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Side by Side Diff: third_party/WebKit/Source/core/html/HTMLCanvasElement.h

Issue 2280723003: Avoid making the shared main thread context if we won't use it. (Closed)
Patch Set: regress: rebase Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 204 matching lines...) Expand 10 before | Expand all | Expand 10 after
215 void didMoveToNewDocument(Document& oldDocument) override; 215 void didMoveToNewDocument(Document& oldDocument) override;
216 216
217 private: 217 private:
218 explicit HTMLCanvasElement(Document&); 218 explicit HTMLCanvasElement(Document&);
219 void dispose(); 219 void dispose();
220 220
221 using ContextFactoryVector = Vector<std::unique_ptr<CanvasRenderingContextFa ctory>>; 221 using ContextFactoryVector = Vector<std::unique_ptr<CanvasRenderingContextFa ctory>>;
222 static ContextFactoryVector& renderingContextFactories(); 222 static ContextFactoryVector& renderingContextFactories();
223 static CanvasRenderingContextFactory* getRenderingContextFactory(int); 223 static CanvasRenderingContextFactory* getRenderingContextFactory(int);
224 224
225 bool shouldAccelerate(const IntSize&, const WebGraphicsContext3DProvider* sh aredMainThreadContextProvider) const; 225 bool shouldAccelerate(const IntSize&) const;
226 226
227 void parseAttribute(const QualifiedName&, const AtomicString&, const AtomicS tring&) override; 227 void parseAttribute(const QualifiedName&, const AtomicString&, const AtomicS tring&) override;
228 LayoutObject* createLayoutObject(const ComputedStyle&) override; 228 LayoutObject* createLayoutObject(const ComputedStyle&) override;
229 bool areAuthorShadowsAllowed() const override { return false; } 229 bool areAuthorShadowsAllowed() const override { return false; }
230 230
231 void reset(); 231 void reset();
232 232
233 std::unique_ptr<ImageBufferSurface> createImageBufferSurface(const IntSize& deviceSize, int* msaaSampleCount, sk_sp<SkColorSpace>); 233 std::unique_ptr<ImageBufferSurface> createAcceleratedImageBufferSurface(cons t IntSize& deviceSize, OpacityMode, sk_sp<SkColorSpace>, int* msaaSampleCount);
234 std::unique_ptr<ImageBufferSurface> createSoftwareImageBufferSurface(const I ntSize& deviceSize, OpacityMode, sk_sp<SkColorSpace>);
Justin Novosad 2016/08/26 14:11:12 For consistency with surrounding code, please call
danakj 2016/08/26 18:28:48 Done.
234 void createImageBuffer(); 235 void createImageBuffer();
235 void createImageBufferInternal(std::unique_ptr<ImageBufferSurface> externalS urface); 236 void createImageBufferInternal(std::unique_ptr<ImageBufferSurface> externalS urface);
236 bool shouldUseDisplayList(const IntSize& deviceSize); 237 bool shouldUseDisplayList(const IntSize& deviceSize);
237 238
238 void setSurfaceSize(const IntSize&); 239 void setSurfaceSize(const IntSize&);
239 240
240 bool paintsIntoCanvasBuffer() const; 241 bool paintsIntoCanvasBuffer() const;
241 242
242 ImageData* toImageData(SourceDrawingBuffer, SnapshotReason) const; 243 ImageData* toImageData(SourceDrawingBuffer, SnapshotReason) const;
243 244
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267 // Used for OffscreenCanvas that controls this HTML canvas element 268 // Used for OffscreenCanvas that controls this HTML canvas element
268 std::unique_ptr<CanvasSurfaceLayerBridge> m_surfaceLayerBridge; 269 std::unique_ptr<CanvasSurfaceLayerBridge> m_surfaceLayerBridge;
269 270
270 int m_numFramesSinceLastRenderingModeSwitch; 271 int m_numFramesSinceLastRenderingModeSwitch;
271 bool m_pendingRenderingModeSwitch; 272 bool m_pendingRenderingModeSwitch;
272 }; 273 };
273 274
274 } // namespace blink 275 } // namespace blink
275 276
276 #endif // HTMLCanvasElement_h 277 #endif // HTMLCanvasElement_h
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