| Index: cc/layers/painted_scrollbar_layer.cc
|
| diff --git a/cc/layers/painted_scrollbar_layer.cc b/cc/layers/painted_scrollbar_layer.cc
|
| index e10947b3dc6864920a0295cdeee87bc5c4798253..aa544ea0db9004330ab01dbce0c557fc848316db 100644
|
| --- a/cc/layers/painted_scrollbar_layer.cc
|
| +++ b/cc/layers/painted_scrollbar_layer.cc
|
| @@ -78,26 +78,6 @@
|
| return scrollbar_->Orientation();
|
| }
|
|
|
| -int PaintedScrollbarLayer::MaxTextureSize() {
|
| - DCHECK(layer_tree_host());
|
| - return layer_tree_host()->GetRendererCapabilities().max_texture_size;
|
| -}
|
| -
|
| -float PaintedScrollbarLayer::ClampScaleToMaxTextureSize(float scale) {
|
| - // If the scaled bounds() is bigger than the max texture size of the
|
| - // device, we need to clamp it by rescaling, since this is used
|
| - // below to set the texture size.
|
| - gfx::Size scaled_bounds = gfx::ScaleToCeiledSize(bounds(), scale);
|
| - if (scaled_bounds.width() > MaxTextureSize() ||
|
| - scaled_bounds.height() > MaxTextureSize()) {
|
| - if (bounds().width() > bounds().height())
|
| - return (MaxTextureSize() - 1) / static_cast<float>(bounds().width());
|
| - else
|
| - return (MaxTextureSize() - 1) / static_cast<float>(bounds().height());
|
| - }
|
| - return scale;
|
| -}
|
| -
|
| void PaintedScrollbarLayer::PushPropertiesTo(LayerImpl* layer) {
|
| Layer::PushPropertiesTo(layer);
|
|
|
| @@ -202,8 +182,7 @@
|
| scale = std::max(transform_scales.x(), transform_scales.y());
|
| }
|
| bool changed = false;
|
| - changed |= UpdateProperty(ClampScaleToMaxTextureSize(scale),
|
| - &internal_contents_scale_);
|
| + changed |= UpdateProperty(scale, &internal_contents_scale_);
|
| changed |=
|
| UpdateProperty(gfx::ScaleToCeiledSize(bounds(), internal_contents_scale_),
|
| &internal_content_bounds_);
|
|
|