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Unified Diff: blimp/net/engine_authentication_handler.h

Issue 2281783002: Changes client_token to be client_auth_token. (Closed)
Patch Set: Linting. Created 4 years, 3 months ago
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Index: blimp/net/engine_authentication_handler.h
diff --git a/blimp/net/engine_authentication_handler.h b/blimp/net/engine_authentication_handler.h
index 89bbc500a7ffb38521e10fe8f4c8a61e8fd00e44..0e1d864f2cd9f2c89d6cc3b928457306192c3a2f 100644
--- a/blimp/net/engine_authentication_handler.h
+++ b/blimp/net/engine_authentication_handler.h
@@ -5,6 +5,8 @@
#ifndef BLIMP_NET_ENGINE_AUTHENTICATION_HANDLER_H_
#define BLIMP_NET_ENGINE_AUTHENTICATION_HANDLER_H_
+#include <memory>
+#include <string>
#include <vector>
#include "base/macros.h"
@@ -21,11 +23,11 @@ class BlimpMessage;
// to |connection_handler|.
class BLIMP_NET_EXPORT EngineAuthenticationHandler : public ConnectionHandler {
public:
- // |client_token|: used to authenticate incoming connection.
+ // |client_auth_token|: used to authenticate incoming connection.
// |connection_handler|: a new connection is passed on to it after the
// connection is authenticate this handler.
EngineAuthenticationHandler(ConnectionHandler* connection_handler,
- const std::string& client_token);
+ const std::string& client_auth_token);
~EngineAuthenticationHandler() override;
@@ -38,7 +40,7 @@ class BLIMP_NET_EXPORT EngineAuthenticationHandler : public ConnectionHandler {
// Used to authenticate incoming connection. Engine is assigned to one client
// only, and all connections from that client shall carry the same token.
- const std::string client_token_;
+ const std::string client_auth_token_;
DISALLOW_COPY_AND_ASSIGN(EngineAuthenticationHandler);
};
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