Index: third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h |
diff --git a/third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h b/third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9951240c8b892fd35251c822fa60c2f78ae768b4 |
--- /dev/null |
+++ b/third_party/WebKit/Source/core/layout/ng/ng_physical_fragment.h |
@@ -0,0 +1,41 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef NGPhysicalFragment_h |
+#define NGPhysicalFragment_h |
+ |
+#include "core/CoreExport.h" |
+#include "core/layout/ng/ng_physical_fragment_base.h" |
+#include "core/layout/ng/ng_units.h" |
+#include "platform/heap/Handle.h" |
+#include "wtf/Vector.h" |
+ |
+namespace blink { |
+ |
+class CORE_EXPORT NGPhysicalFragment final : public NGPhysicalFragmentBase { |
+ public: |
+ // This modifies the passed-in children vector. |
+ NGPhysicalFragment(NGPhysicalSize size, |
+ NGPhysicalSize overflow, |
+ HeapVector<Member<const NGPhysicalFragmentBase>>& children) |
+ : NGPhysicalFragmentBase(size, overflow, FragmentBox) { |
+ children_.swap(children); |
+ } |
+ |
+ const HeapVector<Member<const NGPhysicalFragmentBase>>& Children() const { |
+ return children_; |
+ } |
+ |
+ DEFINE_INLINE_TRACE_AFTER_DISPATCH() { |
+ visitor->trace(children_); |
+ NGPhysicalFragmentBase::traceAfterDispatch(visitor); |
+ } |
+ |
+ private: |
+ HeapVector<Member<const NGPhysicalFragmentBase>> children_; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // NGPhysicalFragment_h |