| Index: runtime/vm/debugger_x64.cc
|
| ===================================================================
|
| --- runtime/vm/debugger_x64.cc (revision 27135)
|
| +++ runtime/vm/debugger_x64.cc (working copy)
|
| @@ -42,16 +42,15 @@
|
|
|
| void CodeBreakpoint::PatchFunctionReturn() {
|
| uint8_t* code = reinterpret_cast<uint8_t*>(pc_ - 13);
|
| - // movq %rbp,%rsp
|
| - ASSERT((code[0] == 0x48) && (code[1] == 0x89) && (code[2] == 0xec));
|
| - ASSERT(code[3] == 0x5d); // popq %rbp
|
| - ASSERT(code[4] == 0xc3); // ret
|
| - // Next 8 bytes are nop instructions
|
| - ASSERT((code[5] == 0x90) && (code[6] == 0x90) &&
|
| - (code[7] == 0x90) && (code[8] == 0x90) &&
|
| - (code[9] == 0x90) && (code[10] == 0x90) &&
|
| - (code[11] == 0x90) && (code[12] == 0x90));
|
| - // Smash code with call instruction and relative target address.
|
| + ASSERT((code[0] == 0x4c) && (code[1] == 0x8b) && (code[2] == 0x7d) &&
|
| + (code[3] == 0xf0)); // movq r15,[rbp-0x10]
|
| + ASSERT((code[4] == 0x48) && (code[5] == 0x89) &&
|
| + (code[6] == 0xec)); // mov rsp, rbp
|
| + ASSERT(code[7] == 0x5d); // pop rbp
|
| + ASSERT(code[8] == 0xc3); // ret
|
| + ASSERT((code[9] == 0x90) && (code[10] == 0x90) && (code[11] == 0x90) &&
|
| + (code[12] == 0x90)); // nops
|
| + // Smash code with call instruction and relative target address.
|
| uword stub_addr = StubCode::BreakpointReturnEntryPoint();
|
| code[0] = 0x49;
|
| code[1] = 0xbb;
|
| @@ -66,16 +65,16 @@
|
| void CodeBreakpoint::RestoreFunctionReturn() {
|
| uint8_t* code = reinterpret_cast<uint8_t*>(pc_ - 13);
|
| ASSERT((code[0] == 0x49) && (code[1] == 0xbb));
|
| - code[0] = 0x48; // movq %rbp,%rsp
|
| - code[1] = 0x89;
|
| - code[2] = 0xec;
|
| - code[3] = 0x5d; // popq %rbp
|
| - code[4] = 0xc3; // ret
|
| - code[5] = 0x90; // nop
|
| - code[6] = 0x90; // nop
|
| - code[7] = 0x90; // nop
|
| - code[8] = 0x90; // nop
|
| - code[9] = 0x90; // nop
|
| + code[0] = 0x4c; // movq r15,[rbp-0x10]
|
| + code[1] = 0x8b;
|
| + code[2] = 0x7d;
|
| + code[3] = 0xf0;
|
| + code[4] = 0x48; // mov rsp, rbp
|
| + code[5] = 0x89;
|
| + code[6] = 0xec;
|
| + code[7] = 0x5d; // pop rbp
|
| + code[8] = 0xc3; // ret
|
| + code[9] = 0x90;
|
| code[10] = 0x90; // nop
|
| code[11] = 0x90; // nop
|
| code[12] = 0x90; // nop
|
|
|