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Side by Side Diff: ui/gl/gl_image.h

Issue 22824009: Remove StreamTextureManager (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: address comments Created 7 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_IMAGE_H_ 5 #ifndef UI_GL_GL_IMAGE_H_
6 #define UI_GL_GL_IMAGE_H_ 6 #define UI_GL_GL_IMAGE_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "ui/gfx/gpu_memory_buffer.h" 9 #include "ui/gfx/gpu_memory_buffer.h"
10 #include "ui/gfx/native_widget_types.h" 10 #include "ui/gfx/native_widget_types.h"
11 #include "ui/gfx/size.h" 11 #include "ui/gfx/size.h"
12 #include "ui/gl/gl_export.h" 12 #include "ui/gl/gl_export.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 15
16 class GLSurface; 16 class GLSurface;
17 17
18 #if defined(OS_ANDROID)
19 class GLImageStream;
20 #endif
21
18 // Encapsulates an image that can be bound to a texture, hiding platform 22 // Encapsulates an image that can be bound to a texture, hiding platform
19 // specific management. 23 // specific management.
20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { 24 class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
21 public: 25 public:
22 GLImage(); 26 GLImage();
23 27
24 // Destroys the image. 28 // Destroys the image.
25 virtual void Destroy() = 0; 29 virtual void Destroy() = 0;
26 30
27 // Get the size of the image. 31 // Get the size of the image.
28 virtual gfx::Size GetSize() = 0; 32 virtual gfx::Size GetSize() = 0;
29 33
30 // Bind image to texture currently bound to GL_TEXTURE_2D target. 34 // Bind image to texture currently bound to GL_TEXTURE_2D target.
31 virtual bool BindTexImage(); 35 virtual bool BindTexImage();
32 36
33 // Release image from texture currently bound to GL_TEXTURE_2D target. 37 // Release image from texture currently bound to GL_TEXTURE_2D target.
34 virtual void ReleaseTexImage(); 38 virtual void ReleaseTexImage();
35 39
36 // Create a GL image for a window. 40 // Create a GL image for a window.
37 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); 41 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window);
38 42
43 // Called before the texture is used for drawing.
44 virtual void WillUseTexImage();
reveman 2013/08/14 15:22:44 please move this above all static methods.
no sievers 2013/08/14 18:16:48 Done.
45
39 // Create a GL image for a GPU Memory buffer. 46 // Create a GL image for a GPU Memory buffer.
40 static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer( 47 static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer(
41 gfx::GpuMemoryBufferHandle buffer, gfx::Size size); 48 gfx::GpuMemoryBufferHandle buffer, gfx::Size size);
42 49
50 // Create a GL image for a streaming texture.
51 static scoped_refptr<GLImage> CreateGLImageForStreamTexture(
52 unsigned int texture_id);
reveman 2013/08/14 15:22:44 I prefer if you didn't add this until the usage ma
no sievers 2013/08/14 18:16:48 Done.
53
54 #if defined(OS_ANDROID)
55 virtual GLImageStream* AsGLImageStream();
56 #endif
57
43 protected: 58 protected:
44 virtual ~GLImage(); 59 virtual ~GLImage();
45 60
46 private: 61 private:
47 friend class base::RefCounted<GLImage>; 62 friend class base::RefCounted<GLImage>;
48 63
49 DISALLOW_COPY_AND_ASSIGN(GLImage); 64 DISALLOW_COPY_AND_ASSIGN(GLImage);
50 }; 65 };
51 66
52 } // namespace gfx 67 } // namespace gfx
53 68
54 #endif // UI_GL_GL_IMAGE_H_ 69 #endif // UI_GL_GL_IMAGE_H_
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