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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 2  * Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org> | 
| 3  * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 3  * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 
| 4  * Copyright (C) 2009, 2014 Apple Inc. All rights reserved. | 4  * Copyright (C) 2009, 2014 Apple Inc. All rights reserved. | 
| 5  * | 5  * | 
| 6  * This library is free software; you can redistribute it and/or | 6  * This library is free software; you can redistribute it and/or | 
| 7  * modify it under the terms of the GNU Library General Public | 7  * modify it under the terms of the GNU Library General Public | 
| 8  * License as published by the Free Software Foundation; either | 8  * License as published by the Free Software Foundation; either | 
| 9  * version 2 of the License, or (at your option) any later version. | 9  * version 2 of the License, or (at your option) any later version. | 
| 10  * | 10  * | 
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| 83     // Records the SVG element as having a Web Animation on an SVG attribute tha
     t needs applying. | 83     // Records the SVG element as having a Web Animation on an SVG attribute tha
     t needs applying. | 
| 84     void setWebAnimationsPending(); | 84     void setWebAnimationsPending(); | 
| 85     void applyActiveWebAnimations(); | 85     void applyActiveWebAnimations(); | 
| 86 | 86 | 
| 87     void ensureAttributeAnimValUpdated(); | 87     void ensureAttributeAnimValUpdated(); | 
| 88 | 88 | 
| 89     void setWebAnimatedAttribute(const QualifiedName& attribute, SVGPropertyBase
     *); | 89     void setWebAnimatedAttribute(const QualifiedName& attribute, SVGPropertyBase
     *); | 
| 90     void clearWebAnimatedAttributes(); | 90     void clearWebAnimatedAttributes(); | 
| 91 | 91 | 
| 92     void setAnimatedAttribute(const QualifiedName&, SVGPropertyBase*); | 92     void setAnimatedAttribute(const QualifiedName&, SVGPropertyBase*); | 
|  | 93     void invalidateAnimatedAttribute(const QualifiedName&); | 
| 93     void clearAnimatedAttribute(const QualifiedName&); | 94     void clearAnimatedAttribute(const QualifiedName&); | 
| 94 | 95 | 
| 95     SVGSVGElement* ownerSVGElement() const; | 96     SVGSVGElement* ownerSVGElement() const; | 
| 96     SVGElement* viewportElement() const; | 97     SVGElement* viewportElement() const; | 
| 97 | 98 | 
| 98     SVGDocumentExtensions& accessDocumentSVGExtensions(); | 99     SVGDocumentExtensions& accessDocumentSVGExtensions(); | 
| 99 | 100 | 
| 100     virtual bool isSVGGeometryElement() const { return false; } | 101     virtual bool isSVGGeometryElement() const { return false; } | 
| 101     virtual bool isSVGGraphicsElement() const { return false; } | 102     virtual bool isSVGGraphicsElement() const { return false; } | 
| 102     virtual bool isFilterEffect() const { return false; } | 103     virtual bool isFilterEffect() const { return false; } | 
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| 284     template<typename T> inline bool is##thisType(const T* node) { return is##th
     isType(node); } \ | 285     template<typename T> inline bool is##thisType(const T* node) { return is##th
     isType(node); } \ | 
| 285     template<typename T> inline bool is##thisType(const Member<T>& node) { retur
     n is##thisType(node.get()); } \ | 286     template<typename T> inline bool is##thisType(const Member<T>& node) { retur
     n is##thisType(node.get()); } \ | 
| 286     template <> inline bool isElementOfType<const thisType>(const SVGElement& el
     ement) { return is##thisType(element); } \ | 287     template <> inline bool isElementOfType<const thisType>(const SVGElement& el
     ement) { return is##thisType(element); } \ | 
| 287     DEFINE_ELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType) | 288     DEFINE_ELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType) | 
| 288 | 289 | 
| 289 } // namespace blink | 290 } // namespace blink | 
| 290 | 291 | 
| 291 #include "core/SVGElementTypeHelpers.h" | 292 #include "core/SVGElementTypeHelpers.h" | 
| 292 | 293 | 
| 293 #endif // SVGElement_h | 294 #endif // SVGElement_h | 
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