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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_image.h" | 5 #include "ui/gl/gl_image.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "ui/gl/android/gl_image_stream.h" |
8 #include "ui/gl/gl_image_egl.h" | 9 #include "ui/gl/gl_image_egl.h" |
9 #include "ui/gl/gl_image_shm.h" | 10 #include "ui/gl/gl_image_shm.h" |
10 #include "ui/gl/gl_image_stub.h" | 11 #include "ui/gl/gl_image_stub.h" |
11 #include "ui/gl/gl_implementation.h" | 12 #include "ui/gl/gl_implementation.h" |
12 | 13 |
13 namespace gfx { | 14 namespace gfx { |
14 | 15 |
15 scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { | 16 scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { |
16 TRACE_EVENT0("gpu", "GLImage::CreateGLImage"); | 17 TRACE_EVENT0("gpu", "GLImage::CreateGLImage"); |
17 switch (GetGLImplementation()) { | 18 switch (GetGLImplementation()) { |
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50 return NULL; | 51 return NULL; |
51 } | 52 } |
52 case kGLImplementationMockGL: | 53 case kGLImplementationMockGL: |
53 return new GLImageStub; | 54 return new GLImageStub; |
54 default: | 55 default: |
55 NOTREACHED(); | 56 NOTREACHED(); |
56 return NULL; | 57 return NULL; |
57 } | 58 } |
58 } | 59 } |
59 | 60 |
| 61 scoped_refptr<GLImage> GLImage::CreateGLImageForStreamTexture() { |
| 62 TRACE_EVENT0("gpu", "GLImage::CreateGLImageForStreamTexture"); |
| 63 switch (GetGLImplementation()) { |
| 64 case kGLImplementationEGLGLES2: |
| 65 return new GLImageStream(); |
| 66 case kGLImplementationMockGL: |
| 67 return new GLImageStub; |
| 68 default: |
| 69 NOTREACHED(); |
| 70 return NULL; |
| 71 } |
| 72 } |
| 73 |
60 } // namespace gfx | 74 } // namespace gfx |
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