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Unified Diff: src/ia32/lithium-ia32.cc

Issue 22819011: Fix replaying of captured objects during chunk building. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Addressed comment by Ben Titzer. Created 7 years, 4 months ago
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Index: src/ia32/lithium-ia32.cc
diff --git a/src/ia32/lithium-ia32.cc b/src/ia32/lithium-ia32.cc
index 2c4799e632e026f02d5afbcbec13c8c13a44e664..2fdbb9858bb435feb98d78826ca45388d9076cc7 100644
--- a/src/ia32/lithium-ia32.cc
+++ b/src/ia32/lithium-ia32.cc
@@ -2564,6 +2564,9 @@ LInstruction* LChunkBuilder::DoArgumentsObject(HArgumentsObject* instr) {
LInstruction* LChunkBuilder::DoCapturedObject(HCapturedObject* instr) {
+ HEnvironment* env = current_block_->last_environment();
+ instr->ReplayEnvironment(env);
+
// There are no real uses of a captured object.
return NULL;
}
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