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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGLayoutAlgorithm_h | 5 #ifndef NGLayoutAlgorithm_h |
6 #define NGLayoutAlgorithm_h | 6 #define NGLayoutAlgorithm_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
10 #include "wtf/Noncopyable.h" | 10 #include "wtf/Noncopyable.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class NGConstraintSpace; | 14 class NGConstraintSpace; |
15 class NGFragment; | 15 class NGPhysicalFragment; |
16 | 16 |
17 // Base class for all LayoutNG algorithms. | 17 // Base class for all LayoutNG algorithms. |
18 class CORE_EXPORT NGLayoutAlgorithm | 18 class CORE_EXPORT NGLayoutAlgorithm |
19 : public GarbageCollectedFinalized<NGLayoutAlgorithm> { | 19 : public GarbageCollectedFinalized<NGLayoutAlgorithm> { |
20 WTF_MAKE_NONCOPYABLE(NGLayoutAlgorithm); | 20 WTF_MAKE_NONCOPYABLE(NGLayoutAlgorithm); |
21 | 21 |
22 public: | 22 public: |
23 NGLayoutAlgorithm() {} | 23 NGLayoutAlgorithm() {} |
24 virtual ~NGLayoutAlgorithm() {} | 24 virtual ~NGLayoutAlgorithm() {} |
25 | 25 |
26 // Actual layout function. Lays out the children and descendents within the | 26 // Actual layout function. Lays out the children and descendents within the |
27 // constraints given by the NGConstraintSpace. Returns a fragment with the | 27 // constraints given by the NGConstraintSpace. Returns a fragment with the |
28 // resulting layout information. | 28 // resulting layout information. |
29 // This function can not be const because for interruptible layout, we have | 29 // This function can not be const because for interruptible layout, we have |
30 // to be able to store state information. | 30 // to be able to store state information. |
31 // Returns true when done; when this function returns false, it has to be | 31 // Returns true when done; when this function returns false, it has to be |
32 // called again. The out parameter will only be set when this function | 32 // called again. The out parameter will only be set when this function |
33 // returns true. The same constraint space has to be passed each time. | 33 // returns true. The same constraint space has to be passed each time. |
34 // TODO(layout-ng): Should we have a StartLayout function to avoid passing | 34 // TODO(layout-ng): Should we have a StartLayout function to avoid passing |
35 // the same space for each Layout iteration? | 35 // the same space for each Layout iteration? |
36 virtual bool Layout(const NGConstraintSpace*, NGFragment**) = 0; | 36 virtual bool Layout(const NGConstraintSpace*, NGPhysicalFragment**) = 0; |
37 | 37 |
38 DEFINE_INLINE_VIRTUAL_TRACE() {} | 38 DEFINE_INLINE_VIRTUAL_TRACE() {} |
39 }; | 39 }; |
40 | 40 |
41 } // namespace blink | 41 } // namespace blink |
42 | 42 |
43 #endif // NGLayoutAlgorithm_h | 43 #endif // NGLayoutAlgorithm_h |
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