DescriptionFix code to avoid launching Swiftshader if it's crashed too often.
It's possible hardware_gpu_enabled_ is true (because the GPU is
blacklisted and hasn't crashed at all) even when using Swiftshader. In
this case, the code incorrectly tried to launch the GPU process even
if it had already crashed too much.
Committed: https://crrev.com/2caa8dadc70d645af91b46c503f82cf2e87c46a1
Cr-Commit-Position: refs/heads/master@{#415175}
Patch Set 1 #
Messages
Total messages: 11 (6 generated)
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