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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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88 bool request_depth, | 88 bool request_depth, |
89 bool request_stencil, | 89 bool request_stencil, |
90 bool bind_generates_resource) { | 90 bool bind_generates_resource) { |
91 Framebuffer::ClearFramebufferCompleteComboMap(); | 91 Framebuffer::ClearFramebufferCompleteComboMap(); |
92 gl_.reset(new StrictMock<MockGLInterface>()); | 92 gl_.reset(new StrictMock<MockGLInterface>()); |
93 ::gfx::GLInterface::SetGLInterface(gl_.get()); | 93 ::gfx::GLInterface::SetGLInterface(gl_.get()); |
94 | 94 |
95 // Only create stream texture manager if extension is requested. | 95 // Only create stream texture manager if extension is requested. |
96 std::vector<std::string> list; | 96 std::vector<std::string> list; |
97 base::SplitString(std::string(extensions), ' ', &list); | 97 base::SplitString(std::string(extensions), ' ', &list); |
98 if (std::find(list.begin(), list.end(), | |
99 "GL_CHROMIUM_stream_texture") != list.end()) | |
100 stream_texture_manager_.reset(new StrictMock<MockStreamTextureManager>); | |
101 group_ = scoped_refptr<ContextGroup>(new ContextGroup( | 98 group_ = scoped_refptr<ContextGroup>(new ContextGroup( |
102 NULL, | 99 NULL, |
103 NULL, | 100 NULL, |
104 memory_tracker_, | 101 memory_tracker_, |
105 stream_texture_manager_.get(), | |
106 bind_generates_resource)); | 102 bind_generates_resource)); |
107 // These two workarounds are always turned on. | 103 // These two workarounds are always turned on. |
108 group_->feature_info( | 104 group_->feature_info( |
109 )->workarounds_.set_texture_filter_before_generating_mipmap = true; | 105 )->workarounds_.set_texture_filter_before_generating_mipmap = true; |
110 group_->feature_info()->workarounds_.clear_alpha_in_readpixels = true; | 106 group_->feature_info()->workarounds_.clear_alpha_in_readpixels = true; |
111 | 107 |
112 InSequence sequence; | 108 InSequence sequence; |
113 | 109 |
114 TestHelper::SetupContextGroupInitExpectations(gl_.get(), | 110 TestHelper::SetupContextGroupInitExpectations(gl_.get(), |
115 DisallowedFeatures(), extensions); | 111 DisallowedFeatures(), extensions); |
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1425 SetupDefaultProgram(); | 1421 SetupDefaultProgram(); |
1426 } | 1422 } |
1427 | 1423 |
1428 // Include the auto-generated part of this file. We split this because it means | 1424 // Include the auto-generated part of this file. We split this because it means |
1429 // we can easily edit the non-auto generated parts right here in this file | 1425 // we can easily edit the non-auto generated parts right here in this file |
1430 // instead of having to edit some template or the code generator. | 1426 // instead of having to edit some template or the code generator. |
1431 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" | 1427 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" |
1432 | 1428 |
1433 } // namespace gles2 | 1429 } // namespace gles2 |
1434 } // namespace gpu | 1430 } // namespace gpu |
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