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Side by Side Diff: services/ui/gpu/gpu_service_internal.h

Issue 2281583003: services/ui: Split GpuServiceInternal into gpu vs. ws pieces. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@DONE_2016.08.24_mus-ws-gpu-refactor
Patch Set: tot merge Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_ 5 #ifndef SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_
6 #define SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_ 6 #define SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/non_thread_safe.h" 10 #include "base/threading/non_thread_safe.h"
11 #include "base/threading/thread.h" 11 #include "base/threading/thread.h"
12 #include "build/build_config.h" 12 #include "build/build_config.h"
13 #include "gpu/command_buffer/service/gpu_preferences.h" 13 #include "gpu/command_buffer/service/gpu_preferences.h"
14 #include "gpu/config/gpu_info.h" 14 #include "gpu/config/gpu_info.h"
15 #include "gpu/ipc/client/gpu_channel_host.h"
16 #include "gpu/ipc/common/surface_handle.h" 15 #include "gpu/ipc/common/surface_handle.h"
17 #include "gpu/ipc/service/gpu_channel.h" 16 #include "gpu/ipc/service/gpu_channel.h"
18 #include "gpu/ipc/service/gpu_channel_manager.h" 17 #include "gpu/ipc/service/gpu_channel_manager.h"
19 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" 18 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
20 #include "gpu/ipc/service/gpu_config.h" 19 #include "gpu/ipc/service/gpu_config.h"
21 #include "gpu/ipc/service/x_util.h" 20 #include "gpu/ipc/service/x_util.h"
22 #include "mojo/public/cpp/bindings/strong_binding.h" 21 #include "mojo/public/cpp/bindings/strong_binding.h"
23 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" 22 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h"
24 #include "ui/gfx/native_widget_types.h" 23 #include "ui/gfx/native_widget_types.h"
25 24
26 namespace base { 25 namespace base {
27 template <typename T> 26 template <typename T>
28 struct DefaultSingletonTraits; 27 struct DefaultSingletonTraits;
29 } 28 }
30 29
31 namespace gpu { 30 namespace gpu {
32 class GpuChannelHost; 31 class GpuChannelHost;
33 class GpuMemoryBufferFactory; 32 class GpuMemoryBufferFactory;
34 class SyncPointManager; 33 class SyncPointManager;
35 } 34 }
36 35
37 namespace media { 36 namespace media {
38 class MediaService; 37 class MediaService;
39 } 38 }
40 39
41 namespace ui { 40 namespace ui {
42 41
43 class MusGpuMemoryBufferManager; 42 // This runs in the GPU process, and communicates with the gpu host (which is
44 43 // the window server) over the mojom APIs. This is responsible for setting up
45 // TODO(sad): GpuChannelManagerDelegate implementation should be in the gpu 44 // the connection to clients, allocating/free'ing gpu memory etc.
46 // process, and the GpuChannelHostFactory should be in the host process (i.e.
47 // the window-server process). So the GpuChannelHostFactory parts of this should
48 // be split out.
49 class GpuServiceInternal : public gpu::GpuChannelManagerDelegate, 45 class GpuServiceInternal : public gpu::GpuChannelManagerDelegate,
50 public gpu::GpuChannelHostFactory,
51 public mojom::GpuServiceInternal, 46 public mojom::GpuServiceInternal,
52 public base::NonThreadSafe { 47 public base::NonThreadSafe {
53 public: 48 public:
54 void Add(mojom::GpuServiceInternalRequest request); 49 void Add(mojom::GpuServiceInternalRequest request);
55 50
56 // TODO(sad): This should not be a singleton. 51 // TODO(sad): This should not be a singleton.
57 static GpuServiceInternal* GetInstance(); 52 static GpuServiceInternal* GetInstance();
58 53
59 scoped_refptr<gpu::GpuChannelHost> gpu_channel_local() const {
60 return gpu_channel_local_;
61 }
62
63 gpu::GpuChannelManager* gpu_channel_manager() const { 54 gpu::GpuChannelManager* gpu_channel_manager() const {
64 return gpu_channel_manager_.get(); 55 return gpu_channel_manager_.get();
65 } 56 }
66 57
67 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory() const { 58 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory() const {
68 return gpu_memory_buffer_factory_.get(); 59 return gpu_memory_buffer_factory_.get();
69 } 60 }
70 61
62 // TODO(sad): These should be mojom API.
63 gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer(
64 gfx::GpuMemoryBufferId id,
65 const gfx::Size& size,
66 gfx::BufferFormat format,
67 gfx::BufferUsage usage,
68 int client_id,
69 gpu::SurfaceHandle surface_handle);
70 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
71 int client_id,
72 const gpu::SyncToken& sync_token);
73
71 private: 74 private:
72 friend struct base::DefaultSingletonTraits<GpuServiceInternal>; 75 friend struct base::DefaultSingletonTraits<GpuServiceInternal>;
73 76
74 GpuServiceInternal(); 77 GpuServiceInternal();
75 ~GpuServiceInternal() override; 78 ~GpuServiceInternal() override;
76 79
77 void EstablishGpuChannelInternal(int32_t client_id, 80 void EstablishGpuChannelInternal(int32_t client_id,
78 uint64_t client_tracing_id, 81 uint64_t client_tracing_id,
79 bool preempts, 82 bool preempts,
80 bool allow_view_command_buffers, 83 bool allow_view_command_buffers,
81 bool allow_real_time_streams, 84 bool allow_real_time_streams,
82 const EstablishGpuChannelCallback& callback); 85 const EstablishGpuChannelCallback& callback);
83 gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer(
84 gfx::GpuMemoryBufferId id,
85 const gfx::Size& size,
86 gfx::BufferFormat format,
87 gfx::BufferUsage usage,
88 int client_id,
89 gpu::SurfaceHandle surface_handle);
90 gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferFromeHandle( 86 gfx::GpuMemoryBufferHandle CreateGpuMemoryBufferFromeHandle(
91 gfx::GpuMemoryBufferHandle buffer_handle, 87 gfx::GpuMemoryBufferHandle buffer_handle,
92 gfx::GpuMemoryBufferId id, 88 gfx::GpuMemoryBufferId id,
93 const gfx::Size& size, 89 const gfx::Size& size,
94 gfx::BufferFormat format, 90 gfx::BufferFormat format,
95 int client_id); 91 int client_id);
96 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
97 int client_id,
98 const gpu::SyncToken& sync_token);
99 92
100 // gpu::GpuChannelManagerDelegate: 93 // gpu::GpuChannelManagerDelegate:
101 void DidCreateOffscreenContext(const GURL& active_url) override; 94 void DidCreateOffscreenContext(const GURL& active_url) override;
102 void DidDestroyChannel(int client_id) override; 95 void DidDestroyChannel(int client_id) override;
103 void DidDestroyOffscreenContext(const GURL& active_url) override; 96 void DidDestroyOffscreenContext(const GURL& active_url) override;
104 void DidLoseContext(bool offscreen, 97 void DidLoseContext(bool offscreen,
105 gpu::error::ContextLostReason reason, 98 gpu::error::ContextLostReason reason,
106 const GURL& active_url) override; 99 const GURL& active_url) override;
107 void GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) override; 100 void GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) override;
108 void StoreShaderToDisk(int client_id, 101 void StoreShaderToDisk(int client_id,
109 const std::string& key, 102 const std::string& key,
110 const std::string& shader) override; 103 const std::string& shader) override;
111 #if defined(OS_WIN) 104 #if defined(OS_WIN)
112 void SendAcceleratedSurfaceCreatedChildWindow( 105 void SendAcceleratedSurfaceCreatedChildWindow(
113 gpu::SurfaceHandle parent_window, 106 gpu::SurfaceHandle parent_window,
114 gpu::SurfaceHandle child_window) override; 107 gpu::SurfaceHandle child_window) override;
115 #endif 108 #endif
116 void SetActiveURL(const GURL& url) override; 109 void SetActiveURL(const GURL& url) override;
117 110
118 // gpu::GpuChannelHostFactory:
119 bool IsMainThread() override;
120 scoped_refptr<base::SingleThreadTaskRunner> GetIOThreadTaskRunner() override;
121 std::unique_ptr<base::SharedMemory> AllocateSharedMemory(
122 size_t size) override;
123
124 // mojom::GpuServiceInternal: 111 // mojom::GpuServiceInternal:
125 void Initialize(const InitializeCallback& callback) override; 112 void Initialize(const InitializeCallback& callback) override;
126 void EstablishGpuChannel( 113 void EstablishGpuChannel(
127 int32_t client_id, 114 int32_t client_id,
128 uint64_t client_tracing_id, 115 uint64_t client_tracing_id,
116 bool is_gpu_host,
129 const EstablishGpuChannelCallback& callback) override; 117 const EstablishGpuChannelCallback& callback) override;
130 118
131 void InitializeOnGpuThread(mojo::ScopedMessagePipeHandle* channel_handle, 119 void InitializeOnGpuThread(base::WaitableEvent* event);
132 base::WaitableEvent* event);
133 void EstablishGpuChannelOnGpuThread( 120 void EstablishGpuChannelOnGpuThread(
134 int client_id, 121 int client_id,
135 uint64_t client_tracing_id, 122 uint64_t client_tracing_id,
136 bool preempts, 123 bool preempts,
137 bool allow_view_command_buffers, 124 bool allow_view_command_buffers,
138 bool allow_real_time_streams, 125 bool allow_real_time_streams,
139 mojo::ScopedMessagePipeHandle* channel_handle); 126 mojo::ScopedMessagePipeHandle* channel_handle);
140 127
141 // The main thread task runner. 128 // The main thread task runner.
142 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_; 129 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
143 130
144 // An event that will be signalled when we shutdown. 131 // An event that will be signalled when we shutdown.
145 base::WaitableEvent shutdown_event_; 132 base::WaitableEvent shutdown_event_;
146 133
147 // The main thread for GpuService. 134 // The main thread for GpuService.
148 base::Thread gpu_thread_; 135 base::Thread gpu_thread_;
149 136
150 // The thread that handles IO events for GpuService. 137 // The thread that handles IO events for GpuService.
151 base::Thread io_thread_; 138 base::Thread io_thread_;
152 139
153 std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_; 140 std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_;
154 141
155 std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_; 142 std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_;
156 143
157 std::unique_ptr<media::MediaService> media_service_; 144 std::unique_ptr<media::MediaService> media_service_;
158 145
159 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_; 146 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
160 147
161 // A GPU memory buffer manager used locally.
162 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager_local_;
163
164 // A GPU channel used locally.
165 scoped_refptr<gpu::GpuChannelHost> gpu_channel_local_;
166
167 gpu::GpuPreferences gpu_preferences_; 148 gpu::GpuPreferences gpu_preferences_;
168 149
169 // Information about the GPU, such as device and vendor ID. 150 // Information about the GPU, such as device and vendor ID.
170 gpu::GPUInfo gpu_info_; 151 gpu::GPUInfo gpu_info_;
171 152
172 mojo::StrongBinding<mojom::GpuServiceInternal> binding_; 153 mojo::StrongBinding<mojom::GpuServiceInternal> binding_;
173 154
174 DISALLOW_COPY_AND_ASSIGN(GpuServiceInternal); 155 DISALLOW_COPY_AND_ASSIGN(GpuServiceInternal);
175 }; 156 };
176 157
177 } // namespace ui 158 } // namespace ui
178 159
179 #endif // SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_ 160 #endif // SERVICES_UI_GPU_GPU_SERVICE_INTERNAL_H_
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