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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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25 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 25 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
26 #include "ui/gl/gl_implementation.h" | 26 #include "ui/gl/gl_implementation.h" |
27 | 27 |
28 namespace gpu { | 28 namespace gpu { |
29 namespace gles2 { | 29 namespace gles2 { |
30 | 30 |
31 ContextGroup::ContextGroup( | 31 ContextGroup::ContextGroup( |
32 MailboxManager* mailbox_manager, | 32 MailboxManager* mailbox_manager, |
33 ImageManager* image_manager, | 33 ImageManager* image_manager, |
34 MemoryTracker* memory_tracker, | 34 MemoryTracker* memory_tracker, |
35 StreamTextureManager* stream_texture_manager, | |
36 bool bind_generates_resource) | 35 bool bind_generates_resource) |
37 : mailbox_manager_(mailbox_manager ? mailbox_manager : new MailboxManager), | 36 : mailbox_manager_(mailbox_manager ? mailbox_manager : new MailboxManager), |
38 image_manager_(image_manager ? image_manager : new ImageManager), | 37 image_manager_(image_manager ? image_manager : new ImageManager), |
39 memory_tracker_(memory_tracker), | 38 memory_tracker_(memory_tracker), |
40 stream_texture_manager_(stream_texture_manager), | |
41 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch( | 39 enforce_gl_minimums_(CommandLine::ForCurrentProcess()->HasSwitch( |
42 switches::kEnforceGLMinimums)), | 40 switches::kEnforceGLMinimums)), |
43 bind_generates_resource_(bind_generates_resource), | 41 bind_generates_resource_(bind_generates_resource), |
44 max_vertex_attribs_(0u), | 42 max_vertex_attribs_(0u), |
45 max_texture_units_(0u), | 43 max_texture_units_(0u), |
46 max_texture_image_units_(0u), | 44 max_texture_image_units_(0u), |
47 max_vertex_texture_image_units_(0u), | 45 max_vertex_texture_image_units_(0u), |
48 max_fragment_uniform_vectors_(0u), | 46 max_fragment_uniform_vectors_(0u), |
49 max_varying_vectors_(0u), | 47 max_varying_vectors_(0u), |
50 max_vertex_uniform_vectors_(0u), | 48 max_vertex_uniform_vectors_(0u), |
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172 max_cube_map_texture_size = std::min( | 170 max_cube_map_texture_size = std::min( |
173 max_cube_map_texture_size, | 171 max_cube_map_texture_size, |
174 feature_info_->workarounds().max_cube_map_texture_size); | 172 feature_info_->workarounds().max_cube_map_texture_size); |
175 } | 173 } |
176 | 174 |
177 texture_manager_.reset(new TextureManager(memory_tracker_.get(), | 175 texture_manager_.reset(new TextureManager(memory_tracker_.get(), |
178 feature_info_.get(), | 176 feature_info_.get(), |
179 max_texture_size, | 177 max_texture_size, |
180 max_cube_map_texture_size)); | 178 max_cube_map_texture_size)); |
181 texture_manager_->set_framebuffer_manager(framebuffer_manager_.get()); | 179 texture_manager_->set_framebuffer_manager(framebuffer_manager_.get()); |
182 texture_manager_->set_stream_texture_manager(stream_texture_manager_); | |
183 | 180 |
184 const GLint kMinTextureImageUnits = 8; | 181 const GLint kMinTextureImageUnits = 8; |
185 const GLint kMinVertexTextureImageUnits = 0; | 182 const GLint kMinVertexTextureImageUnits = 0; |
186 if (!QueryGLFeatureU( | 183 if (!QueryGLFeatureU( |
187 GL_MAX_TEXTURE_IMAGE_UNITS, kMinTextureImageUnits, | 184 GL_MAX_TEXTURE_IMAGE_UNITS, kMinTextureImageUnits, |
188 &max_texture_image_units_) || | 185 &max_texture_image_units_) || |
189 !QueryGLFeatureU( | 186 !QueryGLFeatureU( |
190 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, kMinVertexTextureImageUnits, | 187 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, kMinVertexTextureImageUnits, |
191 &max_vertex_texture_image_units_)) { | 188 &max_vertex_texture_image_units_)) { |
192 LOG(ERROR) << "ContextGroup::Initialize failed because too few " | 189 LOG(ERROR) << "ContextGroup::Initialize failed because too few " |
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308 program_manager_->Destroy(have_context); | 305 program_manager_->Destroy(have_context); |
309 program_manager_.reset(); | 306 program_manager_.reset(); |
310 } | 307 } |
311 | 308 |
312 if (shader_manager_ != NULL) { | 309 if (shader_manager_ != NULL) { |
313 shader_manager_->Destroy(have_context); | 310 shader_manager_->Destroy(have_context); |
314 shader_manager_.reset(); | 311 shader_manager_.reset(); |
315 } | 312 } |
316 | 313 |
317 memory_tracker_ = NULL; | 314 memory_tracker_ = NULL; |
318 stream_texture_manager_ = NULL; | |
319 } | 315 } |
320 | 316 |
321 IdAllocatorInterface* ContextGroup::GetIdAllocator(unsigned namespace_id) { | 317 IdAllocatorInterface* ContextGroup::GetIdAllocator(unsigned namespace_id) { |
322 if (namespace_id >= arraysize(id_namespaces_)) | 318 if (namespace_id >= arraysize(id_namespaces_)) |
323 return NULL; | 319 return NULL; |
324 | 320 |
325 return id_namespaces_[namespace_id].get(); | 321 return id_namespaces_[namespace_id].get(); |
326 } | 322 } |
327 | 323 |
328 uint32 ContextGroup::GetMemRepresented() const { | 324 uint32 ContextGroup::GetMemRepresented() const { |
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378 GLenum pname, GLint min_required, uint32* v) { | 374 GLenum pname, GLint min_required, uint32* v) { |
379 uint32 value = 0; | 375 uint32 value = 0; |
380 GetIntegerv(pname, &value); | 376 GetIntegerv(pname, &value); |
381 bool result = CheckGLFeatureU(min_required, &value); | 377 bool result = CheckGLFeatureU(min_required, &value); |
382 *v = value; | 378 *v = value; |
383 return result; | 379 return result; |
384 } | 380 } |
385 | 381 |
386 } // namespace gles2 | 382 } // namespace gles2 |
387 } // namespace gpu | 383 } // namespace gpu |
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