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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_MANAGER_ANDROID_H_ | |
| 6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_MANAGER_ANDROID_H_ | |
| 7 | |
| 8 #include "base/callback.h" | |
| 9 #include "base/id_map.h" | |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "base/memory/weak_ptr.h" | |
| 12 #include "content/common/android/surface_texture_peer.h" | |
| 13 #include "gpu/command_buffer/service/stream_texture.h" | |
| 14 #include "gpu/command_buffer/service/stream_texture_manager.h" | |
| 15 | |
| 16 struct GpuStreamTextureMsg_MatrixChanged_Params; | |
| 17 | |
| 18 namespace gfx { | |
| 19 class Size; | |
| 20 class SurfaceTextureBridge; | |
| 21 } | |
| 22 | |
| 23 namespace content { | |
| 24 class GpuChannel; | |
| 25 | |
| 26 // Class for managing the stream texture. | |
| 27 class StreamTextureManagerAndroid : public gpu::StreamTextureManager { | |
| 28 public: | |
| 29 StreamTextureManagerAndroid(GpuChannel* channel); | |
| 30 virtual ~StreamTextureManagerAndroid(); | |
| 31 | |
| 32 // implement gpu::StreamTextureManager: | |
| 33 virtual GLuint CreateStreamTexture(uint32 service_id, | |
| 34 uint32 client_id) OVERRIDE; | |
| 35 virtual void DestroyStreamTexture(uint32 service_id) OVERRIDE; | |
| 36 virtual gpu::StreamTexture* LookupStreamTexture(uint32 service_id) OVERRIDE; | |
| 37 | |
| 38 // Methods invoked from GpuChannel. | |
| 39 void RegisterStreamTextureProxy(int32 stream_id, int32 route_id); | |
| 40 void EstablishStreamTexture( | |
| 41 int32 stream_id, int32 primary_id, int32 secondary_id); | |
| 42 void SetStreamTextureSize(int32 stream_id, const gfx::Size& size); | |
| 43 | |
| 44 // Send new transform matrix. | |
| 45 void SendMatrixChanged(int route_id, | |
| 46 const GpuStreamTextureMsg_MatrixChanged_Params& params); | |
| 47 | |
| 48 private: | |
| 49 // The stream texture class for android. | |
| 50 class StreamTextureAndroid | |
| 51 : public gpu::StreamTexture, | |
| 52 public base::SupportsWeakPtr<StreamTextureAndroid> { | |
| 53 public: | |
| 54 StreamTextureAndroid(GpuChannel* channel, int service_id); | |
| 55 virtual ~StreamTextureAndroid(); | |
| 56 | |
| 57 virtual void Update() OVERRIDE; | |
| 58 virtual gfx::Size GetSize() OVERRIDE; | |
| 59 | |
| 60 scoped_refptr<gfx::SurfaceTextureBridge> surface_texture_bridge() { | |
| 61 return surface_texture_bridge_; | |
| 62 } | |
| 63 | |
| 64 // Called when a new frame is available. | |
| 65 void OnFrameAvailable(int route_id); | |
| 66 | |
| 67 // Set surface texture size. | |
| 68 void SetSize(const gfx::Size& size) { size_ = size; } | |
| 69 | |
| 70 // Callback function when transform matrix of the surface texture | |
| 71 // has changed. | |
| 72 typedef base::Callback< | |
| 73 void(const GpuStreamTextureMsg_MatrixChanged_Params&)> | |
| 74 MatrixChangedCB; | |
| 75 | |
| 76 void set_matrix_changed_callback(const MatrixChangedCB& callback) { | |
| 77 matrix_callback_ = callback; | |
| 78 } | |
| 79 | |
| 80 private: | |
| 81 scoped_refptr<gfx::SurfaceTextureBridge> surface_texture_bridge_; | |
| 82 | |
| 83 // Current transform matrix of the surface texture. | |
| 84 float current_matrix_[16]; | |
| 85 | |
| 86 // Current size of the surface texture. | |
| 87 gfx::Size size_; | |
| 88 | |
| 89 // Whether the surface texture has been updated. | |
| 90 bool has_updated_; | |
| 91 | |
| 92 MatrixChangedCB matrix_callback_; | |
| 93 | |
| 94 GpuChannel* channel_; | |
| 95 DISALLOW_COPY_AND_ASSIGN(StreamTextureAndroid); | |
| 96 }; | |
| 97 | |
| 98 GpuChannel* channel_; | |
| 99 | |
| 100 typedef IDMap<StreamTextureAndroid, IDMapOwnPointer> TextureMap; | |
| 101 TextureMap textures_; | |
| 102 | |
| 103 // Map for more convenient lookup. | |
| 104 typedef IDMap<gpu::StreamTexture, IDMapExternalPointer> TextureServiceIdMap; | |
| 105 TextureServiceIdMap textures_from_service_id_; | |
| 106 | |
| 107 DISALLOW_COPY_AND_ASSIGN(StreamTextureManagerAndroid); | |
| 108 }; | |
| 109 | |
| 110 } // namespace content | |
| 111 | |
| 112 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_MANAGER_ANDROID_H_ | |
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