<UnionType>(
471 StructuralType::New(StructuralType::kUnionTag, length, region));
472 }
473
474 static UnionType* cast(TypeImpl* type) {
475 ASSERT(type->IsUnion());
476 return static_cast<UnionType*>(type);
477 }
478 };
479
480
481 template<class Config>
482 class TypeImpl<Config>::ArrayType : public StructuralType {
483 public:
484 TypeHandle Element() { return this->Get(0); }
485
486 static ArrayHandle New(TypeHandle element, Region* region) {
487 ArrayHandle type = Config::template cast<ArrayType>(
488 StructuralType::New(StructuralType::kArrayTag, 1, region));
489 type->Set(0, element);
490 return type;
491 }
492
493 static ArrayType* cast(TypeImpl* type) {
494 ASSERT(type->IsArray());
495 return static_cast<ArrayType*>(type);
496 }
497 };
498
499
500 template<class Config>
501 class TypeImpl<Config>::FunctionType : public StructuralType {
502 public:
503 int Arity() { return this->Length() - 2; }
504 TypeHandle Result() { return this->Get(0); }
505 TypeHandle Receiver() { return this->Get(1); }
506 TypeHandle Parameter(int i) { return this->Get(2 + i); }
507
508 void InitParameter(int i, TypeHandle type) { this->Set(2 + i, type); }
509
510 static FunctionHandle New(
511 TypeHandle result, TypeHandle receiver, int arity, Region* region) {
512 FunctionHandle type = Config::template cast<FunctionType>(
513 StructuralType::New(StructuralType::kFunctionTag, 2 + arity, region));
514 type->Set(0, result);
515 type->Set(1, receiver);
516 return type;
517 }
518
519 static FunctionType* cast(TypeImpl* type) {
520 ASSERT(type->IsFunction());
521 return static_cast<FunctionType*>(type);
522 }
523 };
524
525
526 template<class Config> template<class T>
527 class TypeImpl<Config>::Iterator {
528 public:
529 bool Done() const { return index_ < 0; }
530 i::Handle<T> Current();
531 void Advance();
532
533 private:
534 template<class> friend class TypeImpl;
535
536 Iterator() : index_(-1) {}
537 explicit Iterator(TypeHandle type) : type_(type), index_(-1) {
538 Advance();
539 }
540
541 inline bool matches(TypeHandle type);
542 inline TypeHandle get_type();
543
544 TypeHandle type_;
545 int index_;
546 };
547
548
373 // Zone-allocated types are either (odd) integers to represent bitsets, or 549 // Zone-allocated types are either (odd) integers to represent bitsets, or
374 // (even) pointers to structures for everything else. 550 // (even) pointers to structures for everything else.
375 struct ZoneTypeConfig { 551 struct ZoneTypeConfig {
376 typedef TypeImpl<ZoneTypeConfig> Type; 552 typedef TypeImpl<ZoneTypeConfig> Type;
377 class Base {}; 553 class Base {};
378 typedef void* Struct; 554 typedef void* Struct;
379 typedef i::Zone Region; 555 typedef i::Zone Region;
380 template<class T> struct Handle { typedef T* type; }; 556 template<class T> struct Handle { typedef T* type; };
381 557
382 static inline Type* handle(Type* type); 558 template<class T> static inline T* handle(T* type);
559 template<class T> static inline T* cast(Type* type);
560
383 static inline bool is_bitset(Type* type); 561 static inline bool is_bitset(Type* type);
384 static inline bool is_class(Type* type); 562 static inline bool is_class(Type* type);
385 static inline bool is_constant(Type* type); 563 static inline bool is_constant(Type* type);
386 static inline bool is_struct(Type* type); 564 static inline bool is_struct(Type* type, int tag);
565
387 static inline int as_bitset(Type* type); 566 static inline int as_bitset(Type* type);
388 static inline Struct* as_struct(Type* type); 567 static inline Struct* as_struct(Type* type);
389 static inline i::Handle<i::Map> as_class(Type* type); 568 static inline i::Handle<i::Map> as_class(Type* type);
390 static inline i::Handle<i::Object> as_constant(Type* type); 569 static inline i::Handle<i::Object> as_constant(Type* type);
570
391 static inline Type* from_bitset(int bitset); 571 static inline Type* from_bitset(int bitset);
392 static inline Type* from_bitset(int bitset, Zone* zone); 572 static inline Type* from_bitset(int bitset, Zone* zone);
393 static inline Type* from_struct(Struct* structured); 573 static inline Type* from_struct(Struct* structured);
394 static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone); 574 static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone);
395 static inline Type* from_constant( 575 static inline Type* from_constant(
396 i::Handle<i::Object> value, int lub, Zone* zone); 576 i::Handle<i::Object> value, int lub, Zone* zone);
577
397 static inline Struct* struct_create(int tag, int length, Zone* zone); 578 static inline Struct* struct_create(int tag, int length, Zone* zone);
398 static inline void struct_shrink(Struct* structured, int length); 579 static inline void struct_shrink(Struct* structured, int length);
399 static inline int struct_tag(Struct* structured); 580 static inline int struct_tag(Struct* structured);
400 static inline int struct_length(Struct* structured); 581 static inline int struct_length(Struct* structured);
401 static inline Type* struct_get(Struct* structured, int i); 582 static inline Type* struct_get(Struct* structured, int i);
402 static inline void struct_set(Struct* structured, int i, Type* type); 583 static inline void struct_set(Struct* structured, int i, Type* type);
584
403 static inline int lub_bitset(Type* type); 585 static inline int lub_bitset(Type* type);
404 }; 586 };
405 587
406 typedef TypeImpl<ZoneTypeConfig> Type; 588 typedef TypeImpl<ZoneTypeConfig> Type;
407 589
408 590
409 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for 591 // Heap-allocated types are either smis for bitsets, maps for classes, boxes for
410 // constants, or fixed arrays for unions. 592 // constants, or fixed arrays for unions.
411 struct HeapTypeConfig { 593 struct HeapTypeConfig {
412 typedef TypeImpl<HeapTypeConfig> Type; 594 typedef TypeImpl<HeapTypeConfig> Type;
413 typedef i::Object Base; 595 typedef i::Object Base;
414 typedef i::FixedArray Struct; 596 typedef i::FixedArray Struct;
415 typedef i::Isolate Region; 597 typedef i::Isolate Region;
416 template<class T> struct Handle { typedef i::Handle<T> type; }; 598 template<class T> struct Handle { typedef i::Handle<T> type; };
417 599
418 static inline i::Handle<Type> handle(Type* type); 600 template<class T> static inline i::Handle<T> handle(T* type);
601 template<class T> static inline i::Handle<T> cast(i::Handle<Type> type);
602
419 static inline bool is_bitset(Type* type); 603 static inline bool is_bitset(Type* type);
420 static inline bool is_class(Type* type); 604 static inline bool is_class(Type* type);
421 static inline bool is_constant(Type* type); 605 static inline bool is_constant(Type* type);
422 static inline bool is_struct(Type* type); 606 static inline bool is_struct(Type* type, int tag);
607
423 static inline int as_bitset(Type* type); 608 static inline int as_bitset(Type* type);
424 static inline i::Handle<i::Map> as_class(Type* type); 609 static inline i::Handle<i::Map> as_class(Type* type);
425 static inline i::Handle<i::Object> as_constant(Type* type); 610 static inline i::Handle<i::Object> as_constant(Type* type);
426 static inline i::Handle<Struct> as_struct(Type* type); 611 static inline i::Handle<Struct> as_struct(Type* type);
612
427 static inline Type* from_bitset(int bitset); 613 static inline Type* from_bitset(int bitset);
428 static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate); 614 static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate);
429 static inline i::Handle<Type> from_class( 615 static inline i::Handle<Type> from_class(
430 i::Handle<i::Map> map, int lub, Isolate* isolate); 616 i::Handle<i::Map> map, int lub, Isolate* isolate);
431 static inline i::Handle<Type> from_constant( 617 static inline i::Handle<Type> from_constant(
432 i::Handle<i::Object> value, int lub, Isolate* isolate); 618 i::Handle<i::Object> value, int lub, Isolate* isolate);
433 static inline i::Handle<Type> from_struct(i::Handle<Struct> structured); 619 static inline i::Handle<Type> from_struct(i::Handle<Struct> structured);
620
434 static inline i::Handle<Struct> struct_create( 621 static inline i::Handle<Struct> struct_create(
435 int tag, int length, Isolate* isolate); 622 int tag, int length, Isolate* isolate);
436 static inline void struct_shrink(i::Handle<Struct> structured, int length); 623 static inline void struct_shrink(i::Handle<Struct> structured, int length);
437 static inline int struct_tag(i::Handle<Struct> structured); 624 static inline int struct_tag(i::Handle<Struct> structured);
438 static inline int struct_length(i::Handle<Struct> structured); 625 static inline int struct_length(i::Handle<Struct> structured);
439 static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i); 626 static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i);
440 static inline void struct_set( 627 static inline void struct_set(
441 i::Handle<Struct> structured, int i, i::Handle<Type> type); 628 i::Handle<Struct> structured, int i, i::Handle<Type> type);
629
442 static inline int lub_bitset(Type* type); 630 static inline int lub_bitset(Type* type);
443 }; 631 };
444 632
445 typedef TypeImpl<HeapTypeConfig> HeapType; 633 typedef TypeImpl<HeapTypeConfig> HeapType;
446 634
447 635
448 // A simple struct to represent a pair of lower/upper type bounds. 636 // A simple struct to represent a pair of lower/upper type bounds.
449 template<class Config> 637 template<class Config>
450 struct BoundsImpl { 638 struct BoundsImpl {
451 typedef TypeImpl<Config> Type; 639 typedef TypeImpl<Config> Type;
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
497 bool Narrows(BoundsImpl that) { 685 bool Narrows(BoundsImpl that) {
498 return that.lower->Is(this->lower) && this->upper->Is(that.upper); 686 return that.lower->Is(this->lower) && this->upper->Is(that.upper);
499 } 687 }
500 }; 688 };
501 689
502 typedef BoundsImpl<ZoneTypeConfig> Bounds; 690 typedef BoundsImpl<ZoneTypeConfig> Bounds;
503 691
504 } } // namespace v8::internal 692 } } // namespace v8::internal
505 693
506 #endif // V8_TYPES_H_ 694 #endif // V8_TYPES_H_
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