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Side by Side Diff: ui/gl/android/gl_image_stream.cc

Issue 22824009: Remove StreamTextureManager (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gl/android/gl_image_stream.h"
6
7 #include "base/bind.h"
8 #include "ui/gfx/size.h"
9 #include "ui/gl/android/surface_texture_bridge.h"
10 #include "ui/gl/gl_bindings.h"
11
12 namespace gfx {
13
14 GLImageStream::GLImageStream(uint32 texture_id)
15 : has_updated_(false),
16 surface_texture_bridge_(new gfx::SurfaceTextureBridge(texture_id)) {
17 memset(&current_matrix_, 0, sizeof(current_matrix_));
18 }
19
20 GLImageStream::~GLImageStream() {}
21
22 void GLImageStream::Destroy() {
23 }
24
25 gfx::Size GLImageStream::GetSize() {
26 return size_;
27 }
28
29 void GLImageStream::UpdateTexImage() {
30 surface_texture_bridge_->UpdateTexImage();
31 if (matrix_callback_.is_null())
32 return;
33
34 Matrix new_matrix;
35 surface_texture_bridge_->GetTransformMatrix(new_matrix.components);
36
37 // Only query the matrix once we have bound a valid frame.
38 if (has_updated_ &&
39 memcmp(&current_matrix_, &new_matrix, sizeof(new_matrix)) != 0) {
40 memcpy(&current_matrix_, &new_matrix, sizeof(new_matrix));
41 matrix_callback_.Run(new_matrix);
42 }
43 }
44
45 SurfaceTextureBridge* GLImageStream::GetSurfaceTexture()
46 {
47 return surface_texture_bridge_;
48 }
49
50 void GLImageStream::SetFrameAvailableCallback(const base::Closure& callback) {
51 frame_callback_ = callback;
52 base::Closure frame_cb = base::Bind(&GLImageStream::OnFrameAvailable, this);
53 surface_texture_bridge_->SetFrameAvailableCallback(frame_cb);
54 }
55
56 void GLImageStream::OnFrameAvailable() {
57 has_updated_ = true;
58 frame_callback_.Run();
59 }
60
61 bool GLImageStream::BindTexImageExternal() {
62 surface_texture_bridge_->AttachToGLContext();
63 return true;
64 }
65
66 void GLImageStream::ReleaseTexImageExternal() {
67 surface_texture_bridge_->DetachFromGLContext();
68 }
69
70 } // namespace gfx
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