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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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3754 switch (bitmap.GetFormat()) { | 3754 switch (bitmap.GetFormat()) { |
3755 case UIResourceBitmap::RGBA8: | 3755 case UIResourceBitmap::RGBA8: |
3756 break; | 3756 break; |
3757 case UIResourceBitmap::ALPHA_8: | 3757 case UIResourceBitmap::ALPHA_8: |
3758 format = ALPHA_8; | 3758 format = ALPHA_8; |
3759 break; | 3759 break; |
3760 case UIResourceBitmap::ETC1: | 3760 case UIResourceBitmap::ETC1: |
3761 format = ETC1; | 3761 format = ETC1; |
3762 break; | 3762 break; |
3763 } | 3763 } |
| 3764 |
| 3765 const gfx::Size source_size = bitmap.GetSize(); |
| 3766 gfx::Size upload_size = bitmap.GetSize(); |
| 3767 bool scaled = false; |
| 3768 |
| 3769 int max_texture_size = resource_provider_->max_texture_size(); |
| 3770 if (source_size.width() > max_texture_size || |
| 3771 source_size.height() > max_texture_size) { |
| 3772 // Must resize the bitmap to fit within the max texture size. |
| 3773 scaled = true; |
| 3774 int edge = std::max(source_size.width(), source_size.height()); |
| 3775 float scale = nextafterf(static_cast<float>(max_texture_size) / edge, 0); |
| 3776 DCHECK_LT(scale, 1.f); |
| 3777 upload_size = gfx::ScaleToFlooredSize(source_size, scale, scale); |
| 3778 } |
| 3779 |
3764 id = resource_provider_->CreateResource( | 3780 id = resource_provider_->CreateResource( |
3765 bitmap.GetSize(), ResourceProvider::TEXTURE_HINT_IMMUTABLE, format, | 3781 upload_size, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format, |
3766 gfx::ColorSpace()); | 3782 gfx::ColorSpace()); |
3767 | 3783 |
| 3784 if (!scaled) { |
| 3785 AutoLockUIResourceBitmap bitmap_lock(bitmap); |
| 3786 auto* pixels = bitmap_lock.GetPixels(); |
| 3787 resource_provider_->CopyToResource(id, pixels, source_size); |
| 3788 } else { |
| 3789 // Only support auto-resizing for N32 textures (since this is primarily for |
| 3790 // scrollbars). Users of other types need to ensure they are not too big. |
| 3791 DCHECK_EQ(bitmap.GetFormat(), UIResourceBitmap::RGBA8); |
| 3792 |
| 3793 float canvas_scale_x = |
| 3794 upload_size.width() / static_cast<float>(source_size.width()); |
| 3795 float canvas_scale_y = |
| 3796 upload_size.height() / static_cast<float>(source_size.height()); |
| 3797 |
| 3798 // Uses kPremul_SkAlphaType since that is what SkBitmap's allocN32Pixels |
| 3799 // makes, and we only support the RGBA8 format here. |
| 3800 SkImageInfo info = SkImageInfo::MakeN32( |
| 3801 source_size.width(), source_size.height(), kPremul_SkAlphaType); |
| 3802 int row_bytes = source_size.width() * 4; |
| 3803 |
| 3804 AutoLockUIResourceBitmap bitmap_lock(bitmap); |
| 3805 SkBitmap source_bitmap; |
| 3806 source_bitmap.setInfo(info, row_bytes); |
| 3807 source_bitmap.setPixels(const_cast<uint8_t*>(bitmap_lock.GetPixels())); |
| 3808 |
| 3809 // This applies the scale to draw the |bitmap| into |scaled_bitmap|. |
| 3810 SkBitmap scaled_bitmap; |
| 3811 scaled_bitmap.allocN32Pixels(upload_size.width(), upload_size.height()); |
| 3812 SkCanvas scaled_canvas(scaled_bitmap); |
| 3813 scaled_canvas.scale(canvas_scale_x, canvas_scale_y); |
| 3814 scaled_canvas.drawBitmap(source_bitmap, 0, 0); |
| 3815 |
| 3816 SkAutoLockPixels scaled_bitmap_lock(scaled_bitmap); |
| 3817 auto* pixels = static_cast<uint8_t*>(scaled_bitmap.getPixels()); |
| 3818 resource_provider_->CopyToResource(id, pixels, upload_size); |
| 3819 } |
| 3820 |
3768 UIResourceData data; | 3821 UIResourceData data; |
3769 data.resource_id = id; | 3822 data.resource_id = id; |
3770 data.size = bitmap.GetSize(); | |
3771 data.opaque = bitmap.GetOpaque(); | 3823 data.opaque = bitmap.GetOpaque(); |
3772 | |
3773 ui_resource_map_[uid] = data; | 3824 ui_resource_map_[uid] = data; |
3774 | 3825 |
3775 AutoLockUIResourceBitmap bitmap_lock(bitmap); | |
3776 resource_provider_->CopyToResource(id, bitmap_lock.GetPixels(), | |
3777 bitmap.GetSize()); | |
3778 | |
3779 resource_provider_->GenerateSyncTokenForResource(id); | 3826 resource_provider_->GenerateSyncTokenForResource(id); |
3780 MarkUIResourceNotEvicted(uid); | 3827 MarkUIResourceNotEvicted(uid); |
3781 } | 3828 } |
3782 | 3829 |
3783 void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) { | 3830 void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) { |
3784 ResourceId id = ResourceIdForUIResource(uid); | 3831 ResourceId id = ResourceIdForUIResource(uid); |
3785 if (id) { | 3832 if (id) { |
3786 resource_provider_->DeleteResource(id); | 3833 resource_provider_->DeleteResource(id); |
3787 ui_resource_map_.erase(uid); | 3834 ui_resource_map_.erase(uid); |
3788 } | 3835 } |
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4112 return task_runner_provider_->HasImplThread(); | 4159 return task_runner_provider_->HasImplThread(); |
4113 } | 4160 } |
4114 | 4161 |
4115 bool LayerTreeHostImpl::CommitToActiveTree() const { | 4162 bool LayerTreeHostImpl::CommitToActiveTree() const { |
4116 // In single threaded mode we skip the pending tree and commit directly to the | 4163 // In single threaded mode we skip the pending tree and commit directly to the |
4117 // active tree. | 4164 // active tree. |
4118 return !task_runner_provider_->HasImplThread(); | 4165 return !task_runner_provider_->HasImplThread(); |
4119 } | 4166 } |
4120 | 4167 |
4121 } // namespace cc | 4168 } // namespace cc |
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